StarCraft 64
Platform: Nintendo 64Genres: Strategy / tactics · Sci-fi / futuristic · Top-down · Real-time · War · Free camera · Point and select · Multiple units/characters control · Real-time strategy (RTS)
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Cast & Crew · 55 people
- Lee Chidgey· Code Slayers, Artists, Level & Trigger Design
- Robert Toone· Code Slayers, Artists, Level & Trigger Design
- David Todd· Executive Producer, Additional Programming
- Paul Hoffmeier· Producer, Artists, Level & Trigger Design
- Ken Jordan· Technical Guru, Additional Programming
- Mike Berro· Application Manager
- Robin Karlsson· Artists
- Dan Santiago· Artists
- Nick Jacob· Artists
- Jeffrey Hilbers· Artists
- Scott Sava· Artists
- Paul Mithra· Artists
- Michelle Yegros-Mullet· Artists
- Charlene Bohnhoff· Special Thanks
- Eliza J. Toone· Special Thanks
- Blanca Hoffmeier· Special Thanks
- Leilani Toone· Special Thanks
- David C. Bridgham· Producer, Music Editing
- Eric M. Bush· Testing Project Coordinator
- Shane D. Lewis· Testing Backup Project Coordinator
- Michael Kelbaugh· Testers
- Tim Bechtel· Testers
- Zac Evans· Testers
- Sam Hosier III· Testers
- Michael Leslie· Testers
- James Sakshaug· Testers
- Joel Simon· Testers
- Keith Souhrada· Testers
- Jeffrey Storbo· Testers
- Minoru Arakawa· Special Thanks
- Howard Lincoln· Special Thanks
- Manabu Fukuda· Special Thanks
- Gail Tilden· Special Thanks
- Ken Lobb· Special Thanks
- Michael Morhaime· Executive Producers, Starcraft 64 Strike Team, Level Design & Layout
- Bill Roper· Executive Producers, Starcraft 64 Strike Team
- Mark E. Kern· Producer, Starcraft 64 Strike Team
- David Kristofer Fried· Additional Story, Level Design & Layout, QA Analysts
- Carlos Guerrero· Additional Story, Level Design & Layout, Lead Tester
- Chris Metzen· Additional Story
- Allen Adham· Starcraft 64 Strike Team
- Bob Fitch· Starcraft 64 Strike Team
- Michael Heiberg· Starcraft 64 Strike Team, Level Design & Layout
- Chris Millar· Starcraft 64 Strike Team, Level Design & Layout
- Robert Pardo· Starcraft 64 Strike Team
- Dean Shipley· Starcraft 64 Strike Team, Level Design & Layout
- Jeff Strain· Starcraft 64 Strike Team
- Patrick Wyatt· Starcraft 64 Strike Team
- Ted Park· Artwork
- Peter Underwood· Artwork
- Sam Didier· Artwork
- Christian Arretche· Level Design & Layout
- David Hale· Level Design & Layout
- Scott Mercer· Level Design & Layout
- Toshiaki Yamazaki· QA Analysts
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