
Skylanders: SuperChargers
Platforms: Wii U · PlayStation 4Genres: Genres · Action · Behind view · Platform · RPG elements · Fantasy
Skylanders: SuperChargers is a single-player and multiplayer action game with vehicular combat and platforming elements. The story follows the Skylanders as they fight against Kaos, who has unleashed the Doomstation of Ultimate Doomstruction to take...
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Age Rating
M
Cast & Crew · 215 people
- Guha Bala· President
- Karthik Bala· CEO, Chief Creative Director
- Aaron Ondek· Chief Technology Officer
- David Nathanielsz· Sr. Executive Producer
- Brent Gibson· Game Director, Visual Development Director
- Jeremy Russo· Lead Designer
- Thomas Gawrys· Lead Engineer, Build & Support Engineers, External Build Management
- Barclay Chantel· Lead Artist / Art Director
- sean murphy· Technical Art Director, Lighting Artist, Artists
- Michael Bukowski· Sr. Technology Directors, Visual Alchemy Team Lead
- Chris McEvoy· Sr. Technology Directors, Lead Online Engineers, Online Engineers, Systems Engineers
- Nick Ruepp· Lead Sr. Producer
- Jesse Booth· Sr. Producers
- Clive Burdon· Sr. Producers, Tools & Technology Producer
- Daniel Wallace· Sr. Producers
- Kara Massie· Producer
- Barry Morales· Associate Producers
- Jesse Sparhawk· Associate Producers, Character Writing Support, Additional Art
- William T. Gergits· Production Coordinator
- david phillips· Lead Concept Artist
- Jeff Bellio· Concept Artists
- Arzu Fallahi· Concept Artists
- Lisa Wiley· Concept Artists, Additional Macro Art Support
- Steven Olds· Concept Artists
- Stephanie Olesh· Concept Artists, Additional Macro Art Support
- Mark Webster· Lead Level Designer
- Christopher Degnan· Level Designers
- Paulo Dionisio· Level Designers
- Paul Dunstan· Level Designers
- Andy Kim· Level Designers
- Rachel Maille· Level Designers
- Jared Merback· Level Designers
- Connor Norman· Level Designers
- Nicholas Rench· Level Designers
- Rebecca Richards· Level Designers
- James W. Russell· Level Designers
- Mallory Schleif· Level Designers, Academy & Systems Designers
- Vicki Smith· Level Designers
- Michael Stone· Level Designers
- Dan Tanguay· Level Designers
- Nicole Thayer· Level Designers
- Lucas Wells· Level Designers
- Leonel Zuniga· Level Designers
- Chris Wassum· Lead Environment Artist
- Wyatt Glenn· Environment Artists
- Nathan Hawkinson· Environment Artists
- Matthew Helsom· Environment Artists
- Jack Joseph· Environment Artists
- Dustin King· Environment Artists
- Andrew Lee· Environment Artists
- Jeffrey Lee· Environment Artists
- Bill Longworth· Environment Artists
- Ryan Magid· Environment Artists
- Bryan Panting· Environment Artists
- Aaron Trulson· Environment Artists
- Justin Wharton· Environment Artists
- Eric Wiley· Environment Artists
- Christopher Yoon· Environment Artists
- Chong Guang Zhang· Environment Artists
- Graeme Love· Lead Level Engineer
- Louis Ahola· Level Engineers
- Christopher Chippero· Level Engineers, Build & Support Engineers
- William Colby· Level Engineers
- Daniel Doptis· Level Engineers, Toy Innovation & Hardware Team, Vehicle Engineers, Engineers, Physics Engineers
- Jonathan Hilliker· Level Engineers, AI Engineer
- Kyle Rothermel· Level Engineers, Build & Support Engineers
- Chad Layton· Camera Engineer, Vehicle Engineers, Platform Engineers, Graphics Engineers
- Zachary Agostine· Levels Quality Assurance, VVQA Testers
- Thomas O'Neill· Levels Quality Assurance
- Jan-Erik Steel· Lead Engineer, Toy Innovation & Hardware Team, Vehicle Engineers
- Shea McCombs· Toy Innovation & Hardware Team, Tech Artists, Cutscene Effects Artists
- Scott Stanfield· Toy Innovation & Hardware Team, Vehicle Engineers, Portal Engineers, Audio Engineers, Platform Engineers
- Kevin Dobler· Lead Character Artist, Lead Toy Artist
- Chad Hamlet· Character Artists
- Kenzie LaMar· Character Artists
- Etsuko Sudo· Character Artists
- Cory Turner· Character Artists
- James Weir· Character Artists
- daniel williams· Character Artists
- Christopher J. Wright· Character Artists
- Donavon Young· Character Artists
- Robert Gallerani· Lead Abilities & Combat Designer, Vehicle Abilities & Handling
- Denny Yeh· Lead AI Combat Designer
- Brian Berryhill· Abilities & Combat Designers, Vehicle Abilities & Handling
- Andrew Carl· Abilities & Combat Designers
- Chase Gordon· Abilities & Combat Designers
- Justin Heisler· Abilities & Combat Designers
- Ryon Levitt· Abilities & Combat Designers
- Daniel Nottingham· Character Designer, Vehicle Engineers
- Patrick Donnelly· Vehicle Engineers, Engineers, Platform Engineers, Physics Engineers, Performance Engineers
- Padraic Hennessy· Vehicle Engineers, Performance Engineers, Graphics Engineers
- Christopher Plummer· Vehicle Engineers
- Timothy Tillotson· Vehicle Engineers, Online Engineers
- Adam Olshan· Lead Animator
- Romualdo Cayetano· Lead Gameplay Animator
- Chris Bullock· Animators
- Brian Labore· Animators
- Curtis Orr· Animators
- Forrest Waller· Animators
- Evan Mennillo· Lead Effects Artist
- Bill Castagna· Effects Artists
- Carlos Cheek· Effects Artists
- Andy Lomerson· Effects Artists, Artists
- Rich Magan· Effects Artists, Cutscene Effects Artists
- Brian McSweeney· Effects Artists
- Kevin Meade· Effects Artists
- Eric Weiland· Effects Artists
- Acy James Stapp· Visual Effects Engineer, Graphics Engineers
- Jonathan Paton· Lead Tech Artist
- Kelly Kleider· Tech Artists
- Derrick Staples· Tech Artists, Tech Artist
- Denis Trofimov· Art Tools Developer
- Jim Donnelly· Character Rigging Tech Artists
- Ryan Griffin· Character Rigging Tech Artists
- John Paul Rhinemiller· Lead Cinematics Animator
- David A. Rodriguez· Narrative & Story Lead
- Brandon Bailie· Cutscene Animators
- David Blanchette· Cutscene Animators
- Eric Johnson· Cutscene Animators, Storyboard Artist
- Justin Little· Cutscene Animators
- Steve Marshall· Cutscene Animators
- tuan nguyen· Cutscene Animators
- Spencer Roberts· Cutscene Animators
- SuTien Wong· Cutscene Animators
- Jeffrey Stewart· Cinematics Engineer, Tools Engineers
- Brock Cerny· Cinematographer
- Markel Carter· Additional Art, VVQA Testers
- Gabriel Maung· Additional Art
- Devin Knudsen· Lead Systems Designer
- Christopher Goss· Lead Engineer, Build & Support Engineers
- Scott Moore· Lead UI Artist
- Michael Bermann· Academy & Systems Designers, Alchemy Game Building Lead
- Darren Malley· Academy & Systems Designers
- Drew McCrory· Academy & Systems Designers
- Malik Toppins· Academy & Systems Designers, Macro Systems Quality Assurance
- K. Alan Copeland· UI Artists
- Danielle Morales· UI Artists
- Steve Moss· UI Artists
- Kara Zisa· UI Artists
- Luke Anderson· Engineers, Alchemy Engineers
- Michael Hogan· Engineers
- Benjamin Raymond· Engineers
- Bryan Worrell· Engineers
- Tim Stephens· Portal Engineers, Mobile Engineers
- Ed Tumbusch· Portal Engineers, Mobile Engineers, Alchemy Engineers
- Benjamin Dorsey· Macro Systems Quality Assurance, VVQA Testers
- Robert Sandy· Additional Macro Art Support
- Matthew Razzano· Additional Macro Art Support, VVQA Shift Sub Leads
- Sarah Wawrzynowski· Additional Macro Art Support
- Malloy Schleif· Macro Writing Support
- Joseph Morton· Lead Online Engineers
- Jacob Langworthy· Online Engineers
- Jennifer Staunton· Online Engineers
- Tim Swett· Online Engineers
- Tom Legal· Additional Online Engineers
- Dan Lynch· Additional Online Engineers
- Ali Timnak· Additional Online Engineers
- Paul Caporicci· Online Character Support
- Frank Knezic· Online Character Support
- Adam Dolph· Online Quality Assurance, VVQA Testers
- Daniel Hunter· Online Quality Assurance, VVQA Shift Sub Leads, VVQA Testers
- Chelsea Kissinger· Online Quality Assurance, VVQA Testers
- Christian Portwine· Lead Systems & Level Audio Designer
- Justin Joyner· Lead Vehicle & Character Audio Designer
- Matthew Pirog· Music Designer & Cinematic Audio Director
- David Stowater· UI & Macro Audio Designer
- Timothy D. Schlie· Character Audio Designer
- Stefan Kovatchev· Vehicle & AI Audio Designer
- Joseph Concha· Voice Over Post Production & Localization Audio Designer
- Philip Lamoureux· Audio Engineers, Performance Engineers, Build & Support Engineers, Systems Engineers
- Andrew Gleason· Audio Quality Assurance, Performance Quality Assurance, VVQA Testers
- David Calvin· Lead Platform Engineer
- Alan Abram· Platform Engineers, Performance Engineers
- Matthew Conte· Platform Engineers, Build & Support Engineers, Engineering Excellence Lead
- Alex Rybakov· Platform Engineers, Performance Engineers
- Kevin Todisco· Platform Engineers
- Raffaele Ercolino· Platform Quality Assurance, VVQA Testers
- Antonie Struyk· Mobile Engineers
- Dominic Dos Santos· Performance Engineers
- joseph forte· Performance Engineers, Graphics Engineers
- Suresh Malakar· Performance Engineers
- Brian Osman· Performance Engineers, Build & Support Engineers, Graphics Engineers
- Mark Christoforetti· Lead Build & Support Engineer, External Build Management
- Cory McWilliams· Build & Support Engineers, Systems Engineers
- Justin Sniezek· Build & Support Engineers, Tools Engineers
- Richard Mark Nolan Jr.· Internal Database Administration, VVQA Project Lead
- Jason Batchkoff· Tools Engineers
- Brian Collins· Tools Engineers
- Phil Jagger· Tools Engineers
- Matthew Smudz· Tools Engineers
- Josh Stribling· Tools Engineers
- Eduardo Rodrigues· Tools Engineers
- Alan Kimball· Tools Engineers
- Jake Robbins· Tools Engineers
- Daniel Townsend· Tools Quality Assurance Lead, VVQA Shift Sub Leads
- Michael Barbato· Tools Quality Assurance
- Robert Diffee· Tools Quality Assurance, VVQA Testers
- Jeffrey Donald Mooney· Tools Quality Assurance
- Brett Lajzer· Graphics Engineers
- Frank Fella· Tools Engineers
- Thomas Jaklitsch· VVQA Assistant Lead
- Shannon Johnson· VVQA Shift Leads
- Jared Rutnik· VVQA Shift Leads
- Vincent Kocher· VVQA Shift Sub Leads
- Robert Ashcraft· VVQA Testers
- Jeremy Beaton· VVQA Testers
- Alexa Bosy· VVQA Testers
- Aaron Cournoyer· VVQA Testers
- Leland Cudney· VVQA Testers
- Emily Donnelly· VVQA Testers
- Jamie Finley· VVQA Testers
- Carlos Gutierrez· VVQA Testers
- Chelsey Johnson· VVQA Testers
- Matthew Jordan· VVQA Testers
- Joshua Kleber· VVQA Testers
Ratings & reviews
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