
Skull and Bones
Platforms: Microsoft Windows · PlayStation 4 · PlayStation 5 · Xbox Series X and Series SGenres: Genres · Action · 3rd-person (Other) · RPG elements · Sandbox / open world · Direct control · Naval / watercraft · Africa · Asia · Sea pirates / Caribbean
Skull and Bones is a pirate-themed video game set in a fantastical rendition of the late 17th century East Africa and Southeast Asia, during the historical Golden Age of Piracy. Players assume control of customizable pirate ships, navigating the Indian...
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Age Rating
M
Cast & Crew · 299 people
- Darryl Long· Managing Directors, Executive Producer
- Jean-François Vallée· Managing Directors
- Neven Dravinski· Senior Producer
- Paquito Hernandez· Live Producer
- Franciszek Różnowicz· Production Director
- Elisabeth Pellen· Creative Director
- Juen Yeow Mak· Game Director
- Yvan Laval· Technical Director, Gameplay
- Jussi Markkanen· Technical Director
- Éric Moutardier· Senior Director, Brand & Business Operations
- Camille Giesenfeld· Associate Director, Monetization
- Karl von der Luhe· Producer
- Pierre Balthazar· Associate Producers
- Reza Farahmandnia· Associate Producers
- Alin Grigore· Associate Producers
- Xiao Juan He· Associate Producers
- Rizky Medzseva· Associate Producers
- Marc Noto-Loubier· Associate Producers
- Mathieu Lesieur· Associate Producers
- Cassandra Poon· Associate Producers
- Vanessa Seow· Associate Producers
- Carol Teo· Associate Producers
- Krzysztof Cyluk· Additional Associate Producers
- Hanane Sbai· Additional Associate Producers
- Douglas Choo· Player Experience Manager
- Lavanya Alamuri· Release Manager
- Arjay Geocallo· Operations Analysts
- Adrian Sim· Operations Analysts
- Krishna Atre· Project Managers
- Chloe Bayzelon· Project Managers
- Evonne Chan· Project Managers
- Jessica Chung· Project Managers
- Aleksandrs Labeckis· Project Managers
- Christopher Lim· Project Managers
- Ben Low Chin Hong· Project Managers
- Andrea Mun· Project Managers
- Su San Neo· Project Managers
- Ng Swee Mun· Project Managers
- Michael Peters· Project Managers
- Adrian Steel· Project Managers
- Samuel Soh· Project Managers
- Cola Xie· Project Managers
- Emilia Yong· Project Managers
- Kevin Choo· Project Coordinators
- Choong Liqing· Project Coordinators
- Chuah Wen Da· Project Coordinators
- Felicia Tan Jia En· Project Coordinators
- Tian Shou Tan· Project Coordinators
- Kyra Weng· Project Coordinators
- Pierre Becker· Closing Specialists
- Priyanka Hawaldar· Closing Specialists
- Bill Money· Game Directors
- Martial Potron· Game Directors
- Justin C. Kang· Associate Game Directors
- Richard Knight· Associate Game Directors
- Yevgen Filchenko· Associate UX Director
- Simon Lemay-Comtois· Lead Game Designers
- Guilhem Marin· Lead Game Designers
- Andy Tan· Lead Game Designers
- Geir Ove Alnes· Senior Game Designers
- Ernest Chuang· Senior Game Designers
- Benjamin Seah· Senior Game Designers
- Marcus Soh· Senior Game Designers
- Eduard Volff· Senior Game Designers
- Kris Aw· Game Designers
- Aw Ming Xuan· Game Designers
- Nicholas Choy· Game Designers
- Zechariah Ho· Game Designers
- Arron Lam· Game Designers
- Law Wei Yen· Game Designers
- Cole Lim· Game Designers
- Samuel Quek· Game Designers
- Daryl Soh· Game Designers
- Yu Shu Tan· Game Designers
- Bing Han Woo· Game Designers
- Stanley Ng· Game Designers
- Bastian Wendzinski· Additional Game Designer
- Vincent Chua· Game Economic Designer
- Sophia Kvitko· Senior UX Designers
- James Parham· Senior UX Designers
- Angrad Srivastava· UX Designer
- Terry Han Zhiyong· Quest Director
- Jean-Luc Bun· Associate Level Design Director
- Gabriel Tay· Associate Quest Director
- Meng Yim Chee· Expert Level Designer
- Ronald Bay· Level Designers
- Celine Chen· Level Designers
- Jeremy Chew Yu Jie· Level Designers
- Robin Choo· Level Designers
- Israel Chua· Level Designers
- Shaun Heng· Level Designers
- Nigel Low Wei Kiat· Level Designers
- Zoe Ying Lua· Level Designers
- Shaun Ng· Level Designers
- Oh Jun Yang· Level Designers
- Zikran Bin Rahim· Level Designers
- Calvin Seah· Level Designers
- Cheng Ying Tan· Level Designers
- Darren Tey· Level Designers
- Jerome Wah· Level Designers
- Sim Wei Jin· Level Designers
- Ang Jyh Yang· Additional Level Designer
- Guillaume Ouellet· Senior Technical Director, Design
- Melvin Lau Zhen Wei· Technical Directors, Design
- Ivo Geelhoed· Technical Directors, Design
- Callum MacArthur· Technical Directors, Design
- Benjamin Ng· Technical Directors, Design
- Jae Xu· Technical Directors, Design
- David Reizer· Technical Director
- Terence Chan· Technical Designers
- Zhi Yong Chung· Technical Designers
- Javier Foo· Technical Designers
- Justin Ezekiel Lim· Technical Designers
- Shawn Dominic Loh Han Yi· Technical Designers
- Ng Yu Shan· Technical Designers
- Dominique Duvivier· Expert Programming Architect
- Marcin Sarnowicz· Expert Engine Programmers
- Graeme Scott· Expert Engine Programmers
- Tetsuji Iwasaki· Expert Programmers
- Viknashvaran Narayanasamy· Expert Programmers
- Baptiste Moiroux· Additional Expert Programmer
- Kaori Kato· Expert Rending Programmers
- Lee Han Boon· Expert Rending Programmers
- Tony Tse· Lead Engine Programmer
- Hilmar Dietrich· Lead Rendering Programmer
- Abdul Khaliq Bin Osman· Engine Programmers
- Zavier Tay· Engine Programmers
- Nachiket Kulkarni· Rendering Programmers
- Kennard Kee· Rendering Programmers
- Zhou Song· Rendering Programmers
- Wei Rong Tan· Rendering Programmers
- Daryl Teo· Rendering Programmers
- Clément Colin· Additional Rendering Programmer
- Michael Filion· Audio Programmers
- Ying Xiu Lim· Audio Programmers
- Stéphane Omar Zaouak· Senior Online Architect
- Zhijia Hu· Lead Online Programmer
- Loris Blanchon· Senior Online Programmers
- Eric Lan· Senior Online Programmers
- Wonhyeok Lee· Senior Online Programmers
- Jack Ong· Senior Online Programmers
- Daniel D’Cotta· Online Programmer
- Christopher Dickson· Additional Online Programmer
- Laura Ambrose· Web Developer
- Eunice Chin· Full Stack Developers
- Xuexuan Zhou· Full Stack Developers
- Gareth White· Lead Programmer
- Yann Le Maner· Tools Architect
- Joshua Chew· Senior Tools Programmers
- Kang Hean Jin· Senior Tools Programmers
- Jin Wen Ong· Tools Programmers
- Pu Tian· Tools Programmers
- Keng Yeow Quek· Tools Programmers
- Janus Quek· Tools Programmers
- Tee Kian Too· Lead Build Engineer
- Ivan Tan Lei· Senior Build Engineers
- Chih-Heng Wu· Senior Build Engineers
- Jie Hao Tay· Build Engineer
- Nidhin Bose· DevOps Engineers
- Liu Wei· DevOps Engineers
- Johnson Chen· System and Operations Lead
- Samson Fu· Systems & Operations Engineer
- Eugene Jarder· Lead Quality Assurance Engineer
- Maricar Ligaray· Senior Quality Assurance Engineers
- Koh Hwee Miin· Senior Quality Assurance Engineers
- David Bui· Quality Assurance Engineers
- Jason Chua· Quality Assurance Engineers
- Jolyn Wong· Quality Assurance Intern
- Vincent Couture· Lead Gameplay Programmers
- David Kirscheneder· Lead Gameplay Programmers
- Fang Liang Lee· Lead Gameplay Programmers
- Yi-Xun Neo· Lead Gameplay Programmers
- Richard Thiang· Lead Gameplay Programmers
- Bing Hai· Lead Network Programmer
- Maxime Bégin· Expert Gameplay Programmer
- Morgan Antoni· Network Programmer
- Jean-Sébastien Giroux· Senior Programmer
- Chen Xin· Senior Gameplay Programmers
- Peter Chua· Senior Gameplay Programmers
- Dennis Ong· Senior Gameplay Programmers
- Mark Tan· Senior Gameplay Programmers
- Bryan Teo· Senior Gameplay Programmers
- Wong Yi· Senior Gameplay Programmers
- Arman Azmil· Gameplay Programmers
- Hyrex Chia· Gameplay Programmers
- Brosnan Chia· Gameplay Programmers
- Dominic Chong· Gameplay Programmers
- Siew Teng Chow· Gameplay Programmers
- Alan Chua· Gameplay Programmers
- Chuah Chong Yunn· Gameplay Programmers
- Chuen Yew Gan· Gameplay Programmers
- Robert Hallinger· Gameplay Programmers
- Kevin Heng· Gameplay Programmers
- Malody Hoe· Gameplay Programmers
- Lingshuo Jiang· Gameplay Programmers
- Justin Juay· Gameplay Programmers
- Leo Jiang· Gameplay Programmers
- Timothy Kardaras· Gameplay Programmers
- Zekun Zhang· Gameplay Programmers
- Yang Jun· Gameplay Programmers
- Justin Leow· Gameplay Programmers
- Jason Wang· Gameplay Programmers
- Ta Eu Lim· Gameplay Programmers
- Lionel Lim· Gameplay Programmers
- Zack Lim· Gameplay Programmers
- Jason Lim· Gameplay Programmers
- Yan Lin· Gameplay Programmers
- Mingjun Liu· Gameplay Programmers
- Chin Kiong Ng· Gameplay Programmers
- Colin Noi· Gameplay Programmers
- Amos Ng· Gameplay Programmers
- Izha Rahim· Gameplay Programmers
- Raewin Tay· Gameplay Programmers
- Jean-Philippe Barrette-Lapierre· Additional Programmers
- Christopher Choo· Additional Programmers
- Simon Hamelin· Additional Programmers
- Egi Tan· Gameplay Programming Intern
- Bryan Koh· UI Gameplay Programming Interns
- Solomon Tan· UI Gameplay Programming Interns
- Franco Perez· Art Director
- Yves Lançon· Presentation Director
- Andie Sulistio· Associate Art Directors
- Lixiong Tan· Associate Art Directors
- Kris Kirkpatrick· Lead Technical Director, Art
- Pascal Lavallières· Senior Technical Director, UI
- Sebastien Larrue· Technical Director, Art
- François Lévesque· Additional Technical Directors, Art
- Cédric Toton· Additional Technical Directors, Art
- Kobe Sek Yong Kai· Expert Concept Artist
- Usama Zebra Ghufran· Expert Technical Artists
- Floris Sprokkreeff· Expert Technical Artists
- Ulf Dahl· Expert VFX Artist
- Ren Hong· Senior Lead Artist
- Nathan Tang· Lead Artist
- Audrey Wong· Lead Level Artist
- Krystle Yeoh· Lead Lighting Artist
- Kaori Furusawa· Senior Character Artist
- Simon Maximilian Gay· Character Artist
- Tan Guang Yu· Senior Concept Artist
- Jason Foh· Concept Artists
- John Liew· Concept Artists
- Gabriel Loo-Carre· Concept Artists
- Junhong Long· Concept Artists
- Nicholas Dinesh· Level Artists
- Zig Lam· Level Artists
- Yuting Liu· Level Artists
- Syarah Mahmood· Level Artists
- Clarence Munji· Level Artists
- Nizhen Phang· Level Artists
- Yun Yang Tan· Level Artists
- Yen Tze Teh· Level Artists
- Nicholas Wong· Level Artists
- Wong Wei Jian· Senior Lighting Artist
- Zi Ting Leow· Lighting Artists
- Christina Mong· Lighting Artists
- Vin Roy Tang· Lighting Artists
- Mohsen Tabasi· Senior Technical Artists
- Zou Yan· Senior Technical Artists
- Hong Tai Tan· Technical Artists
- Xing Wei Lim· Technical Artists
- Nicholas On· Technical Artists
- Ken Yang Tan· Technical Artists
- Renqi Tng· Technical Artists
- Maxime Mercier· Additional Technical Artist
- Zoel Gan· Procedural Artists
- Choon Hian Loh· Procedural Artists
- Russell Benjamin Chua· Texture Artists
- Chun Wei Ong· Texture Artists
- Hoo Wai Khinn· Additional Texture Artist
- Alex Yanchuk· Lead UI Artist
- Warren Goh· UI Artists
- Aiysha Plemping· UI Artists
- Abdurrahman bin Ja’afar· UI Artists
- Nur Liyana Binti Mohmad Azhar· UI Artists
- Damien Belleville· Additional UI Artist
- Shahman Teh Sharifuddin· UI Technical Artist
- Charis Boh· VFX Artists
- Piotr Skiejka· VFX Artists
- Yuki Zeng· VFX Artists
- Jewell Koh· 3D Artists
- Eileen Liu· 3D Artists
- Isaac Chan· 3D Modeling Artists
- Jia Jun Haw· 3D Modeling Artists
- Riggle Xiaouyu Sun· 3D Modeling Artists
- Megan Lee· Character Artist Interns
- Kristie Jane Quah· Character Artist Interns
- Xavier Tan· Character Artist Interns
- Germaine Lee· UI Technical Artist Interns
- Gavin Lim· UI Technical Artist Interns
- Wong Qing Wei· UI Technical Artist Interns
- Kenneth Chan· Technical Artist Interns
- Andre Ng Bing Han· Technical Artist Interns
- Gwendalyn Toh· Technical Artist Interns
- James Ow· VFX Intern
- Nicolas Rivière· Animation Director
- Michelle Wong· Technical Director, Animation
- Frédéric Saclier· Technical Director World, Animation & Character
- Jacques Deschambeault· Lead Rigger
- Jeremy Hidayat· Lead Animators
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