
SimCity 2000 (1993)
Platforms: DOS · Macintosh · Windows 16-bit · Amiga · Acorn 32-bit · PC-98 · FM Towns · Windows · SNES · SEGA Saturn · OS/2 · PlayStation · Nintendo 64 · Windows Mobile · Game Boy Advance · PlayStation 3 · PSP · PS VitaGenres: Genres · Simulation · Strategy / tactics · Diagonal-down · Free camera · Isometric · Real-time · City building / construction simulation · Managerial / business simulation · Point and select
SimCity 2000 is a single-player city-building simulation game. The player assumes the role of mayor and city planner, designing, constructing, and maintaining a growing city. Unlike its predecessor, SimCity, this installment allows the player to shape...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 67 people
- Fred Haslam· Design, Programming, Documentation
- Will Wright· Design, Programming, Documentation
- Daniel Browning· Programming
- Mick Foley· Programming
- Justin McCormick· Programming, Music
- Jonathan Ross· Programming
- james turner· Programming
- Bonnie Borucki· Graphics / Artwork
- Kelli Jayne Pearson· Graphics / Artwork
- Eben Sorkin· Graphics / Artwork
- Susan Greene· Additional Graphics / Artwork
- Brian Conrad· Music, Technical Director
- Sue Kasper· Music
- Jenny Martin· Art Director
- David Schleinkofer· Cover Art
- Tom Bentley· Documentation
- Michael Bremer· Documentation
- Kristine Brogno· Documentation
- David Caggiano· Documentation
- Richard E. Bartlett· Documentation
- Keith Ferrell· Documentation
- Emily Friedman· Documentation
- John Hastings· Documentation
- James Hewes· Documentation
- Joey Holliday· Documentation
- William Holliday· Documentation
- Vera Jaye· Documentation
- Debra Larson· Documentation, Undetermined
- Margo Lockwood· Documentation
- Barbara Pollak· Documentation
- Kathleen Robinson· Documentation
- Don Walters· Documentation, Producer
- Larry Wilson· Documentation
- Larry Lee· Project Manager
- Peter Alau· Support
- Alan Barton· Support, Playtesting
- Christopher Blackwell· Support
- Manny Granillo· Support
- Donjah Horat· Support
- Roger Johnson· Support
- Kirk Lesser· Support
- Carter Lipscomb· Support
- Kevin O'Hare· Support
- Chris Weiss· Support, Playtesting, Undetermined
- Robert McNamara· Playtesting
- Steve Perrin· Playtesting
- Craig Christenson· Undetermined
- Ray Gatchalian· Undetermined
- Bruce Joffe· Undetermined
- Diane L. Zahm· Undetermined
- Jeff Braun· Special Thanks To
- Bob Derber· Special Thanks To
- Robin Harper· Special Thanks To
- Joell Jones· Special Thanks To
- Michael Perry· Special Thanks To
- Sam Poole· Special Thanks To
- Joe Scirica· Special Thanks To
- Jim Siefert· Special Thanks To
- Cassidy Wright· Special Thanks To
- James Seaman· National Merchandising Manager
- Lois Tilles· Public Relations
- Sally Vandershaf· Public Relations
- Val Garcia· Manufacturing
- Kim Vincent· Manufacturing
- Gina Martinez· Manufacturing
- Johannes Beilharz· German Translation
- Brigitte Burkert-Hinojos· Editorial
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for SimCity 2000 (1993) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on SimCity 2000 (1993)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on SimCity 2000 (1993).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for SimCity 2000 (1993). Sign in to submit one.
Trailers
No trailers logged for SimCity 2000 (1993) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for SimCity 2000 (1993) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on SimCity 2000 (1993)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on SimCity 2000 (1993).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around SimCity 2000 (1993).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…