
Ryse: Son of Rome - Legendary Edition (2014)
Platforms: Xbox One · Windows · Gloud · BlacknutGenres: Genres · Action · Compilation · 3rd-person (Other) · Quick Time Events (QTEs) · Classical antiquity · War
This is a compilation release for the Xbox One with all the DLC included and for the PC this is the first release of the game. It contains: Ryse: Son of Rome (base game) Ryse: Son of Rome - Season Pass (DLC, also available standalone) Ryse: Son of Rome...
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Cast & Crew · 278 people
- Florian Fuesslin· Co Audio Director
- Borislav Slavov· Principal Composer
- Péter Antovszki· Composers
- Tilman Sillescu· Composers
- Dan Nicolae Trufin· System Designer, System Designers
- Thomas Johnson· Senior Sound Designer, Senior Audio Designers
- Ben Cureton· Senior Designers
- Bill Campbell· Senior Designers
- Jason Ford· Designer
- Hazel Denise Karunungan· Media Designer
- Ran Hu· Junior Media Designer
- Wayne Adams· Senior Technical Designer
- Ade Esan· System Designers
- Patrick Jon Esteves· Design Director
- Andreas Johansson· Senior Level Designers
- Oliver Pflug· Senior Level Designers
- Barnaby Zoeller· Senior Level Designers
- William Josephy· Level Designers
- Jos van Laar· Level Designers
- Clement Melendez· Level Designers
- Chris Nolan· Level Designers
- Turgut Özbayram· Level Designers
- Álvaro Vázquez de la Torre· Design Manager
- Stefan Bermig· Junior Technical Designer
- Hussein Dari· Senior Level Designers
- Sven Fahrenwald· Senior Level Designers
- Matthias Otto· Level Designers
- Rodrigo Santoro· Level Designers
- William Greenough· Additional Level Designers
- Dan Tracy· Additional Level Designers
- Christopher Kay· Senior Level Designer
- Dennis Schwarz· Senior Game Designer
- Shashank Uchil· Additional Senior Level Designer
- Dominik Friedrich· Cinematics Designers
- Andreas Kessissoglou· Cinematics Designers
- Tim Stieber· Cinematics Designers
- Viktor Ikkes· Junior Cinematic Designer
- Michael Kolkau· Senior Cinematic Designers
- Michael Satoshi Nagasaka· Senior Cinematic Designers
- Robert Stoneman· Senior Cinematic Designers
- Simon Bursey· Senior UI Designers
- Karsten Klewer· Senior UI Designers
- Jeremy Robins· Principal Audio Designer
- Christian Schilling-Muyshondt· Senior Audio Designers
- László Vincze· Audio Designers
- Augie Restivo· Audio Designers
- Jonas Barnabas· Audio Designers
- Julius Selbach· Audio Designers
- Kenneth Bassham· Audio Designers
- Martin Wöhrer· Audio Designers
- Marius Popczyk· Technical Audio Designer
- Tim Partlett· Senior Narrative Designer
- Markus Rafflenbeul· Director of QA, Senior QA Manager
- Ilya Mamontov· Director of Game Operations
- Cevat Yerli· Executive Producer & Game Director, CEO & President
- Tony Davis· Additional Game Director
- Peter Gornstein· Director of Cinematics / Art Director, Additional Writing
- Simon Charles Pressey· Directors of Audio
- Campbell Askew· Directors of Audio, Additional Writing
- Marco Corbetta· Senior Technical Director
- Carsten Wenzel· Technical Director
- Florian Reschenhofer· Character Artist
- Christopher Evans· Art Technical Director
- Chris Campbell· Lighting Artist, Lighting Artists
- Nicolai Föller· QA Manager
- Andreas Rumler· Senior QA Testers, Senior QA Tester
- Steffen Halbig· Senior QA Testers, QA Testers
- Kristian Wilkins· Lead QA Testers, Lead QA Tester
- Christian Laubscher· Lead QA Testers, Lead QA Tester
- Christian Brennecke-Raether· QA Testers
- Yuriy Dutchak· QA Testers
- Kevin Hautz· QA Testers
- Felix Wissner· QA Testers
- Sven-Michael Gerhard· QA Testers
- Daniel Raine· QA Testers
- Can Pak· Junior QA Testers
- Tugba Birkel· Junior QA Testers
- Cafer Can Sabanci· Trainee
- Avni Yerli· Managing Directors
- Faruk Yerli· Managing Directors
- Sina Els· Environment Artists
- Artem Fanailov· Environment Artists
- Roman Kovalchuk· Environment Artists
- Victor Merkulov· Environment Artists
- Vladimir Stepanyuk· Environment Artists
- Alexander Sychov· Environment Artists
- Denis Rutkovskiy· Lead Artist
- Daniel Feresteanu· VFX Artist
- James Mestemaker· Senior VFX Artist
- Carl Jones· Global Director of Business Development
- Alexander Marschal· Senior Project Manager, Project Managers
- Yannick Boucher· Project Manager, Project Managers
- Jens Schäfer· Head of Public Relations
- Jennifer Willis· PR Manager
- Franziska Lehnert· Senior PR Manager
- Marcel Hatam· Online Marketing Manager
- richard miller· Marketing Coordinator
- Craig Rennie· Senior Editor
- Tanja Ahles· Event Manager
- Hannes Knobloch· PR Intern
- Carina Bauer· Event Intern
- Baldur Karlsson· Special Thanks
- Falk Sonnabend· Special Thanks
- Dominik Butnaru· Project Managers
- Nick Button-Brown· General Manager - Games
- Danielle Engh· Junior Localization Manager
- Kalvin Lyle· Development Directors
- Ricardo Pillosu Gonzalez· Development Directors
- Ferdi Cam· Project Managers
- Patrick Clifton Payne· Project Managers, Producer
- Sebastian Cardoso· Additional Development Managers
- Li Tang· Additional Development Managers
- Katharina Hautz· Development Manager
- Kenzo ter Elst· Additional Technical Director
- Christopher Trewartha· Additional Technical Manager
- Chris Brunning· Technical Director
- Steven Bender· Animation Director
- Erasmus Brosdau· Cinematic Artist
- Jason Lee Cole· Animators
- Joey Doe Hyoung Kim· Animators
- Patrick Gamble· Cinematics Animator
- Jon Jones· Senior Facial Animator
- Michael Kelleher· Senior Cinematic Manager
- Travis Ramsdale· Senior Cinematic Animator
- Frederick Fassé· Additional Senior Animators
- Jeff Wong· Additional Senior Animators
- Karlheinz Watermeier· Principal Animator
- Luke Adwick· Environment Artists
- Reed Casey· Environment Artists
- Finn Meinert Matthiesen· Environment Artists
- Lluis Andreu Pardo· Environment Artists
- Robert Stephens· Environment Artists
- Christian Bliss· 3D Artists
- Ron Froelich· 3D Artists
- Robert Hodri· 3D Artists
- Michel Kooper· 3D Artists
- Ronny Mühle· 3D Artists
- Armin Chaudhry· Junior 3D Artists
- Patrick Gladys· Junior 3D Artists, Junior 3D Artist
- Pascal Mueller· Junior 3D Artists
- Liam Cullen· Senior Environment Artists
- Stefan Heinrich· Senior Environment Artists
- Tracy Hudson· Senior Environment Artists, Lead Environment Artist
- Hayo Koekkoek· Senior Environment Artists
- Alan Thomas· Senior Environment Artists
- Tom Deerberg· Senior 3D Artists
- Frank Meinl· Senior 3D Artists
- Patrick Hanenberger· Visual Consultant
- Chris Kembry· Junior OS Artist
- Daniel Olaya Ortiz· Art Manager
- Carlos Javier Garcia Prieto· Senior OS Artist
- Adam Sanders· Junior Environment Artist
- Réka Sugár· Outsourcing Artists
- Victor van 't Hek· Outsourcing Artists
- Franco Bresciani· Senior Technical Artists
- Atri Dave· Senior Technical Artists
- Sascha Herfort· Senior Technical Artists
- Jefferey Khou· Senior Technical Artists
- Alexander Raab· Senior Technical Artists
- Martin Thorzén· Senior Technical Artists
- Eric Werner· Senior Technical Artists
- Harald Zlattinger· Senior Technical Artists
- Riham Toulan· Technical Artist
- Ramon Contini· Senior Concept Artists
- Timur Mutsaev· Senior Concept Artists
- Kaija Rudkiewicz· Concept Artists
- Silver Saaremäel· Concept Artists
- Abdenour Bachir· Senior Character Artists
- Lars Martinsson· Senior Character Artists
- Hyejin Moon· Senior Character Artists
- Min-Chih Wang· Senior Character Artists
- Chris Goodswen· Senior Character Outsourcing Artist
- Frederic Lierman· Character Art Manager
- Julia Peters· Intern Character Artists
- Frederik Alexander Plucinski· Intern Character Artists
- Fábio M. Silva· VFX Artist
- Sean Ellis· Senior VFX Artist
- Caleb Essex· Junior VFX Artist
- Jonathan Rowe· Lead Lighting Artist
- Greg Montgomery· Lighting Artists
- Ats Kurvet· Intern Lighting Artist
- David Garcia Badillo· Senior Animators
- Daniele Duri· Senior Animators, Junior Animators
- Dietrich Magnus· Senior Animators
- Catalin Balaceanu· Animators
- Thomas Franta· Animators
- Joseph K. Garrahan· Animators
- Catalin Ion· Animators
- Owen Robertson· Animators
- Elena Daescu· Junior Animators
- Martin L'Heureux· Animation Director
- Grant Arthur· Additional Outsourcing Artist
- Darren Bartley· Additional Concept Artist
- Jamie Bury-Zawada· Additional Senior Animator
- Warren Goff· Additional Animators
- Alexandar Ivanchev· Additional Animators
- Eric Gooch· Additional Lighting Artist
- Hanno Hagedorn· Character Art Director
- Mathias Lindner· Senior Technical Artist
- Martin Severn· Additional Lead Artist
- Joshua Short· Additional Environment Artist
- Mihai Titoiu· Senior Concept Artist
- Margaret Wuller· Additional Senior Concept Artist
- Falk Trintz· Senior QA Manager
- Kai Liebenthal· QA Testers
- Mathew Fairclough· QA Testers
- Daniel Garcia Prieto· QA Testers
- Isabel Perez Gonzalez· QA Testers
- Nicolai Foeller· Senior QA Tester
- Robin von Schilling· QA Testers
- Joel Westman· QA Testers
- Mirko Markovic· QA Testers
- Dominik Stadach· QA Testers
- Paul Bennett· Lead Sandbox & Tools QA Tester
- Reece Lawrence· Sandbox QA Testers
- Christopher Speak· Sandbox QA Testers
- Brian Chambers· Executive Producer, Senior Producer
- Erik Olsen· Multiplayer Producer
- Michael Read· Marketing Producer
- Dancho Makaveev· Junior UI Programmers, Junior AI Programmer
- Nicolas Schulz· Lead Rendering Engineer, Senior Rendering Engineer
- Christopher Raine· Lead Physics Programmer
- Thomas Wollenzin· Senior R&D Audio Engineer
- Theodor Mader· Rendering Engineers
- Jérôme Charles· Rendering Engineers
- Michiel Meesters· Engine Programmers
- Axel Gneiting· Engine Programmers
- Michael Kopietz· Senior Graphics Engineer
- Oliver Landrock· Senior Build Engineer
- Niels Stoelinga· Junior Build Engineer
- Fernando José Colomer Pérez· Lead Programmer, Senior Game Programmers
- Ramon Viladomat· Gameplay & Systems Programmer, Game Programmers
- Manuel Geörg· Junior UI Programmers
- Morgan Kita· Game Programmers
- Rob Jessop· Senior Tools Programmer
- Andrew Rayson· Lead Tools Programmer
- Francisco Atienza Fuentes· Game Programmers
- José Antonio Escribano Ayllón· Game Programmers
- François Fournel· Game Programmers
- Xander Warnez· Game Programmers
- Sandy Brand· Senior AI / Game Programmer
- Jean Geffroy· Game / Animation Programmers
- Pau Novau· Game / Animation Programmers
- Steven Humphreys· Principal Programmer
- Yeonwoon Jung· Senior Network Programmer
- Sébastien Laurent· Multiplayer Programmer
- Jan Neugebauer· Senior UI Programmer
- Paul Slinger· Senior Game Programmer
- Boris Weber· UI Programmer
- Bogdan Coroi· Engine Programmers
- Andriy Pivnenko· Engine Programmers
- Ivo Zoltan Frey· Senior Software Engineer
- Ivo-Jürgen Müller-Herzeg· R&D Lead Animation Programmer
- Dario Luis Sancho Pradel· Senior Systems Programmer
- Christopher Bolte· Senior Software Engineers
- Chris J. Raine· Senior Software Engineers
- Benito Gangoso Rodriguez· Senior Game Programmers
- Francesco Riziero Di Mizio· Additional Junior Build Engineer
- Karim El Shakankiri· Additional Senior Animation Programmer
- Filipe Amim· Game Programmers
- Francesco Roccucci· Game Programmers
- Mario Silva· Game Programmers
- Mihai Francu· Additional Physics Programmer
- Jonas Johansson· Additional Senior Game Programmer
- Nico J. Moss· Junior Graphics Engineer
- Tiago Sousa· R&D Principal Renderer Engineer
- Sven van Soom· Senior Animation Programmer
- Will Wilson· Additional Senior AI Programmer
- Albert Jane Goset· Senior Build Engineer
- Charlie Cole· Principal R&D Programmer
- Oliver Fallows· Senior R&D Programmer
- Paul Hanshaw· Principal Network Programmer
- Johnmichael Quinlan· Senior Tools Programmer
- James Bamford· Senior Programmers
- Josh Coyne· Senior Programmers
- Klaus Scherwinski· Storyboard Artist
- Valerio Tosoni· Senior Storyboard Artist
- Steven Hall· Written by
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