
Red Faction: Guerrilla (2009)
Platforms: Xbox 360 · PlayStation 3 · Windows · OnLiveGenres: Genres · Action · Racing / Driving · Behind view · Shooter · Direct control · Automobile · Sci-fi / futuristic · Regional differences
Red Faction: Guerrilla is the third entry of the Red Faction series and deviates from the first-person shooter genre that the previous two incarnations featured and incorporates an open world sandbox environment similar to Mercenaries, Grand Theft Auto...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
M
Cast & Crew · 293 people
- Kate Marlin-Nelson· Audio Coordinator
- Jake Kaufman· Music Composition, Sound Design
- Dan Wentz· Music Composition, Sound Design
- Raison Varner· Music Composition, Additional Sound Design
- Joshua Davidson· Additional Music Composition, Sound Design
- Steve DeFrisco· Audio
- Aaron Gresch· Audio
- Kelly McMorris· Guerrilla Actions / Audio Strike Lead
- James Hague· Project Design Director
- Luke Schneider· Project Design Architect
- Matt Boynton· World Design Coordinator
- Clint Bundrick· Gameplay Design
- Darren Dienst· Gameplay Design
- John Epp· Gameplay Design
- Ryan Jenkins· Gameplay Design
- Brad Johnson· Gameplay Design
- Ariel Gross· Sound Design
- Craig Bernardo· World Design
- Andres Elias Gonzalez Tahhan· World Design
- Douglas Nelson· World Design
- Mike Rice· World Design
- David Abzug· Additional Design
- Mike Bianca· Additional Design
- Jeffrey Bielawski· Additional Design
- Michael Breault· Additional Design
- Paul DeMeo· Additional Design
- Brendon Ellis· Additional Design
- Steve Jaros· Additional Design
- Frank Petreikis· Additional Design
- Marcus Pregent· Additional Design
- Sandeep Shekar· Additional Design
- James Tsai· Additional Design
- Jason Scott· Studio Design Director
- Jasen Whiteside· Project Art Director
- Susan M. Cenci· Associate Project Art Director
- Jeff Hanna· Technical Art Director
- Lorraine Zawada· Environmental Art Coordinator
- Eric Butt· Animators
- Scot Loving· Animators
- Clay Mathews· Animators
- Iory Wang· Character Artists
- Todd Marshall· Concept Artists
- Floyd Casey· Effects Artists
- Chad Foxglove· Effects Artists
- Wayne Adams· Environment Artists
- Martin Cable· Environment Artists
- Michael Julius· Environment Artists
- Nick Owens· Environment Artists
- Don Smith· Environment Artists
- Eric R. Warman· Environment Artists
- Joanna Zawada· Environment Artists
- Jonathan Meilike· Interface Artists
- Jason Montgomery· Interface Artists
- Hunter Matthew Madigan· Guerrilla Babies
- Lyla River Montgomery· Guerrilla Babies
- Elsa Prendergast· Guerrilla Babies
- Kinnell Robert Fanning Rippey· Guerrilla Babies
- Natalie Schneider· Guerrilla Babies
- Inara Rose Stewart· Guerrilla Babies
- Samuel John Richard Taylor· Guerrilla Babies
- Ellie Thompson· Guerrilla Babies
- Claire Ameli Turner· Guerrilla Babies
- Benjamin I. Vazquez· Guerrilla Babies
- Jacques Hennequet· Studio Creative Director
- Kelly Snapka· Studio Art Manager
- Keith Self-Ballard· Studio Artist Manager
- Randall Hess· Technical Animator
- Matt Greene· Technical Artists
- Raymond Stewart· Technical Artists
- Nathan Turner· Technical Artists
- James Austin Taylor· Vehicle Artist
- Michael Clark· Weapons Artist
- Rory Prendergast· Sr. IT Manager
- Paul Burk· IT Lead Technician
- Devin Barkley· IT Technicians
- Eric Osmundson· IT Technicians
- George Wirfs· IT Technicians
- Tim Adamson· Intranet Support
- Alex Mejia· Video Editor
- J. Goldberg· Community Manager
- Laural Mitchem· HR Manager
- Erica Haack· HR Coordinators
- David Trinkle· HR Coordinators, Additional QA
- Kevin Fanning· Recruiter
- Bonnie Lynn Judy· Office Administrator
- Lindsey Markel· Receptionist
- James Cannon· Custodians
- Rahman Kariem· Custodians
- Jack Sorensen· Volition Special Thanks
- Dax Baumgartner· Volition Special Thanks
- Greg Donovan· Volition Special Thanks
- Aaron Canary· Gameplay
- Anne Odom· Project Manager
- Glynis Barker· Associate Project Managers
- Stephanie Hudson· Associate Project Managers
- Deb Israel· Associate Project Managers
- Jason Votava· Associate Project Managers
- Chris Neihengen· Project Technical Directors
- Jeffrey Massung· Project Technical Directors
- Dave Baranec· Project System Architect
- Will Alberts· AI
- Dana Fried· AI
- Stephen Tobias· AI
- JT Hooker· AI, Tools
- Jeff Keely· Tools, Gameplay
- Eric Braun· Animation
- Nick Heilmann· Gameplay
- Neil Ryan· Gameplay
- Rob Rypka· Gameplay
- Matt Gawalek· Interface
- David Andsager· Networking (Multiplayer)
- DJ Hirko· Networking (Multiplayer)
- Scott Honnigford· Networking (Multiplayer)
- Stephen Horn· Networking (Multiplayer)
- Eric Arnold· Physics
- Jay Kreibich· Physics
- Andy Cunningham· Rendering
- Jason Tranchida· Rendering
- Bart Wyatt· Rendering
- John Buckley· Rendering
- David M. Carter· Additional Art
- Mike Christian· Additional Art
- Chris Cushley· Additional Art
- Ramahan Faulk· Additional Art
- Frank Fisher· Additional Art
- Eugene Geer· Additional Art
- John Gnuechtel· Additional Art
- Isaac Hannaford· Additional Art
- James Casey Holland· Additional Art
- Glenn Israel· Additional Art
- Angela Lee· Additional Art
- Benny Lo· Additional Art
- Kip Malek· Additional Art
- Kevin Manning· Additional Art
- Mike May· Additional Art
- Brian Mehrman· Additional Art
- Michael Milota· Additional Art
- Van Phan· Additional Art
- Shane Pierce· Additional Art
- Joshua Powers· Additional Art
- Ev Religioso· Additional Art
- Shayne Smith· Additional Art
- Jose Vazquez· Additional Art
- Jiovanie Velazquez· Additional Art
- Ding Ye· Additional Art
- Aaron B. Koontz· QA Supervisor
- Andrew Frederiksen· Assistant QA Supervisors
- Sumit Sheth· Assistant QA Supervisors
- Mitch Cronin· Compliance Coordinator
- Kevin Schmitt· Build Technician
- Shaun E. Edmonds· QA Coordinators
- David Bianchi· QA Coordinators
- Marc Rodriguez· Assistant QA Coordinator
- Ryan Becker· System Strike Lead
- Casey Fish· Multiplayer Strike Lead
- Caleb M. Hoffman· Art Strike Lead
- Ryan Slack· Compliance Points of Contact
- Melissa Xiong· Compliance Points of Contact
- Ben Truwe· Localization Point of Contact
- Maxwell Voelker· Missions Strike Lead
- Joseph Wells· Critical Path Point of Contact
- Christopher Bailey· Testers
- James Barrett· Testers
- Daniel Campbell· Testers
- Jesse Collier· Testers
- Jason R. Conner· Testers
- Matthew C. Dehlinger· Testers
- Shane Domrongchai· Testers
- Andre Drake· Testers
- Daniel Elder· Testers
- Jason Fass· Testers
- Reynolds C. Gable· Testers
- Peter J. Groesbeck· Testers
- Christopher T. Harmon· Testers
- Scott Harris· Testers
- Joshua Hawkins· Testers
- John J. Hentges· Testers
- James Art Holland· Testers
- Michael Kioski· Testers
- Joshuah A. Mayer· Testers
- Matthew D. McWilliams· Testers
- Graham Nardone· Testers
- Paul Newton· Testers
- Lauren N. Petty· Testers
- Philip Prather· Testers
- Jeremy L. Pridemore· Testers
- Nora Pruis· Testers
- Ithamar Ritz· Testers
- Daniel P. Schorsch· Testers
- Kenneth Smith· Testers
- Tommy Smith· Testers
- Joshua Stelzer· Testers
- Tara Tefertiller· Testers
- Marc Turner· Testers
- Michael D. Wennmacher· Testers
- Torry E. Wilhoit· Testers
- Joseph C. Wolf· Testers
- Michael Beutel· Additional QA
- Ben Brenner· Additional QA
- Cameron Burns· Additional QA
- David Campbell· Additional QA
- Jennifer Campbell· Additional QA
- Matthew D. Coburn· Additional QA
- John T. Cole· Additional QA
- Christopher W. DuBois· Additional QA
- Andrew Eads· Additional QA
- Scott M. Fischer· Additional QA
- Robert Gable· Additional QA
- Tom Gibes· Additional QA
- Maxwell C. Goldberg· Additional QA
- Kristina D. Halbig· Additional QA
- Keith Hardyman· Additional QA
- Clay Held· Additional QA
- Matthew Hevey· Additional QA
- Nick Hiles· Additional QA
- Kenneth Johnston· Additional QA
- Jacob Jones· Additional QA
- Adam Kouzmanoff· Additional QA
- Scott Leaton· Additional QA
- Nicolas Lepine· Additional QA
- David Lowry· Additional QA
- Kristianna M. Lyons· Additional QA
- Timothy McCarthy· Additional QA
- James McLaughlin· Additional QA
- Matthew Milicic· Additional QA
- Tom Nora· Additional QA
- Dean Oliver· Additional QA
- Christopher Owens· Additional QA
- Jason Palmisano· Additional QA
- Matthew Pappas· Additional QA
- Devin Peithmann· Additional QA
- Kurt Peterson· Additional QA
- Timmer Ratajczyk· Additional QA
- Nicholas Sans· Additional QA
- George Sokol· Additional QA
- Joshua Stafford· Additional QA
- Jason Strauman· Additional QA
- Blake Stubbs· Additional QA
- Shannon Swords· Additional QA
- Christopher Venezia· Additional QA
- John W. Weingarten· Additional QA
- Scott Whitledge· Additional QA
- Aaron Witherow· Additional QA
- Justin Wright· Additional QA
- Michael Kulas· General Manager
- Daniel Cermak· Vice President of Development
- Clint Ourso· Studio Project Management Manager
- Matthew Madigan· Sr. Financial Manager
- Teresa Bell· Associate Financial Analyst
- Brooke White· Usability and Playability
- Sha Hooker· Usability and Playability Assistant
- Addie Gross· Volition Special Thanks
- Michael Jay· Volition Special Thanks
- Kristy Meyer· Volition Special Thanks
- Liam Matthew Hillyard Abzug· Guerrilla Babies
- Jack Frederiksen· Guerrilla Babies
- Kate Elise Gresch· Guerrilla Babies
- Lauren Kendall Hanna· Guerrilla Babies
- Aiden Loving· Guerrilla Babies
- Rick White· Producer
- Jeff Carroll· Senior Associate Producers
- Michael Hawkins· Senior Associate Producers
- Sean Kennedy· Associate Producers
- Ismael Vicens· Associate Producers
- David Cubberly· Assistant Producer
- Jim Boone· Additional Production
- Marcus Cenci· Additional Production
- Jesse Farrell· Additional Production
- Rojé DePaul Smith· Additional Production
- Mike Wilson· General Programming
- Brian Bossé· Additional Programming
- Jim Brennan· Additional Programming
- Darryl Alexander Davis· Additional Programming
- Mike Flavin· Additional Programming
- Frank Force· Additional Programming
- Christopher Forseth· Additional Programming
- Mark W. Gabby-Li· Additional Programming
- Alan Hickman· Additional Programming
- Chris King· Additional Programming
- Alan Lawrence· Additional Programming
- Albert McDaniel· Additional Programming
- Scott Musler· Additional Programming
- Paul Poulosky· Additional Programming
- Kevin Price· Additional Programming
- Franklin Reese· Additional Programming
- Sean Rios· Additional Programming
- Sean Rose· Additional Programming
- John Slagel· Additional Programming
- Andy Tidball· Additional Programming
- Randall Turner· Additional Programming
- Jeremiah Zanin· Additional Programming
- Jeff Thompson· Studio Programmer Manager
- Drew Holmes· Writer
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Red Faction: Guerrilla (2009) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Red Faction: Guerrilla (2009)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Red Faction: Guerrilla (2009).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Red Faction: Guerrilla (2009). Sign in to submit one.
Trailers
No trailers logged for Red Faction: Guerrilla (2009) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Red Faction: Guerrilla (2009) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Red Faction: Guerrilla (2009)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Red Faction: Guerrilla (2009).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Red Faction: Guerrilla (2009).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…