
Raze
Platforms: Xbox · Xbox 360Genres: Genres · Action · 3rd-person (Other) · Shooter
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Age Rating
M
Cast & Crew · 98 people
- Peter Meneguzzi· Audio
- Jennifer Priest· Additional Audio, Kewlett Voices
- Ron Robinson· Additional Audio, Kewlett Voices
- Peter Lumsden· Additional Audio
- Vic Merritt· Web Site Design, Art Director
- Keith Patrick· Web Site Design
- Luc Bégin· Level Design, animation, Kewlett Voices
- Paul Desmarais· Level Design, animation, Kewlett Voices
- Chris Hale· Concept art, character design
- Michael Sauro· Levels, 2D Concept design, Kewlett Voices
- Mike Keogh· Sound Design and Music
- Rick Banks· Directors, Concept, Special Thanks
- Paul Butler· Directors
- Leslie Mills DeMarco· Director of Creative Services
- Richard Cooper· Creative Director
- Josh Bridge· Concept, Land Art, textures, animation, Kewlett Voices
- Tim Sandwell· Concept, Lead Programmer
- David Eccleston· Engine, FX
- Jim Ehrismann· Minigames
- Tim Park· Minigames
- Matt Ciccone· Marketing Assistant
- Morris Sutton· Special Thanks
- Jesse Sutton· Special Thanks
- Adam Sutton· Special Thanks
- Jack Scalici· Special Thanks
- James Becker· Special Thanks
- Robert Cooper· Special Thanks, Project Lead
- Mark Fournier· Multiplayer
- Rob Kilbride· Multiplayer
- Eric Torunski· Multiplayer
- Richard Lalancette· Multiplayer, Tools
- Jimmy Lord· Multiplayer, Minigames
- Pierre Proulx· Minigames, FX, Tools
- David Ethier· AI
- Ernest Szoka· FX
- Kristofer Eggleston· Lead Artist
- Ken Gold· VP Marketing
- Lesley Zinn Abarcar· Special Thanks
- Cory Humes· Animation Lead, Kewlett Voices
- Francis Adam· 3D Models, textures
- Jean-Francois Charbonneau· 3D Models, textures
- Maxime Guindon· 3D Models, textures
- Paul Brigham· Animation
- Alvin Cruzado· Animation
- Louis-Nicolas Dozois· Animation, Kewlett Voices
- Marc-André Gray· 3D Models, textures, FX
- Gaetan Joachim· 3D Models
- Rebecca Lathangue· Levels, animation
- Michael Morris· Lighting
- Stephen Young· Heightmaps, land art
- Andrew Bowser· Additional Art, Testing
- Alexandre Dumont· Additional Art
- Chris Haluke· Additional Art
- D'Arcy Nichol· Additional Art
- Nancy MacDonald· Additional Art
- Annick Wall· Additional Art
- Antonio Santamaria· Development Co-ordinator
- Christopher Paine· Video Editing
- Stas Jesionka· Video Editing
- Justin Hawley· Guitars
- Craig S. Daughtrey· Guitars
- Erin Nanayakkara· Vocals
- Andrew Zapata Crookall· Didgereedoo, Testing
- Robin Smith· Slivh, Max Maxwell
- Dean Hagopian· Announcer, Nyluus, Scottish Golf Guide
- Gabrielle MacKenzie· The Princess
- Katherine Dines-Craig· Maya Morningstar, Polly
- Chris Cooper· Testing
- Matt Corluka· Testing
- Alaster Alberts· Testing
- Marco Sdao· Testing
- Roger Camm· Tech Support
- Joseph Sutton· EVP, Creative Director
- Joe McHale· QA Manager
- Eric Jezercak· Lead Testers
- Kevin Kurdes· Lead Testers
- Andrew Bado· Lead Testers
- Jonathan Black· Testers
- Manny Hernandez· Testers
- Colin Germain· Testers
- Gina T. Giacobbe· Testers
- Ian Gillespie· Testers
- Nick Greder· Testers
- Tito Jimenez· Testers
- Phillip Johnson· Testers
- Steve Macko· Testers
- Robert Raychel· Testers
- Peter Rosky· Testers
- Martin Sanelli· Testers
- Kevin Brannan· Senior Product Manager
- Daniel James Kitchen· VP Product Development
- Howard Perlman· Producer
- Catherine Biebelberg· Product Development Manager
- Andrew Creskey· Multiplayer Programmer
- Kel Doig· AI, Tools Programmer
- Mike Trudeau· Kewlett Voices
- Dave Lindsay· Kewlett Voices
- Drew Hayes· Kewlett Voices
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