
Rayman 2: The Great Escape
Platforms: Microsoft Windows · PlayStation 3 · Nintendo DS · PlayStation Portable · Nintendo 64 · PlayStation VitaGenres: Genres · Action · Behind view · Platform · Direct control · Fantasy
Admiral Razorbeard and his gang of robot pirates have enslaved all the creatures in Rayman
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Age Rating
E
Cast & Crew · 160 people
- Michel Ancel· Original Concept, Art Director, Based On A Story By, Sites Managers
- Frédéric Houde· Original Concept
- Steve McCalla· Project Manager
- Olivier Albiez· Engine Programming
- Fabien Bole-Feysot· Engine Programming
- Guillaume Clément· Engine Programming
- Michael De Ruyter· Engine Programming
- Benoît Germain· Engine Programming
- Yann Le Guyader· Engine Programming
- Chantal Oury· Engine Programming
- Fabrice Perez· Engine Programming
- Guillaume Souchet· Engine Programming
- Jacques Thénoz· Engine Programming
- Carlos Torres-Cros· Engine Programming
- Marc Trabucato· Engine Programming
- Christophe Beaudet· Programming
- Frédéric Compagnon· Programming
- Christophe Giraud· Programming
- Jean-Marc Drouaud· Programming
- Vincent Lhullier· Programming
- Yann Le Tensorer· Programming
- Alexis Vaisse· Programming
- Marc Fascia· Programming
- Thierry Quere· Programming
- Frédéric Balint· Special Thanks To N64 Programming Team
- Xavier Billault· Special Thanks To N64 Programming Team
- Olivier Didelot· Special Thanks To N64 Programming Team
- Helene Pokidine· Special Thanks To N64 Programming Team
- François Queinnec· Special Thanks To N64 Programming Team
- Alain Robin· Special Thanks To N64 Programming Team
- Olivier Saillant· Special Thanks To N64 Programming Team
- Marc Villemain· Special Thanks To N64 Programming Team
- Alexandre Gatto· Graphics
- Arnaud Kotelnikoff· Graphics
- Jean-Christophe Alessandri· Additional Graphics
- Florent Sacré· Additional Graphics
- Céline Tellier· Additional Graphics
- Paul Tumelaire· Additional Graphics
- Christophe Bourges· Additional Graphics
- Nicolas Carré· Additional Graphics
- Florence Charpentier· Additional Graphics
- Nicolas Daire· Additional Graphics
- Fabrice Holbé· Additional Graphics
- Pierre-Henry Laporterie· Additional Graphics
- Yann Leclerc· Additional Graphics
- Stéphane Zinetti· Additional Graphics
- Sébastien Bicorne· Additional Graphics
- Denis Capdeferro· Additional Graphics
- Geoffroy de Cressy· Additional Graphics
- David García· Additional Graphics
- Yann Jouette· Additional Graphics
- Emmanuel Ville· Additional Graphics
- Agata Wierzbicki· Additional Graphics
- Alexandra Ancel· Graphic Research
- Hubert Chevillard· Graphic Research
- Stéphane Hibold· Game Design
- Olivier Palmieri· Game Design
- Frédérick Gaveau· Additional Game Design
- Serge Hascoët· Additional Game Design
- Zoran Milisavljević· Additional Game Design
- Vincent Monnier· Additional Game Design
- Jean-Christophe Petit· Additional Game Design
- Christophe Thibaut· Additional Game Design
- Jean Zappavigna· Additional Game Design
- Sébastien Dezautez· InfoDesign
- Yannick Gerber· InfoDesign
- Arnaud Guyon· InfoDesign
- Michaël Janod· InfoDesign
- Gregory Palvadeau· InfoDesign
- Xavier Plagnal· InfoDesign
- Mickaël Veaudour· InfoDesign
- Nicolas Chereau· Additional InfoDesign
- Olivier Dauba· Additional InfoDesign
- Olivier Diaz· Additional InfoDesign
- Jean-Christophe Guyot· Additional InfoDesign
- Yann Masson· Additional InfoDesign
- Jacques Exertier· Animation
- Alexandre Baduel· Animation
- François Côté· Animation
- Joseph Nasrallah· Animation
- Philippe Arsenault· Animation
- Érik Branz· Animation
- Sébastien Brassard· Animation
- Jennifer Dickie· Animation
- Christian Dion· Animation
- Jean-Sébastien Duclos· Animation
- Jamie Helman· Animation
- Phil Holloway· Animation
- François Laperrière· Animation
- Sean Leblanc· Animation
- Michael Linington· Animation
- Carla Prada· Animation
- Allan Treitz· Animation
- Mike Zingarelli· Animation
- Patrick Bodard· Cinematics Storyboard
- Damien Barranco· Cinematics Animation
- Jean-Yves Regnault· Cinematics Animation
- Philippe Vindolet· Cinematics Animation
- Olivier Soleil· Integration
- David Neiss· Scenario And Dialogs
- David Gasman· American Adaptation
- Lambert Combes· Sound Design
- Romain His· Sound Design
- Grégoire Spillmann· Sound Design
- Olivier Bonnafoux· Sound Design
- Eric Chevalier· Music
- Martin Dutasta· Sound Engineering
- Lionel Bouhnik· Sound Engineering
- Malika Sahla· Data Management
- Franck Servettaz· Data Management
- Guénaëlle Mendroux· Data Management
- Nary-Tiana Andriamampandry· Data Management
- Hanane Sbai· Data Management
- Tarik Mlahi· Data Management
- Jonathan Pépin· Test
- Alain Gagnon· Test
- Raphaël Francoeur· Test
- Alain Chénier· Test
- Jean-Sebastien Labrecque· Test
- Frédéric Blattman· Test
- Frédéric Laporte· Test
- Pierre-Yves Savard· Test
- Jonathan D'Anjou· Test
- Bernard Lefebvre· Tools
- Corneliu Babiuc· Tools
- Mircea Gabriel Dunka· Tools
- Ionuţ Grozea· Tools
- Cristi Petrescu· Tools
- Nicolae Supàratu· Tools
- Mihaela Laura Tanku· Tools
- George Cristian Baltatanu· Tools
- Daniel Dragan· Tools
- Catalin Dumitrescu· Tools
- Joël Grégoire· Tools
- Christophe Martinaud· Tools
- Cristian Daniel Rizea· Tools
- Pascal Ruiz· Tools
- Philippe Touillaud· Tools
- Estelle Parent· Tools
- Daniel Raviart· 3D Plug-Ins
- Philippe Vimont· 3D Research
- Laurence Buisson-Nollent· Marketing
- Axelle Verny· Marketing
- Dirk Niedernhöfer· German Marketing
- Thorsten Kapp· German Marketing
- Dominique Bordenave· WW Studio Managers
- Christine Chosson· WW Studio Managers
- Cyril Derouineau· WW Studio Managers
- Éric Huynh· WW Studio Managers
- Didier Lord· WW Studio Managers
- Vincent Pâquet· WW Studio Managers
- Éric Tremblay· WW Studio Managers
- Christina Flender· German Localisation
- Frank Haut· German Localisation
- Oliver Jörg· German Localisation
- Richard Tintelnot· German Localisation
- Daniel Palix· Sites Managers
- Christophe Derennes· Sites Managers
- Michael Dördelmann· German Composition
- Sarah Nöllenheidt· German Composition
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