
Rapala
Platforms: Wii · Xbox 360 · PlayStation 3Genres: Genres · Action · Sports · Direct control · Fishing · Licensed
It’s All about the Fight – gameplay focuses on the most exciting part of fishing: adrenaline pumpin’, fish-fightin’ action! Wii Remote and Nun-chuk – Designed to take full advantage of motion...
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Age Rating
E
Cast & Crew · 93 people
- David Oxford· General Manager
- Patrick J. Kelly· Vice President of Studios
- Tim Flaherty· Vice President of Sales
- Mark Meadows· Vice President of Marketing, Vice President of Creative Services
- Joe Hedges· Legal
- George Batog· Producer, Special Thanks to
- Chip Pedersen· Director of Product Development
- Carlos Martin· Manager, Creative Direction and Design
- Jason Stempel· Producer of Art Direction
- Brian Kuyath· Game Analyst
- Chris Arends· Technology Manager
- Jason Lembcke· Manager of Quality Assurance
- Rasheem Harris· Supervisor of Quality Assurance
- Thanuvong Na Yang· QA Lead
- Nate Tyley· QA Team
- Rolando Villagomez· QA Team
- David Krone· QA Team
- Peter Soderberg· QA Team
- Andrew Thomsen· QA Team
- Kyle Kleven· QA Team
- Justin Westplate· QA Team
- Chad Schilling· TRG QA Manager
- Jonathan Pho· TRG Lead
- Steve Myers· TRG Team
- Kyle Stallock· TRG Team
- Adam Burback· TRG Team
- Jennifer Mirabelli Johnson· Sales Director
- Robbin Livernois-Holtz· Sales / Marketing Coordinator
- Brynja Bjarnason· Sales Assistant
- Trevor Harveaux· Senior Graphic Artist
- Sean James· Graphic Artist
- Brandon Gingerich· Marketing Communications Associate
- Andy Koehler· Senior Brand Manager, Senior Licensing Manager
- Jeff Muench· Brand Manager
- Mike Groshens· Director of Operations and Planning
- Bob Viau· Information Systems Administrator
- Aaron M. Thompson· Thanks
- Alex Reed· Thanks
- Andy Owen· Thanks
- Andy Spohn· Thanks
- Ann Beggs· Thanks
- Ann Williamette· Thanks
- Chris Owen· Thanks
- Dan Gniady· Thanks
- Deborah Haight· Thanks
- Donna Johnston· Thanks
- Janet Paulsen· Thanks
- Kurt Niederloh· Thanks
- Monica Hill· Thanks
- Rachel Petrich· Thanks
- Steve Williams· Thanks
- Nick Falzon· Producer
- Kenny Lammers· Art Director
- Kyle Hefley· Senior Modeler
- Nick Lombardo· Modeler
- Eric Hefley· Scan Technicians
- Nicholas Otto· Scan Technicians
- Patrick Moraras· Production Management
- Mirel Aretu· Assistant Project Manager
- Cristian Radu· Game Design
- Mihai-Ion Irimescu· Additional Game Design, Senior Level Designer
- Dragos Ababei· Lead Programmer
- Radu Bolovan· Programming
- Cristian Cutocheras· Programming
- Mihnea Boac· Lead 3D Team
- Raluca Elena Cozma· 3D Artists
- Ionut Chirca· 3D Artists
- Silviu Mihai Badea· 3D Artists
- George Marinescu· Level Design
- Adrian Baboi· Level Design
- Mircea Valentin Costin· Level Design
- Dragos-Vasile Olariu· Level Design
- Bogdan Petrica· 2D Art
- Alina Barbulescu· 2D Art
- Ileana Mantoiu-Baldovin· 2D Art / FXs
- Mihai Dumbraveanu· Sound FX & Music
- Dragos Stanculescu· Technical Director
- Tudor Popa· Art Director
- Carmen Tanase· Senior 3D Animator
- Mihai Preda· Senior 3D Modeler
- Roxana Sin· Senior Programmer
- Daniel-Sabin Delion· Lead Engine Programmer
- Dragos-Iulian Avramescu· Senior Engine Programmers
- Alexandru Simion· Senior Engine Programmers
- Ionuț Tudor· Senior Engine Programmers
- Stelian Nicolae· Senior Engine Programmers
- Cristian Paun· Senior Engine Programmers
- Cristina-Maria Simion· Engine Tools Programmers
- Ciprian Ponea· Engine Tools Programmers
- Andrei Drexler· Engine Tools Programmers
- Ionut Simion· Engine Tools Programmers
- Costin Barzon· System Administrator
- Stefan Radulescu· Network Administrator
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