
Rage of the Gladiator
Platforms: Wii · Nintendo 3DSGenres: Genres · Action · Sports · 1st-person · Fighting · Boxing · Fantasy
Rage of the Gladiator is a single player, first-person combat game based on skill, strategy, and timing along the lines of the classic Nintendo franchise Punch-Out. Instead of a plucky up-and-coming boxer, players enter the shoes (armor) of a deposed...
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Age Rating
T
Cast & Crew · 66 people
- Ed Roman· Executive Producer, CEO, Producer, Gameplay Programming, Lead Designer
- Pawel Kucharski· Production, Design
- Marcin Moys· Product Management
- Jakub Zielinski· Design
- Magdalena Proszowska· Design, Graphics
- Filip Demczewski· Programming
- Daniel Zielas· Programming
- Sobieslaw Gabara· Programming
- Rafal Grembowski· Programming
- Stefan Olczak· Programming
- Karol Palka· Programming
- Konrad Krzeminski· Graphics
- Bartosz Willim· Graphics
- Mariusz Kadewski· Graphics
- Mariusz Jarosz· Graphics
- Sebastian Zakrzewski· Graphics
- Chance Wilkerson· Voice Acting (Gracius)
- Zach Bush· Narrative Consultants
- Jonathan Myers· Narrative Consultants
- GL Sebastian· QA
- Tomasz Bukowiecki· QA
- Kamil Bielarczyk· QA
- Aleksandra Topczynska· QA
- Waldemar Nalepa· Intro
- Mariusz Radomski· Intro
- Pawel Jasinski· Intro
- Krzysztof Grudziński· Intro
- Scott Mullins· Special Thanks
- Anton Gauffin· Special Thanks
- Patryk Bukowiecki· Special Thanks
- Krzysztof Gulak· Special Thanks
- Wojciech Wronowski· Special Thanks
- Marcin Chelkowski· Special Thanks
- Grzegorz Tarczyński· Special Thanks
- Paul Jesperson· Lead Animator, Game Design
- Laura Raines Smith· Animator
- Christopher S. Brooks· Engine Programming, Game Design
- Scott Merriam· Special Effects Lead, Director of Marketing, Game Design
- Craig Nisbet· Additional Special Effects
- Milos Stankovic· Additional Special Effects
- Sam Treadway· Additional Special Effects
- Miguel Coimbra· Concept Art, Cutscene Art
- Kevin Albers· 2D Modeling, Art Advisor
- Dan Hecht· 2D Modeling
- David Jennison· 2D Modeling
- Doug Prince· 2D Modeling
- Alfonso Elenes Jr.· UI Art
- Herb Ellwood· UI Art
- Mike Roman· Game Design
- Mark Allaway· Sound Effects
- Sean Beeson· Music
- Jason Livesay· Music
- Pierre Gerwig Langer· Music
- Dave Christi· Voice Acting
- Chad Johnson· Voice Acting
- Ed Mace· Voice Acting
- Chris McLaughlin· Voice Acting
- Scott Merriman· Voice Acting
- Casey Mongillo· Voice Acting
- Wayne Pyle· Voice Acting
- Dan Roberts· Voice Acting
- Lauren Synger· Voice Acting
- Saesarez Novandito· Font Support
- Austin Brkich· QA
- John Escobedo· QA
- Dave Hraban· QA
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