
Quake (1996)
Platforms: Linux · DOS · Windows · Macintosh · SEGA Saturn · Amiga · Nintendo 64 · Acorn 32-bit · Windows Mobile · ZeeboGenres: Genres · Action · 1st-person · Shooter · Direct control · Fantasy
An enemy codenamed “Quake,” believed to come from another dimension, is using teleportation gates to invade Earth. The player takes the role of a nameless soldier who arrives at his base only to discover that Quake’s forces have overrun it and killed...
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Cast & Crew · 26 people
- Michael Abrash· Programming
- John Carmack· Programming
- John Cash· Programming
- John Romero· Tools Programmer, Level / Scenario Design
- American McGee· Level / Scenario Design
- Sandy Petersen· Level / Scenario Design
- Tim Willits· Level / Scenario Design
- Michael Trent Reznor· Music, Sound
- Shawn C. Green· Project Manager
- Barrett Alexander· Support
- Jay Wilbur· Biz
- Mike Wilson· Biz
- Donna Jackson· Biz assist
- Sean T. Barrett· Special Thanks To
- Raymond Chen· Special Thanks To
- D. J. Delorie· Special Thanks To
- Andy Glew· Special Thanks To
- Lance Hacking· Special Thanks To
- Chris Hecker· Special Thanks To
- Todd Laney· Special Thanks To
- Terje Mathisen· Special Thanks To
- Charles Sandmann· Special Thanks To
- Jon Vondrak· Special Thanks To
- Billy Zelsnack· Special Thanks To
- Adrian Carmack· Graphics
- Kevin Cloud· Graphics
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