
Project Gotham Racing 3 (2005)
Platform: Xbox 360Genres: Genres · Racing / Driving · 1st-person · Behind view · Automobile · Street racing
Project Gotham Racing 3 is a single-player and multiplayer racing game focused on high-performance sports cars and the series’ trademark Kudos system that rewards stylish driving as much as speed. Players compete on city tracks set in real-world...
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Age Rating
E10+
Cast & Crew · 213 people
- Jon Cutter· Audio
- Emma Jackson· Audio
- Mathias Grünwaldt· Audio
- Fred Silber· Music Licensing Manager
- Lily Kohn· Music Licensing
- Bunmi Durowoju· Music Licensing
- Guy Whitmore· Audio Director
- Naomi Hopkins· Music Licensing
- Peter Davenport· Music Sourcing
- Mark Price· Audio Content Coordinator
- Mary Olson· Sound Designers
- Dana Ludwig· Print Design Leads
- Chris Novak· Design Director
- Chris Lassen· Print Design Leads
- Ken Kato· Sound Designers
- Kyle Emtman· Server Operations
- Tom Putnam· Server Operations
- Nairn Walker· Server Operations
- Chad Sohl· Server Operations
- Charles Alpert· Server Operations
- Jason Pietrzyk· Server Operations
- Chenelle Bremont· Administrative Assistants
- Samantha Dougherty-Sindell· Administrative Assistants
- Kristine Hall· Administrative Assistants
- Brian D. Brandt· TnT Development Manager
- Sean Jenkin· TnT Test Manager
- Jennifer Boespflug Dotson· Tnt Test Lead
- Jeff Spradling· Development Lead
- Brian Spanton· Technical Lead
- Gus Apostol· Development
- Bachir Babale· Development
- Phil Bergman· Development
- Hiroki Kobayashi· Development
- Daniel Weisman· Development
- Darryl Yust· Development
- Caleb Cha· Test Lead
- Mehdi Siaoul Andaloussi· Testing
- Russell Clarke· Testing
- Jon Fleming· Testing
- Rohith Gowda· Testing
- Scott Grant· Testing
- Gren Atherton· PGR3 Leads
- Beverley Bright· PGR3 Leads
- Nick Bygrave· PGR3 Leads
- Derek Chapman· PGR3 Leads
- Alan Mealor· PGR3 Leads
- Roger Perkins· PGR3 Leads
- Mark Sharratt· PGR3 Leads
- Ben O'Sullivan· PGR3 Leads
- Paul Spencer· PGR3 Leads
- Hubert Cheng· Legal
- Peter Becker· Legal
- Jama Cantrell· Legal
- Mary Heuett Oemig· Legal
- Julie Lengkeek· Legal
- Sue Stickney· Legal
- Elke Suber· Legal
- Ged Talbot· PGR3 Leads
- Gareth Wilson· PGR3 Leads
- Ian Wilson· PGR3 Leads
- Nick Wiswell· PGR3 Leads
- Martyn R. Chudley· Game Vision, Bizarre Management
- Jeff Powell· Animation
- Jason Bowers· Car Art and Dynamics
- Joel A. Robinson· Test Team
- Josh Bell· Test Team
- Justin Robey· Test Team
- Kevin Dodd· Test Team
- Kishore Alavalapati· Test Team
- Tim Williams· Test Team
- Joe Longworth· Test Team
- Michael Stamps· Test Team
- Timm Mason· Test Team
- Natahri Felton· Test Reserves Lead
- Adam Granzer· Test Reserves Team
- Ernest Andrew Belousek Jr.· Test Reserves Team
- Ben Brodsky-Porges· Test Reserves Team
- Peter Moneypenny· Car Art and Dynamics
- Peter O'Sullivan· Car Art and Dynamics
- Gavin Bartlett· City Art
- Dianne Botham· City Art
- Peter Collier· City Art
- Matthew J. Coward· City Art
- Christopher Davie· City Art
- Edward Draper· City Art
- Chris Downey· City Art
- LouAnn M. Williams· Licensing Specialist
- David Eaves· City Art
- Anthony Filice· City Art
- Ray Grinaway· City Art
- Eddie Hilditch· City Art
- Matthew Jeffs-Watts· City Art
- Graham John Kelly· City Art
- David McDonald· City Art
- Berry O'Brien· City Art
- Oliver Wells· City Art
- Gary Hall· Presentation, Web and UI Art
- Eamon Urtone· Presentation, Web and UI Art
- Ben Ward· Presentation, Web and UI Art
- Peter Roe· Technical Art
- Boz Briers· Technical Art
- Steve Hatchard· Test and Balancing
- John Kennedy· Test and Balancing
- Matt Kitis· Test and Balancing
- Tom Lambert· Test and Balancing
- Joseph Lennon· Test and Balancing
- David Lynch· Test and Balancing
- Scott Marsland· Test and Balancing
- Sam Terrace· Test and Balancing
- Tom Young· Test and Balancing
- Adrian Walton· Test and Balancing
- Dee Wiswell· Test and Balancing
- Abdenour Bachir· Additional Art
- Lee Carter· Additional Art
- Steven Heaney· Additional Art
- Paul Hesketh· Additional Art
- Stuart Jackson· Additional Art
- Jeffrey Lewis· Additional Art
- Mike McTigue· Additional Art
- Alan Mullins· Additional Art
- Phil Nightingale· Additional Art
- Jonathan Reilly· Additional Art
- Kevin Reilly· Additional Art
- Gabor Soos· Additional Art
- Mike Waterworth· Additional Art
- Glyn Williams· Additional Art
- Sarah Chudley· Bizarre Management
- Brian Woodhouse· Bizarre Management
- Walter Lynsdale· Bizarre Management, Programming
- Michelle Langton· Bizarre Management
- Stephan Gaffney· IT Department
- Andy Elliott· IT Department
- Craig O'Hanion· IT Department
- Lisa Dutton· Bizarre Admin Support
- Helen Smith· Bizarre Admin Support
- Elizabeth Rogers· Bizarre Admin Support
- Kiki Wolfkill· Art Director
- Craig Cook· Development Leads
- Philipp Teschner· Development Leads
- Albert Kanan· Marketing
- Raja Subramoni· Marketing
- Justin Kirby· Marketing
- Mike Fischer· Marketing
- Christopher Lee· Marketing
- Nick Dimitrov· Business Manager
- Kiki McMillan· User Experience Lead
- Beth Demetrescu· Content Editor
- Kathy Moon Chu Kim· Licensing Manager
- Nicholas Mitchell· Licensing Coordinators
- Tom Morgan· Licensing Coordinators
- Michiko Tamura Sinex· Licensing Coordinators
- Jeff McCrory· Art Content Coordinators
- Jennett Morgan· Art Content Coordinators
- John Peoples· Web Lead
- Lief Thompson· Localization
- Jeff Shea· Test Lead
- Pieter Wycoff· SDET Test Lead
- Andrew Marthaller· Test Team
- Adrian Brown· Test Team
- Jami Johns· Test Team
- Chris Shaules· Test Team
- Eric Helbig· Test Team
- Jeremy Fischer· Test Team
- Benjamin Berry· Test Reserves Team
- Brandon Baker· Test Reserves Team
- John Hull· Test Reserves Team
- Karley Donnell· Test Reserves Team
- Matt Reynolds· Test Reserves Team
- Matthew Laverty· Test Reserves Team
- Roger Jackman· Test Reserves Team
- Shannon Phillips· Test Reserves Team
- Theresa Pudenz· Test Reserves Team
- Chris Bomberger· Gameplay & Vehicle Research
- Jacob Ferguson· Gameplay & Vehicle Research
- Jerome Hagen· User Research Lead
- Austin Appleby· Developers
- Jason Major· Developers
- Frank Klier· Developers
- Marwan Jubran· Tools Developers
- Mike Ruete· Tools Developers
- Scott Miller· Tools Developers
- Craig Stum· Customer Support
- Matt Gradwohl· TnT Product Unit Manager
- Peter Hall· Production Support
- Kunal Patel-Smith· Production Support
- Tobias Rodriguez· Production Support
- Ray Shum· Production Support
- Christopher J. Speed· Production Support
- Graeme Woodhouse· Production Support
- Peter Wallace· PGR3 Production
- Peter O'Brien· PGR3 Production
- Chris Pickford· PGR3 Production
- Julie Elizabeth McGurren· PGR3 Production
- Mike Pietraszak· TnT Group Program Manager
- James Coliz· Lead Program Manager
- Charlie Birtwistle· Programming
- Stephen Cakebread· Programming
- Edmund Clay· Programming
- Chris Cookson· Programming
- David Bone Gill· Programming
- Sam Hall· Programming
- David Hampson· Programming
- Paul Kerby· Programming
- Phil Snape· Programming
- David Worswick· Programming
- Chad Wright· Programming
- Lloyd Wright· Programming
- Michael Bibby· Tools Programming
- David Al-Daini· Tools Programming
- Ken MacLeod· Tools Programming
- Keith Pickford· Tools Programming
- Jan van Valburg· Tools Programming
- Kathie Flood· Program Manager
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