
Prison Architect (2013)
Platforms: Windows · Macintosh · Linux · Xbox One · PlayStation 4 · Xbox 360 · Android · iPad · Nintendo Switch · Windows AppsGenres: Genres · Simulation · Strategy / tactics · Top-down · Managerial / business simulation
Build and Manage A Maximum Security Prison. Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking....
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 129 people
- Alexander Tarvet· Additional Design, QA Team
- Alistair Lindsay· Sound Design and Production
- Morten Pedersen· Graphic Design
- Richard Carr· Head of Design
- Joanna Jakubowska· UI Art & Design
- Guillaume Lhoyer· Game Design
- Kim Nordström· MVP
- David Nisshagen· Business Development, Project Management, Business Developer
- Andreea Chifu· Business Development, Project Management, Business Developer
- Nikoo Jorjani· Marketing, Product Marketing Managers
- Chris Delay· Created by, Introversion Software
- Stewart Graham· Additional Art, Creative Director
- Robin Smith· Special Thanks
- Fredrik Wester· CEO
- Andras Vajlok· CFO
- Johannes Ek· IT
- Tobias Wilbs· Finance
- John Hargelid· CIO
- Mattias Lilja· Manager of Paradox Studio Group
- Shams Jorjani· Vice President Business Development
- Daniela Sjunnesson· CMO, Chief Marketing Officer
- Niklas Nordansjö· Analytics
- Natalie Selin· Analytics
- Mathias von Plato· Analytics
- Johanna Uddståhl-Friberg· Analytics
- Thomas Ekholm· IT
- Richard Lindkvist· IT
- Gabriel Andersson· Finance
- Angelica Halme· Finance
- Sandra Ivarsson· Finance
- Graham Murphy· Communications Managers
- Zeke Lugmair· Community Manager
- Christian Arvidsson· Forum and Support Manager
- Mats Wall· Commerce Manager
- Daniel Lagergren· Direct Sales Developer
- Emma Jonnerhag· CRM & Loyalty Manager
- Mi Ahnhem Thomsen· User Acquisition Manager
- Ryan Sumo· Graphics
- Chris Hastings· Screenplay
- Will Morris· Special Thanks
- Sam Morris· Special Thanks
- Joanna Stansfield· Special Thanks
- John Cook· Special Thanks
- Alex Chapman· Special Thanks
- Alex Tutty· Special Thanks
- Paul Farley· CEO
- Robert Henning· CTO, Programmers
- Marc Williamson· Development Director, Production Team
- Nina Cliff· Head of Business Development
- Paul Simms· Art Director
- Ross McWilliam· QA Team
- Susana Meza Graham· COO
- Johan Sjöberg· CPO
- Martin Park· Process Manager
- Jean-Luc Potte· User Research Team Lead, User Researchers
- Henrik Edlund· User Researchers
- Tobias Viklund· User Researchers
- Anna Ström· User Research Participant Coordinator
- Artur Foxander· Senior QA Manager
- Loke Norman· QA Manager
- Pontus Anehäll· QA Specialists
- Niklas Ivarsson· QA Specialists
- Malin Furöstam· QA Specialists
- Maciej Mazurek· QA Specialists
- Andrei Zainea· QA Specialists
- Emil Andersson· QA Testers
- Erik Elgerot· QA Testers
- Kimberly Stinson· QA Testers
- Roeland Weckx· QA Testers
- Steven K. Wells· Creative Director of Marketing
- Daniel Goldberg· Content & Communications Manager
- Malin Söderberg· Communications Managers
- Johan Bolin· Partner Manager
- Filip Sirc· Partner Account Manager
- Fang Chen· Partner Coordinator
- Nils Brolin· Business Developer
- Magnus Lysell· Business Developer
- Hanna Lindell· Acquisition Associate
- Christian Rothe· Sr Backend Developers
- Anders Törlind· Sr Backend Developers
- John Adolfsson· Backend Developers
- Alexander Altanis· Backend Developers
- Joakim Bennedich· Backend Developers
- Mikael Berg· Backend Developers
- Simon Haggren· Backend Developers
- Johan Li· Web Developer
- Kristian Laustsen· Project Manager
- Magnus Eriksson· Analytics
- Juliette Auverny-Bennetot· Legal
- Emilia Oscarsson· Legal
- Mark Morris· Produced by, Introversion Software
- Marco Behrmann· Product Managers
- Bevan Davies· Product Managers
- Stefan Eld· Product Managers
- Tomas Härenstam· Product Managers
- Ashkan Namousi· Producers
- Angelica Uhlán· Associate Producers
- Niklas Lundström· Associate Producers
- Nikhat Ali· Associate Producers
- Max Collin· Graphics Producers
- Ramona Bogos· Production Team
- Jakob Munthe· Product Managers
- Gustav Groth· Associate Product Managers
- Sandra Neudinger· Associate Product Managers
- Jörgen Björklund· Production Manager
- Florian Schwarzer· Senior Producers
- Staffan Berglén· Senior Producers
- Robin Cederholm· Producers
- Peter Cornelius· Producers
- Doru Apreotesei· VP Product Verification
- Anusha Nayar· Product Marketing Managers
- Marcus Herbertsson· Trailer & Video Producer
- Anders Carlsson· Streaming Producer
- Veronica Gunlycke· Event Production Manager
- Adam Skarin· Graphics Producers
- John Knottenbelt· Programmers, Introversion Software
- Leander Hambley· Programmers
- Gary Chambers· Programmers
- Andrew Lim· Programmers
- Jeffrey Sheen· Programmers
- Finlay Curran· Programmers
- Thomas Arundel· Introversion Software
- Rémi Boullerne· Programmers
- Andrew Maclean· Programmers
- Hugh McLaughlin· Programmers
- Ralph Norman· Programmers
- Louis Dimmock· Programmers
- Jordan Brown· Programmers
- Gustav Taxén· Game Programming Specialist
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Prison Architect (2013) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Prison Architect (2013)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Prison Architect (2013).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Prison Architect (2013). Sign in to submit one.
Trailers
No trailers logged for Prison Architect (2013) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Prison Architect (2013) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Prison Architect (2013)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Prison Architect (2013).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Prison Architect (2013).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…