
Prince of Persia: The Lost Crown
Platforms: Microsoft Windows · macOS · PlayStation 4 · PlayStation 5 · Xbox Series X and Series S · iPadOSGenres: Genres · Action · Side view · 2D scrolling · Metroidvania · Platform · Direct control · Fantasy · Middle East
Prince of Persia: The Lost Crown is a single-player action platform game with Metroidvania elements. The story follows Sargon, a young warrior of the Immortals, an elite Persian guard. When Prince Ghassan is kidnapped and taken to Mount Qaf, a mythical...
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Cast & Crew · 251 people
- Jenny Goshawk· Orchestra Contractor
- Jill Streater· Music Preparation, Librarian
- Raphaël Joffres· Music Supervisor
- Mathieu Rodier· Localization Audio Post-Production
- Bharat S. Raman· Assistant to Composer
- Rémi Boutin· Senior Game Designer
- Lucas Sanchez· Combat Designers
- Paul Bourdeau· Combat Designers
- Red Cochennec· Combat Designers, Cinematic Designers, Additional Gameplay Programmers, Additional Scriptwriters
- Bertrand Israël· Lead Level Designer
- Yannick Patet· Level Designers, Technical Level Designers
- Gregory Palvadeau· Level Designers
- Erwan Cochon· Level Designers
- Alvin Chambost· Level Designers
- Tom Guiraud· Level Designers
- Alberto Portero· Level Designers
- Mehdi Daou El Makane· Narrative Level Designer
- Hakim Idjouadiene· Technical Level Designers
- Bastien Nanceau· Additional Level Designers, Gameplay Programmers
- David Lonni· Additional Level Designers, Gameplay Programmers
- Audrey Chocquet-Le Roy· Additional Level Designers
- Sébastien Du Jeu· Character Designers
- Paradis Sok· Character Designers
- Marine Coiffard· Character Designers
- Florian Devos· Character Designers, Concept Artists 2D
- Chloé Veillard· Character Designers
- Laura Bacherini· Cinematic Designers, 3D Animators
- Antigone Menetrey· Cinematic Designers, Additional Scriptwriters
- Valentin Girault· Cinematic Designers
- Matthieu Ferroud· Senior Motion Designer
- Félix Tiévant· Lead Sound Design
- Slimane Dellaoui· Additional Lead Sound Design
- Marie-Valentine David· Sound Designers
- Aristide Hersant-Prévert· Sound Designers
- Julien Mizac· Senior Sound Designer
- Ida Yebra· Additional Sound Designer
- Eric Maugerard· Senior Voice Designer
- Mounir Radi· Game Director
- Will Hyde· Sr. Manager Creator Operations
- Paolo Dupuy· Level Artists
- Lou Cortes· VFX Artists
- Kristin Naigus· Oboe, English Horn
- Cliff Masterson· Conductor
- Thomas Bowes· Orchestra Leader
- steve morris· Violin
- Thomas Li· Sr. Manager Creator Analytics & Insights
- Diego Paramio· US Engagement Team
- Aiden Strawhun· US Engagement Team
- Torre Payton-Jackson· US Engagement Team
- Jean-Christophe Alessandri· Art Director
- Christophe Pic· World Director
- Jacques Exertier· Lead Animation, Narrative Director
- Omar Sabrou· Associate Art Director
- Joseph-Antoine Clavet· Cinematic Director
- Bruce Nguyen Van Lan· Principal Animator
- Jean-Baptiste Rollin· Lead Level Art
- Benjamin Mouret· Technical Art Director
- Lucie Goiran· Character Technical Director
- Loic Anquetil· Level Artists
- Mathieu Dubouis· Level Artists
- Laurent Lecroisey· Level Artists, Technical Artists
- Sophie Deschamps· Level Artists
- Lola Guerin· Level Artists
- Marie Mouttet· Level Artists
- Marie Mérieux· Level Artists
- Morgan Bourdon· Level Artists
- Alain Pires· Level Artists
- Guillaume Carton· Level Artists
- Kasper Ghyllebert· Technical Artists
- Alix Faure· Technical Artists
- Anthony Simon· Character Artists 3D
- Julien Nicolas· Character Artists 3D
- Walter Vasse· Character Artists 3D
- Guillaume Mollé· Character Artists 3D
- Bruno Jiménez· Character Artists 3D
- Guillaume Dos Santos· Character Artists 3D
- Silana Cadou· Character Artists 3D
- Florent Renard· Character Artists 3D
- Arthur Praden· Character Artists 3D
- Pierre Truong· Character Artists 3D
- Félix Donadio· Concept Artists 2D
- Pierre Bertin· Concept Artists 2D
- Clément Tingry· Concept Artists 2D
- Charles Dauphin· Concept Artists 2D
- Gael Chauvet· Concept Artists 2D
- Morgan Yon· Concept Artists 2D
- Kevin Lemoigne· Concept Artists 2D
- Kévin-Mark Bonein· Additional Concept Artist
- steve alves· 3D Animators
- Anthony Bertrand· 3D Animators
- Simon Diebold· 3D Animators
- Adarsh Girish· 3D Animators
- Sylvie Gorris· 3D Animators
- Eliott Groult· 3D Animators
- Arthur Munoz· 3D Animators
- Jean-Yves Regnault· 3D Animators
- Stéphane Rose· 3D Animators
- Vanessa Ruffra· 3D Animators
- Eric Verwaerde· 3D Animators
- Christelle Girard· Riggers
- Ewan Paulay· Riggers
- Hermine Fontaine· Project Coordinator
- Antoine Arthur· Lead VFX Artist
- Baptiste Rykner· VFX Artists
- Olivier Babu· VFX Artists
- Joël Le Gigan· VFX Artists
- Adrien Breton· VFX Artists
- Noé Thoumy· VFX Artists
- Jean-François Ott· VFX Artists
- Nic Chambers· Additional VFX Artist
- Simon Liez· Senior Video Editor and FX Artist
- Victorien Guillemonat· Video Editor
- David García· Lead Light Artist
- Andriana Portailler· Lighting Artists
- Benjamin Venancie· Lighting Artists
- Hugo Lafont· Lighting Artists
- Florentine Savoie· Lighting Artists
- Alexandre Marache· UI Artists
- Léa Gaudron· UI Artists
- Adrien Delaboudinière· UI Artists
- Alexis Foletto· UI Artists
- Guillaume Poitel· Additional UI Artist
- Jean Emmanuel Rumeau· Release Build Specialist
- Mathieu Hidrio· Release Build Specialist
- Layilla Issimailla· Junior Tool Support Specialist
- Yohann Junique· Lead QA Analyst
- Quentin Da Rocha Miranda· QA Analysts
- Vincent Arassus· QA Analysts
- Brayan Andriamiandrarivo· QA Analysts
- Clément Riguelme· QA Analysts
- Antoine Cherier· QA Analysts
- Antonin Fouquet· QA Analysts
- Liviu-Ioan Ciobotaru· Release Operations Coordinator
- Nicolas Guzman· Additional Lead QA Analyst
- Frédéric Dupont· Senior Jira Analyst
- Gaëlle Leysour de Rohello· Localization Project Managers
- Babak Khajehmiraki· Localization Project Managers
- Alia Hanouch· Localization Technical Specialist
- Gwenn Berhault· Brand Director
- Christophe Charruyer· Senior International Brand Manager
- Tomer Moked Blum· Arranger 1, Vocals, Tar, Bass, Acoustic Guitar, Electric Guitar, Saz, Robab, Bouzouki, Kamancheh, Violin, Viola, Oud, Santour, Piano, Recording Engineers, Programming
- Zeina Azouqah· Arranger 2, Piano, Recording Engineers, Programming
- Mentrix· Vocals, Tar, Sétar, Percussion, Programming
- Fin Greenall· Vocals, Bass, Acoustic Guitar, Producer, Mix Engineer, Recording Engineer
- Kimia Bani· Percussion
- Roshanak Rafani· Percussion
- Omid Niavarani· Percussion
- Mike Dawes· Electric Guitar
- Ashkan Olfati· Electric Guitar, Programming
- Saba Alizadeh· Kamancheh
- Alireza Mehdizadeh· Kamancheh
- Sarah Martin· Violin, Viola
- Anne Bakker· Violin
- Misaq Joulayi· Oud
- Lillia Keyes· Cello
- Basilius Alawad· Cello
- Mehrnoush Zolfaghari· Santour
- Azin Zahedi· Santour, Flute
- Jonhathan Dror· Flute, Clarinet, Doudouk
- James Scannell· Bass Clarinet, Bass Flute, Piccolo
- Siamak Jahanghiri· Ney
- Nicky Hustinx· Drums
- Hayley Cramer· Drums
- Sian Monaghan· Drums
- Haggai Cohen-Milo· Contrabass
- Morris Kliphuis· French Horn, Cornet
- Florian Juncker· Trombone
- Matthew Bookert· Tuba
- David Peacock· Orchestrators
- Eric Buchholz· Orchestrators
- Gareth Coker· Orchestrators
- Justin E. Bell· Additional Arrangements
- Cremaine Booker· Solo Cello
- Raja Halder· Violin
- Clare Thompson· Violin
- Everton Nelson· Violin
- Gaby Lester· Violin
- Patrick Kiernan· Violin
- Philippe Honore· Violin
- Martin Burgess· Violin
- Oli Langford· Violin
- Kathy Gowers· Violin
- Odile Ollagnon· Violin
- Sarah Sexton· Violin
- Kathryn Parry· Violin
- Mark Berrow· Violin
- Harriet Davies· Violin
- Thomas Kemp· Violin
- Laura Melhuish· Violin
- Ralph De Souza· Violin
- Julian Leaper· Violin
- Jenny Godson· Violin
- Elizabeth Cooney· Violin
- Eleanor Mathieson· Violin
- Shlomy Dobrinsky· Violin
- Bruce White· Viola
- Reiad Chibah· Viola
- Robert Smissen· Viola
- Gillianne Haddow· Viola
- Helen Kamminga· Viola
- Rachel Roberts· Viola
- Clive Howard· Viola
- Martin Humbey· Viola
- Abdelhak Elguess· Producer
- Mary Arteta· Associate Producer
- Laëtitia Sodoyer· UI Associate Producer
- Thomas Cordier· Engine Associate Producer
- Yannick Pichon· Closing Associate Producer
- Johnny Vongprasith· Game & Product Data Analyst
- Guillaume Cerda· Product Director
- Kylian Balden· Junior Marketing Product Specialist
- Matthew Isidore· Gameplay Programmers
- Vincent Basset· Gameplay Programmers
- Mathias Rolland· Gameplay Programmers
- Christophe de Labrouhe· Gameplay Programmers
- Stéphane Signorini· Gameplay Programmers
- Loïc Lachèze· Gameplay Programmers
- Diane Primault· Gameplay Programmers
- Raphaël Nury· Gameplay Programmers
- Hugo Warion-Saillant· Gameplay Programmers
- Xavier Langlois· Gameplay Programmers
- Thibaut Assandri· Gameplay Programmers
- Svetlana Kovaleva· Gameplay Programmers
- Clément Grenier· Additional Gameplay Programmers
- Guillaume Gernez· Engine Programmers
- Kévin Bollini· Engine Programmers
- Olivier Fouques· Engine Programmers
- Benoit Guillebon· Engine Programmers
- Pamphile Saltel· Engine Programmers
- Gilles Berguet· Engine Programmers
- Vincent Lhullier· Engine Programmers
- Ronan Bel· Engine Programmers
- Benoît Vimont· 3D Programmres
- David Fournier· 3D Programmres
- Clément Montigny· Online Programmers
- Léo Jean· Online Programmers
- Emmanuel Labarre· Additional Programmers
- Roland Ferrier· Additional Programmers
- Mike Daws· Programming
- Toby Wood· Tracking Engineer
- George Oulton· Assistant Tracking Engineers
- Neil Dawes· Assistant Tracking Engineers
- Steve Kempster· Mix Engineer
- Matt Friedman· Assistant Mix Engineer
- Frédéric Trouillot· Storyboard Artists
- Mathieu Aubry· Storyboard Artists
- Roland Boschi· Additional Storyboarders
- Thaïs Beaussé· Additional Storyboarders
- Linda Nguyen· Principal Scriptwriter
- Madeleine Hart· Scriptwriters
- Claire Barrault· Scriptwriters
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