
Prince of Persia (2008)
Platforms: Windows · Xbox 360 · PlayStation 3 · Macintosh · OnLiveGenres: Genres · Action · 1st-person · Behind view · Metroidvania · Platform · Quick Time Events (QTEs) · Direct control · Fantasy · Middle East
Prince of Persia once again resets the timeline of the series and marks the start of a new trilogy with the Prince on the search for Farah, his donkey, which is loaded with treasures beyond imagining. But after a sandstorm he falls down into a canyon...
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Age Rating
T
Cast & Crew · 293 people
- Simon James· Orchestra Contractor
- Jérémi Valiquette· Sound Studio Director
- Stuart Chatwood· Music Composed, Produced and Conducted by
- Inon Zur· Music Composed, Produced and Conducted by
- Simon Landry· Music Supervisors
- Bénédicte Ouimet· Music Supervisors
- Paul D. Taylor· Music Preparation & Orchestration
- Assaf Rinde· Music Recording & Mix Prep
- Nancy Larocque· Sound Coordination
- Karl Lamoureux· Sound Editors
- Marc Léveillé· Sound Editors
- Mario Rodrigue· Sound Editors
- Denis Saindon· Sound Editors
- Thomas Delbuguet· Lead Game Designers
- Kevin Guillemette· Lead Game Designers
- François Emery· Level Design Director
- Stephan Logier· Level Design Production Manager
- Mohamed Rabia· Lead Sound Designer
- Jean April· Level Designers
- Yannick Blanchot· Level Designers
- Marcus Bourguet· Level Designers
- Malik Boukhira· Level Designers
- David Chassé· Level Designers
- Anthony D'Antonio· Level Designers
- Joakim Duchesne· Level Designers
- Cyril Ezcurdia· Level Designers
- Mustapha Mahrach· Level Designers
- Michael McIntyre· Level Designers
- Jean-François Pedneault· Level Designers
- Véronique Pelletier· Level Designers
- Falko Poiker· Level Designers
- François Roughol· Level Designers
- Pascal Thériault· Level Designers
- Lisa Gasior· Audio Designers
- Jonathan Gosselin· Audio Designers
- Martin Samuel· Audio Designers
- Richard Calamatas· Voice Designer
- Donald Beaulieu· Level Artists
- Chris Bleth· Soloist
- Jean-François Lemay· Compliance Specialist
- Florin Cătălin Gafton· Compliance Specialist
- Marius Tudorel Potîrniche· QC Functional Division Manager
- Florin Iancu· QC Coordinator
- Robert Neculau· QC Coordinator
- Iulia Firescu· Lead Coordinator
- Andrei-Ioan Chelaru· Lead Testers
- Emil Daina· Lead Testers
- Andrei Verzea· Lead Testers
- Dragos Ioan· Lead Assistant
- Catalin Marius Constantin· Lead Assistant
- Catalin Stefan· Lead Assistant
- Sergiu Androne· Functionality Testers
- Marius Anton· Functionality Testers
- Jean-Christophe Guyot· Creative Director
- Mickail Labat· Art Director
- David Wilkinson· Animation Artistic Director
- Sebastien Larrue· Technical Directors
- Philippe Trarieux· Technical Directors
- Mathieu Latulippe· Technical Directors
- Nicholas Routhier· Technical Directors
- Pierre Michaud· Lead Camera
- Marc Desfossés· Lead QA
- Graeme Jennings· Project Closer
- Nicolas Fleury· Technical Architect
- Kim Pham-Guilbeault· Data Managers
- Francis Roch· Data Managers
- Jean-Michel Tannous· Data Managers
- Marius Păsărică· Data Managers
- Henri Durocher· Tool Testers
- Alexandre Vaillancourt· Tool Testers
- Bruno Bouchard· Camera Specialists
- Max Bricault· Camera Specialists
- Juan Esteban Diaz· Camera Specialists
- Gilbert Arcand· Level Artists, FX Artists
- Wafaa Benhammou· Level Artists
- Etienne Blythe· Level Artists
- Hubert Corriveau· Level Artists
- Marie-Eve Cournoyer· Level Artists
- Olivier Couture· Level Artists
- Patrick Daigle· Level Artists
- Francis Denoncourt· Level Artists
- Yves Descoteaux· Level Artists
- Johanne Drolet· Level Artists
- Vladimir Eskandari· Level Artists
- Gregory Fromenteau· Level Artists
- Andrea Fryett· Level Artists
- Dany Gilbert· Level Artists
- Alex Gingras· Level Artists
- Isabelle Henley· Level Artists
- Robert Sloan Hood· Level Artists
- Hae Jun Jhee· Level Artists
- Caroline Lacrouts· Level Artists
- Dominic Laforge· Level Artists
- Julie Lapointe· Level Artists
- Louis Lavoie· Level Artists
- Caroline Miousse· Level Artists
- Olivier Mir· Level Artists
- Yan Mongrain· Level Artists
- Alexandre Morin· Level Artists
- Isaac Papismado· Level Artists
- Chloée Pinet-Landry· Level Artists
- Philippe Ringuette-Angrignon· Level Artists
- Marie-Ève Robidoux· Level Artists
- Pascal Barriault· Texture Artists
- Isabelle Gagnon· Texture Artists
- Marc Tétreault· Texture Artists
- Louis Auger· Menu & Interface Artist
- Patrick Lambert· Character Textures & Concept Artist, Concept Artist
- Marc-Antoine Sénécal· Character Modeler
- Sabrina Fournier· Rigging
- Benoit Baron· FX Artists
- Thierry Beaumont· FX Artists
- Ulrich Brunin· Concept Artist
- Maxime Desmettre· Concept Artist
- Thierry Doizon· Concept Artist
- Bruno Gentile· Concept Artist
- Jeff Goslan· Additional Artists
- Frédéric Jovet· Additional Artists
- Patrick Limoges· Additional Artists
- David Massicotte· Additional Artists
- Karine Renaud· Additional Artists
- Christian Sirois· Additional Artists
- Emmanuel Tavares· Additional Artists
- Mélanie Tremblay· Additional Artists
- Bruce Low· Assistant Graphic Technical Director
- Dennis Collantes· Team Lead Animators
- Daniel Desjardins· Team Lead Animators
- Sybille Adrien· Gameplay Animators
- Cristinel Bostan· Gameplay Animators
- Karmen Bostanne· Gameplay Animators
- Amélie Bouchard· Gameplay Animators
- Carl Boulay· Gameplay Animators
- Filipe Graça· Gameplay Animators
- John Geiger· Gameplay Animators
- Xavier Lamouche· Gameplay Animators
- Ross Norcross· Gameplay Animators
- Kim Parenteau· Gameplay Animators
- Michelle Perez Rudson· Gameplay Animators
- Gaëlle Robert· Gameplay Animators
- Marc De Flores· Animation Technical Director
- Deddy Tzur· Recording Supervision
- Reed Ruddy· Orchestra Recording
- Rachel Reuven· Vocal
- Nicholas Gagnon· Foley Artist
- Tchae Measroch· Foley Artist
- Eliot R. Connors· Asset Coordinator
- Charles Gondak· Asset Coordinator, Voice Over Recording Engineers
- Sabrina Jacques· Video Coordination
- Fabien Dostie· Video Editor
- Stéphanie Rajot-Peiller· HR Counsellor - Project
- Sébastien Harbec· Project Security Analyst
- Éric Tremblay· Worldwide Quality Control Director
- Jonathan Moreau· Montreal QC Studio Manager
- Jean-Dominic Audet· QC Project Manager
- Jean-Yves Thiboutot· QC Team Leader
- Marc-André Barbeau· Development Testers
- Eliot Canepa· Development Testers
- Adrien Cantin-McDuff· Development Testers
- Erik Carriere· Development Testers
- Yoan Champagne· Development Testers
- Nicolas Charron· Development Testers
- Toby Cloutier· Development Testers
- Michael Constant-Semana· Development Testers
- Jean-François Dessureault· Development Testers
- Savai'i Fabbri Mantha· Development Testers
- Mathieu Fairfield· Development Testers
- José Farias· Development Testers
- Louis-William Farrell· Development Testers
- Martin Ferland· Development Testers
- Bernard Fluet· Development Testers
- Anthony Garoufalis· Development Testers
- Diego Gonzales· Development Testers
- Patrick Hakeem· Development Testers
- Edin Kadric· Development Testers
- Andre J. R. Lachapelle· Development Testers
- Sebastien Laffite· Development Testers
- Marianne LeCouffe· Development Testers
- Jonathan Lemonde· Development Testers
- Savii-Fabri Mantha· Development Testers
- Benoit Mataigne· Development Testers
- Jérôme Méciar· Development Testers
- Daniel Mendez· Development Testers
- Marc-André Mongeau· Development Testers
- Steven Parenteau· Development Testers
- David Rochon· Development Testers
- François Roy· Development Testers
- Jonathan Samson· Development Testers
- Daniel Sarrazin· Development Testers
- Nicolas Séguin-Tutko· Development Testers
- Valérie St-Jean· Development Testers
- Benoit St-Pierre· Development Testers
- Sylvie Tremblay· Development Testers
- Mark Veillette· Development Testers
- Orion Curiel· Lead Compliance Specialist
- Frédéric Laporte· Lead Compliance Specialist
- Laurent Bertrand· Compliance Specialist
- Jean-François Dupuis· Compliance Specialist
- Olivier-Félix Dupuis· Compliance Specialist
- Sébastien Couture· Compliance Specialist
- Jean-Marc Goulet· Compliance Specialist
- Alexandre Grierson· Compliance Specialist
- Tiberiu Axinti· Functionality Testers
- Adrian Ghețu Bejan· Functionality Testers
- Ioana Berbec· Functionality Testers
- Alexandru Bonea· Functionality Testers
- Cristian Bolat· Functionality Testers
- Horațiu Bradeanu· Functionality Testers
- Bertrand Hélias· Senior Producer
- Ben Mattes· Producer
- Jamal Rguigui· Associate Producer
- Martin Schelling· Art Production Manager
- Jan-Erik Sjövall· Animation Production Managers
- Anne Gibeault· Animation Production Managers
- Frédéric Ressaire· Production Manager
- Charles Jacob· Lead Programmer
- Cyril Meynier· Lead Gameplay Programmer
- Jean-François Lopez· Lead 3D Programmers
- Jean-François St-Amour· Lead 3D Programmers
- Lionel Bérenguier· 3D Programmers
- Frédérick Champoux· 3D Programmers
- John Huelin· 3D Programmers
- Benoit Miller· 3D Programmers
- Martin Paradis· Lead Engine Programmer
- Alain Dessureaux· Lead Tool Programmer
- Jean-Philippe Amann· Engine & Tool Programmers
- Jonathan Bard· Engine & Tool Programmers
- Mykel Brisson· Engine & Tool Programmers
- Dominic Choquette· Engine & Tool Programmers
- Tristan Lapalme· Engine & Tool Programmers
- James Michel· Engine & Tool Programmers
- Jean-Philippe Morel· Engine & Tool Programmers
- François Paquette· Engine & Tool Programmers
- Jean-Luc Pedneault· Engine & Tool Programmers
- Nicolas Bonnelly-Bélanger· Gameplay Programmers
- Jaime Cifuentes Olivares· Gameplay Programmers
- Matthew Clarke· Gameplay Programmers
- Chae Dickie-Clark· Gameplay Programmers
- Alexandre Dionne· Gameplay Programmers
- Alban Dubarry· Gameplay Programmers
- Karl Dubois· Gameplay Programmers
- Saïd Fellah Semlali· Gameplay Programmers
- Arnaud Jamin· Gameplay Programmers
- François Masse· Gameplay Programmers
- Serge Ménard· Gameplay Programmers
- Moncef Naji· Gameplay Programmers
- Marc-André Ostiguy· Gameplay Programmers
- Dany Savard· Gameplay Programmers
- David Champagne· Additional Programming
- Yanick Chénard· Additional Programming
- Steeve Dallaire· Additional Programming
- Alexandre Gagné· Additional Programming
- Rodrigo López Carrillo· Additional Programming
- David Ramos· Additional Programming
- Pierre-François Sapinski· Additional Programming
- Alain Turcotte· Additional Programming
- Alexandre Borgia· QA Programmer
- Thibaut Tollemer· QA Programmer
- François Arbour· Mixing Engineer
- Jocelyn Daoust· Mixing Engineer, Sound Engineers
- Shaun-Nicholas Gallagher· Sound Engineers
- Didier Gagnon· Sound Engineers, Voice Editors
- Mathieu Rodier· Sound Engineers, Voice Editors
- Michael Elman· Additional Sound Engineer
- Justin Langley· Voice Over Recording Engineers, Voice Over Editorial
- Simon Peacock· Voice Director
- William Beaman· Voice Over Business Manager
- Erica Mehallo· Voice Over Coordinator
- Chad Bedell· Voice Over Editorial
- Mark Camperell· Voice Over Editorial
- Ronald Dutch Hill· Voice Over Editorial
- Jane McKeever· Voice Over Editorial
- Bob Rankin· Voice Over Editorial
- Nicholas Grimwood· Voice Editors
- Andrew S. Walsh· Narrative Director
- Patrice Blanchet· Story Animators
- Jean-Sébastien Campagne· Story Animators
- Monique Deschamps· Story Animators
- Michael Donnell· Story Animators
- Mireille Gagnon· Story Animators
- Valère Gauthier· Story Animators
- Vincent Lambert· Story Animators
- Erik Lemay· Story Animators
- Jean-François Morin· Story Animators
- Wilson Mui· Story Animators
- Leander Schock· Story Animators
- David Barrette Wardana· Story Animators
- Vincent Cadieux· Level Scriptors
- Patrick Carroll· Level Scriptors
- Serge Daigle· Level Scriptors
- Clark Jiayang Yang· Level Scriptors
- Paul-André Lachance· Level Scriptors
- David L'Heureux· Level Scriptors
- Louis Rousseau· Level Scriptors
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