
Prey (2017)
Platforms: Windows · PlayStation 4 · Xbox One · Windows Apps · Xbox Cloud GamingGenres: Genres · Action · 1st-person · Metroidvania · RPG elements · Shooter · Stealth · Direct control · Alternate history · Sci-fi / futuristic
Prey is a single-player first-person, horror, action, and role-playing game. The story takes place aboard Talos I, a massive space station orbiting the moon in an alternate history where advanced technology has reshaped human progress. The player...
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Cast & Crew · 265 people
- Raphaël Colantonio· Creative Director, "The Mind Game" Composed By, "Sacred Geometry" Composed and Performed By, President
- Ricardo Bare· Lead Designer, Writing
- Emmanuel Petit· Lead Visual Designer
- Susan Kath· Lead Producer, Additional Systems Design, Additional Writing
- Stevan Hird· Lead Engineer
- Seth Shain· Lead Systems Designer, Additional Engineering, Production
- Jessie Boyer· Art Producer, Art Outsource Manager
- Étienne Aubert· Lead Animator
- Eric Beyhl· Lead Environment Artist, Additional Architects
- Gary L. Fonville Jr.· Technical Art Producer, Additional Animation, Animation Outsourcing Manager
- Amber Hoffman· QA Lead
- Jeff Lafitte· Lead AI Engineer
- Emanuel Masciarelli· Lead Technical Engineer
- Karen Welford Segars· Lead Level Architect
- Nicholas Silveira· Lead Technical Artist
- Jason Timmons· Lead VFX Artist
- Rich Wilson· Lead Level Designer, Additional Writing
- Jouan Amate· Gameplay Engineer, Additional Technical Engineering
- Andrew Brown· Gameplay Engineer, User Interface Engineer
- Maitland Hemby· Gameplay Engineer
- Ben Howenstein· Gameplay Engineer
- Josh Phelan· Gameplay Engineer
- Wendy White· Gameplay Engineer
- carlos gutierrez· AI Engineer
- Trevin Liberty· AI Engineer
- Borut Pfeifer· AI Engineer
- Jeff Uriarte· AI Engineer
- Will Reynard· Graphics Engineer
- christopher waters· Graphics Engineer
- Denzil E. Long Jr.· Technical Engineer
- Jared Stutesman· Tools Engineer
- James Terry· Tools Engineer
- Grace Blessey· Additional Engineering, Game Systems Designer, Production
- Nathan Blaisdell· Level Designer, Additional Systems Design
- Jeremy Catlin· Level Designer
- Shawn Elliott· Level Designer
- Anthony Huso· Level Designer, Additional Writing
- Monte Martinez· Level Designer
- Albert Meranda· Level Designer
- Steve Powers· Level Designer, Additional Writing
- Christian Baekkelund· Game Systems Designer, Production
- Ricky Llamas· Additional Systems Design, Additional Writing
- Chris Avellone· Writing
- Francisco Cruz III· Level Artist / Architect
- Jennica Derksen· Level Artist / Architect, Environment Artist
- Jim Magill· Level Artist / Architect, Lighting Artist
- Bobby Ross· Level Artist / Architect
- Larry Vallely· Level Artist / Architect
- John Fuhrer· Additional Architects
- Frédéric Augis· Additional Visual Design, Concept Artist
- Sébastien Mitton· Additional Visual Design, Special Thanks
- Bryan Cross· Environment Artist
- William Hewitt· Environment Artist
- Phiyen Nguyen· Environment Artist
- Bryan Shannon· Environment Artist
- Andrew Stifter· Environment Artist, Additional Technical Art
- Justin Atkinson· Additional Environment Art
- Joel Cuellar· Additional Environment Art
- Chris Douglas· Additional Environment Art
- David Fernandez III· Additional Environment Art
- Yannick Gombart· Additional Environment Art
- Bryan Lian· Additional Environment Art
- Coleman Mayhall· Additional Environment Art
- Frederick Nolting· Additional Environment Art
- Geoffrey Rosin· Additional Environment Art
- Nathan Woodburn· Additional Environment Art
- Mickey Cyphers· Concept Artist
- Patryk Olejniczak· Concept Artist
- Sergey Kolesov· Additional Concept Art
- Jean-Luc Monnet· Additional Concept Art
- Dmitry Sorokin· Additional Concept Art
- Billy Lord· Character Art
- Nathan Brock· Additional Character Art
- Adrien Debos· Additional Character Art
- Farid Dridi· Additional Character Art
- Jean-Baptiste Ferder· Additional Character Art
- adam fisher· Additional Character Art
- Florence Lapalu· Additional Character Art
- Ian Olsen· Additional Character Art
- Jon Rush· Additional Character Art
- tim alexander· Weapon Art
- Zach Haefner· UI Design
- Julien Mario· Additional UI Design
- Drew Goheen· VFX Artists
- Ediber Reyes· VFX Artists
- Marc Robert Edwards· Additional VFX Art
- Derek Best· Additional VFX Art
- Austin Adams· Technical Artist
- Vijay Chandrasekhar· Technical Artist
- David Garrison· Animator
- Gretchen Grasshoff· Animator
- Matthew P. Zehner· Animator
- Steven Bodnar· Additional Animation
- François Delnord· Additional Animation
- Cédric Lavanche· Additional Animation
- Jason Marcil· Additional Animation
- Jean-Paul Self· Additional Animation
- Rudy Pierrat· Additional Animation
- Thomas Rigaud· Additional Animation
- Christian Sheppard· Additional Animation
- Fredrick Nolting· Outsourcing Artist
- Jeramy Bergerson· Production, Additional QA
- Quin Moore· Production
- Matthew Piersall· Audio Director, Additional Music Composed and Produced By, "The Mind Game" Production and Electronics By, "Sacred Geometry" Composed and Performed By, "Sacred Geometry" Electronics and Production By
- Ben Crossbones· Sound Design
- Geoff Belcher· Sound Design
- Ben F. Carney· Additional Audio Support
- Dan Moditch· Additional Audio Support
- Chadwick Mossholder· Additional Audio Support
- Mick Gordon· Original Music Composed and Produced By
- Mae Margaret Whitman· "Sacred Geometry" Vocals By
- Sadie Boyd· Embedded QA Testers, Quality Assurance
- Sean Echols· Embedded QA Testers, Quality Assurance
- Roy Kaiser· Embedded QA Testers, Quality Assurance
- Tisha Thompson· Office Manager
- Sue Do· Human Resources Manager
- Liz Chepul· Additional Human Resources
- Denise Standridge· Operations Manager, Facilities
- Martin Knapick· IT Manager
- Daniel Wells· Senior IT Support Specialist
- Steven E. Allen· Special Thanks
- Viktor Antonov· Special Thanks
- Dinga Bakaba· Special Thanks
- Laurent Barbier· Special Thanks
- Sylvain Béen· Special Thanks
- Romuald Capron· Special Thanks
- Christophe Carrier· Special Thanks
- Sung Chung· Special Thanks
- Guillaume Curt· Special Thanks
- Cindy Gasparini· Special Thanks
- Austin Grossman· Special Thanks
- Josh Hamrick· Special Thanks
- Xi Jin· Special Thanks
- David Kalina· Special Thanks
- Rob Kenyon· Special Thanks
- Jeff Lake· Special Thanks
- James Mestemaker· Special Thanks
- Thomas Mitton· Special Thanks
- Matt Ornstein· Special Thanks
- Adam Pitts· Special Thanks
- Angela Saylor· Special Thanks
- Harvey Smith· Special Thanks
- Hugues Tardif· Special Thanks
- kurt thompson· Special Thanks
- PJ Wilkerson· Special Thanks
- Emma Bannister· Children's Illustrations
- Sandro Colantonio· Children's Illustrations
- Tyler Cross· Children's Illustrations
- Isabella Cross· Children's Illustrations
- Kaleb Fonville· Children's Illustrations
- Isaiah Fonville· Children's Illustrations
- Devin Magill· Children's Illustrations
- Noah Stifter· Children's Illustrations
- Nicholas Timmons· Children's Illustrations
- Joel Jurion· External Storyboard Artist
- Nicolas Pétrimaux· External Storyboard Artist
- Alexander Blyzniuk· External Concept Artist
- Josh Kao· External Concept Artist
- Nicholas Kay· External Concept Artist
- Cédric Peyravernay· External Concept Artist
- Joe Zanco· External Concept Artist
- Cagatay Ulgurlu· External Concept Artist
- Cyril Tahmassebi· External Concept Artist
- Ivan Cherednichenko· External Concept Artist
- Sam Youn· Additional External Concept Art
- Colin Fix· Additional External Concept Art
- Emmanuel Shiu· Additional External Concept Art
- Fausto De Martini· Additional External Concept Art
- Jason Manly· Additional External Concept Art
- Jeen Lih Lun· Hair Artist
- Vlatko Andonov· President
- Todd Vaughn· VP, Product Development
- Matthew L. Dickenson· Senior Producer
- Jennifer Tonon· Associate Producer
- Timothy Beggs· Sr. Producer, First Party Submissions
- Pete Hines· VP, Public Relations and Marketing
- Steve Perkins· Director of Marketing
- Matthew Clinkscales· Brand Manager
- Gia Manry· Associate Brand Manager
- Carlos Guice Jr.· Associate Brand Manager
- Tracey Thompson· Director of Communications
- Erin Losi· Assistant Director of PR
- Angela Ramsey-Chapman· PR Manager
- Matthew Grandstaff· Global Community Lead
- Jessica Finster· Community Manager
- Gary Steinman· Global PR / Marketing Content Lead
- Anne Lewis· PR / Marketing Associate Content Manager
- Shana Reed· Marketing and PR Assistant
- Salinee Goldenburg· Manager of Video Production
- Matthew C. Ross· Video Production
- Keith Shetler· Video Production
- Michael Wagner· Graphic Design
- Lindsay Westcott· Graphic Design
- Michael Jankovitz· Graphic Design
- Henry Mobley· Event Trade Director
- Jenny McWhorter· QuakeCon Event Director
- Ron Seger· VP, Sales
- Todd Curtis· Operations Director, North America
- Jill Bralove· Sales Operations Manager
- Jeff Moskowitz· Manager, Sales Planning and Analysis
- Michael Donnellan· Regional Sales Managers
- Michelle Ferrara· Regional Sales Managers
- Edward Muldoon· Regional Sales Managers
- Joshua Deane· Marketing Manager
- jessica williams· Licensing Coordinator
- Scott Mills· Account Manager
- Jason Snead· Digital Sales Associate
- Chloe Sevilla· Jr. Sales Analyst
- Min Kim· Financial Analyst Sales and Marketing
- Derek Salisbury· LATAM and Canada Territory Coordinator
- Luke Jackson· Sales Administration Coordinator
- Jason David· Sales Assistants
- Casey Roberts· Sales Assistants
- Darren Manes· Director of Quality Assurance
- robert gray· Senior QA Manager
- Dan Silva· QA Lead
- Andrew Buscaglio· Quality Assurance
- Daniel Murray· Quality Assurance
- Hugo Kilvert-Jones· Quality Assurance
- Jeff Nilson· Quality Assurance
- Jorge Saenz· Quality Assurance
- Kevin Kuhn· Quality Assurance
- michael smith· Quality Assurance
- Roddy Colón· Quality Assurance
- William Pegus· Quality Assurance
- brandon murphy· Quality Assurance
- Edward Murphy· Quality Assurance
- Jacob Beatty· Quality Assurance
- Jeremy Reid· Quality Assurance
- Joseph Graninger· Quality Assurance
- LaDawna Grow· Quality Assurance
- Nelson Chen· Quality Assurance
- Sunjae Lim· Quality Assurance
- William Pham· Quality Assurance
- Cenk Ersoy· Quality Assurance
- Fitzgerald Lewis· Quality Assurance
- Jacob Bullock· Quality Assurance
- Jesse Keene· Quality Assurance
- Joshua Fountain· Quality Assurance
- Lawrence Hayes· Quality Assurance
- Patrick Au· Quality Assurance
- Tyler Buczek· Quality Assurance
- Zach Lyon· Quality Assurance
- Aaron Mitchell Smith· Quality Assurance
- Christopher Martinez· Quality Assurance
- George Churchill· Quality Assurance
- Jason Little· Quality Assurance
- Jonathan DeVriendt· Quality Assurance
- Justin Weese· Quality Assurance
- Matthew Argueta· Quality Assurance
- Rahima Dondurur· Quality Assurance
- Wade Brown· Quality Assurance
- Alan Webb· Additional QA
- Christopher Krietz· Additional QA
- Spencer Gottlieb· Additional QA
- Alex Jones· Additional QA
- James Alexander· Additional QA
- Terry Dunn Jr.· Additional QA
- Amanda Burrelli· Additional QA
- James Stancil· Additional QA
- Brian Bloomfield· Additional QA
- Sam Bernstein· Additional QA
- Alex Fralinger· Contract Testers
- Chad Allen· Contract Testers
- james kelly· Contract Testers
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