PixelJunk Monsters (2008)
Platforms: PlayStation 3 · Wii UGenres: Genres · Strategy / tactics · 3rd-person (Other) · Fantasy
PixelJunk Monsters is a tower defense strategy game with a tiki island theme. Players control the character Tikiman and move him around a single screen area to transform trees into defensive towers that attack automatically and to collect coins and...
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Cast & Crew · 28 people
- Dylan Cuthbert· Producer, Programming Support
- Kentarō Yoshida· Director
- Rhodri Broadbent· Assistant Director
- Minako Takemura· Main Planners
- Osamu Yuzawa· Main Planners
- Jiro Tanizeki· Game Programmers
- Yuuki Ishida· Game Programmers
- Paul Leonard· Art Chief
- Andrew Palmer· Main Artist
- James McLaren· Technology Chief, Engine Team
- Dale Thomas· Special Effects, Engine Team
- Jérôme Liard· Engine Team
- Ryuji Nishikawa· Programming Support
- Satoshi Murakami· Programming Support
- Naoki Kinoshita· Programming Support
- Kazushi Maeta· Testing and Balancing
- Shouichi Tominaga· Testing and Balancing
- Yasuhiro Miki· Testing and Balancing
- Satoshi Ogino· Testing and Balancing
- Akito Takahashi· Testing and Balancing
- Naohiro Kimura· Testing and Balancing
- Tomoyoshi Sugao· Testing and Balancing
- Miyoko Uno-Cuthbert· Testing and Balancing
- Akiko Hattori· Testing and Balancing
- Barret Trickey· Testing and Balancing
- Keita Hasegawa· Testing and Balancing
- Tsuyoshi Sato· Testing and Balancing
- Atsumi Matsumoto· Testing and Balancing
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