
Paper Monsters Recut
Platforms: Microsoft Windows · Wii UGenres: Genres · Action · Side view · 2D scrolling · Platform
Welcome to Paperland! Dive into the world of Paper Monsters Recut and watch a living world made out of paper, cardboard, and even a few cotton balls unfold right before your eyes. Paper Monsters...
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Set up your profile →About This Game
Welcome to Paperland!
Dive into the world of Paper Monsters Recut and watch a living world made out of paper, cardboard, and even a few cotton balls unfold right before your eyes. Paper Monsters Recut mixes classic 2D platformer gameplay with gorgeous 3D graphics and brings it to life in a brand new title for PC.
--FEATURES-- **Xbox style controller highly reccomended - there's a lot of button mashing going on!
• Classic 2D platformer gameplay with gorgeous 3d environments. • An adorable cast of fun, original characters. • Tight responsive controls, with super-speed and double jump! • Old school-style playable overworld, with plenty levels and secrets to unlock along the way. • Awesome power ups including jetpacks, submarines, lasers and more! • Collect special treasures to unlock bonus high score mini games. • Awesome original soundtrack. • Full controller support. • Fun for gamers of any age.
Editions
- Paper Monsters Recut$7.99
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Set up your rig →Age Rating
E· ESRB — for Mild Fantasy Violence.
Modes & Features
- Single-player
- Family Sharing
- Full Controller Support
Languages · 1
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | ✓ | ✓ | ✓ |
System Requirements
- Processor:
- Dual Core 2GHz CPU Intel or AMD
- Memory:
- 4 MB RAM
- Graphics:
- GeForce 400 Series or Radeon 6000 Series, 512MB graphics memory
- DirectX:
- Version 9.0c
- Storage:
- 1 GB available space
- Sound Card:
- DirectX Compatible
- OS *:
- Windows 7 SP 1 or higher (works with latest 8.1)
Cast & Crew · 13 people
- James Fletcher· Music and Audio, Level Design, UI Design and Art, Directed by, Programming
- Lex Plotnikoff· Music and Audio, UI Design and Art, Level Art
- Josh Presseisen· Music and Audio, Box Guy Design, UI Design and Art
- David Hagemann· Lead Character Design, Level Art
- Matthew Helsom· Level Design
- Jon Williams· Level Design, Directed by
- Jason Pickering· 3D Animation
- Gary Haus· Level Art
- Evan Williams· Testing Team
- Mathieu Brousseau· Foreign Language Consult
- Sage Fletcher· Testing Team
- Blake Williams· Testing Team
- Joshua Fletcher· Testing Team
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