
Ninja Reflex (2008)
Platforms: Nintendo DS · Wii · WindowsGenres: Genres · Action · 1st-person · Meditative / Zen · Board game · Martial arts
Ninja Reflex is a game to test the players reaction speed and timing. The mini-games consist of catching flies with chopsticks, catching Koi fish from a pond along with training with martial arts weapons of the shuriken, samurai sword and nunchaku....
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E10+
Cast & Crew · 186 people
- Glen Egan· Executive Producer
- Tin Guerrero· Creative Director
- William A. Spence IV· Art Director
- Judah Baron· Animation Director
- David Grace· Game Programming
- Paul Murray· Engine Programming
- Flavio Bortot· Engine Programming
- Nick Torkos· Tools/Engine Programming
- Andres M. Arellano· Level/UI Art
- Jenny Spurlock· Tools/Game Programming
- Bob Jeffery· Animation
- Tim Evatt· Concept/UI Art, Special Thanks
- Sherwin Viray· Character Art
- Verike Stadler· Office Management
- Nachi Lau· Additional Game Programming
- Jenny Huang· Additional Game Programming
- Carlos Fuentes· Additional Art
- Mat T. Kraemer· Additional Game Design
- Burke Trieschmann· Open Door Productions
- J. S. Gilbert· As The Voice of Sensei
- Abuelita Rosario· Special Thanks
- Badri Ahmadian· Special Thanks
- Soren Mateo Torkos· Special Thanks
- Alejandra Lopez-Torkos· Special Thanks
- Iraj Dindar· Special Thanks
- Michael Harrison· Special Thanks
- Dora Evatt· Special Thanks
- Marie Evatt· Special Thanks
- Art Evatt· Special Thanks
- Michelle Evatt· Special Thanks
- Joanne Ng· Special Thanks
- Ryan Salet· Special Thanks
- James Hamilton· Special Thanks
- Alvin R. Toribio II· Special Thanks
- Greg Haa· Special Thanks
- Justin Bennett· Special Thanks
- David Reyes· Special Thanks
- Harrison Fong· Special Thanks
- David Luntz· Game Concept, Sensei Script
- John Ma· Business Development
- Reagan Luntz· Finance & Business Development
- Mark Milintangkur· Quality Assurance
- Lance Torrence· Quality Assurance
- Alex Foster· Nunchuck Games Special Thanks
- Brad Foster· Nunchuck Games Special Thanks
- Harrison Foster· Nunchuck Games Special Thanks
- Alex Luntz· Nunchuck Games Special Thanks
- Jaye Luntz· Nunchuck Games Special Thanks
- Andrea Finn· Nunchuck Games Special Thanks
- Brent Mattis Jr.· Nunchuck Games Special Thanks
- Brian Ma· Nunchuck Games Special Thanks
- Deborah Stoner-Ma· Nunchuck Games Special Thanks
- Gabriel Khorramian· Nunchuck Games Special Thanks
- Irving Luntz· Nunchuck Games Special Thanks
- Jennifer Vizcardo· Nunchuck Games Special Thanks
- John Penner· Nunchuck Games Special Thanks
- Justin Ma· Nunchuck Games Special Thanks
- Kamran Ghiasi· Nunchuck Games Special Thanks
- Lois Penner· Nunchuck Games Special Thanks
- Malcolm Lazarow· Nunchuck Games Special Thanks
- Margie Luntz· Nunchuck Games Special Thanks
- Mark O'Neill· Nunchuck Games Special Thanks
- Herb Perez· Nunchuck Games Special Thanks
- Rachel Paris· Nunchuck Games Special Thanks
- Robert DeForest· Nunchuck Games Special Thanks
- Stephen Pang· Nunchuck Games Special Thanks
- Steve Cotter· Nunchuck Games Special Thanks
- Steve Maxwell· Nunchuck Games Special Thanks
- Victor Veal· Nunchuck Games Special Thanks
- David De Martini· General Manager
- Ben Smith· Producer
- Craig Krstolic· Assistant Producer
- Nancy L. Fong· Director of Partner Management
- Raphael Ruland· Partner Manager
- Sinjin Bain· VP, Business Development
- Dan Sherman· Director of Business Development
- Craig Rechenmacher· Sr. Director of Marketing
- Matt Bendett· Product Manager
- Nick Straw· Publicist
- Bryce Baer· Senior PR Manager
- David Yee· Special Thanks
- Evelyn Walker· Special Thanks
- Jon Horsley· Special Thanks
- John Vifian· Special Thanks
- Michael Doran· Special Thanks
- Chris Serra· Special Thanks
- Micah Loucks· Special Thanks
- Steve Arnold· Special Thanks
- Crystal Sanchez· Special Thanks
- Edwin Caparaz· Special Thanks
- D. J. Powers· Special Thanks
- Steve D'Eredita· Special Thanks
- Brent Dady· Special Thanks
- David Steele· QA Director
- Jonathan Yan· QA Project Lead
- Ian Blas· QA Test Leads
- Steve Jaccaud· QA Test Leads
- Angelo Ayson· QA Testers
- Xavier Buenaventura· QA Testers
- Ulysses Cawaling· QA Testers
- Jasmine De Leon· QA Testers
- Shawn Goff· QA Testers
- Brett Harris· QA Testers
- Don Hipolito· QA Testers
- Michael Kornegay· QA Testers
- Jan Michael J. Magbag· QA Testers
- Theo Mascardo· QA Testers
- Gemini Mejia· QA Testers
- Phil Ponsaran· QA Testers
- Isaac Stevenson III· QA Testers
- Mark S. Johnson· QA Compliance Lead
- David Koerner· QA Compliance Manager
- Randy Habenicht· QA Compliance Testers
- Matt Guillory· QA Compliance Testers
- Shane Moyer· QA Compliance Testers
- Jason Collins· North America Submissions and Compliance (NASC)
- Darryl Jenkins· North America Submissions and Compliance (NASC)
- Mike Kushner· North America Submissions and Compliance (NASC)
- Daniel Martell· North America Submissions and Compliance (NASC)
- Russell Medeiros· North America Submissions and Compliance (NASC)
- Ryan Roque· North America Submissions and Compliance (NASC)
- Matthew Salazar· North America Submissions and Compliance (NASC)
- Dave Beck· Customer Quality Control North America (CQC-NA)
- Wes Hendrix· Customer Quality Control North America (CQC-NA)
- Ryan Jacobson· Customer Quality Control North America (CQC-NA)
- David Jordan· Customer Quality Control North America (CQC-NA)
- Conrad Leiden· Customer Quality Control North America (CQC-NA)
- Shaun McCourt· Customer Quality Control North America (CQC-NA)
- Bobby Williams· Customer Quality Control North America (CQC-NA)
- Michael Yasko· Senior Manager Worldwide Mastering
- Kima Hayuk· EARS Mastering
- Michael Deir· EARS Mastering
- Chris Espiritu· EARS Mastering
- Rick Helmer· EARS Mastering
- Belle Vasaya· EARS Mastering
- Sam Roberts· European Mastering Manager
- John Brunton· Madrid Mastering
- Dan Burnett· Madrid Mastering
- Cristian Giner Gonzales· Madrid Mastering
- Andrés Berral Martín· Madrid Mastering
- Rubén Del Pozo Moreno· Madrid Mastering
- Alan Vincent· UK Mastering
- Stephen Chard· UK Mastering
- Jim Slarke· UK Mastering
- Jasmine Phua· Localization Project Manager
- Fuzuki Ninomiya· Localization Director
- Hideaki Kitamura· Localization Producer
- Hitoshi Suto· QA Supervisor
- Hirohisa Satō· Master Technician
- Masanao Akahori· Sound Coordinators
- Yukinori Kanda· Sound Coordinators
- Paul Davies· Localization Project Manager
- Ana Esther Rodríguez· Localization Coordinator
- María Luísa Crespo· Translator
- José Ángel Juanes· Voice Talent
- Sandra Lienenbröker· Localization Manager
- Bettina Bachon· Localization Supervisor
- Nadine Wagner· Localization Coordinator
- Ingo Hugenroth· Sound Engineer
- Klaus Terhoeven· Director
- Jochen Kolenda· Talent
- Kerstin Eilbacher· Translator
- Isabelle Martin· Localization Manager
- Alessandro Paglia· Localization Supervisor
- Alfonsina Mossello· Localization Coordinator
- Antonio Paiola· Talent
- Nathalié Duret· Localization Supervisor
- Mathieu Donsimoni· Localization Coordinator
- Laurent Jardin· Translation
- Jean-Claude Mercier· Talent
- Esther Jansen· Localization Testing Project Manager
- Stefano Buffoli· Localization Testing Supervisors
- Frédéric Lucas Elio Champ-Moniez· Localization Testing Supervisors
- Ismael Durán López· Localization Testing Supervisors
- Andreas Grabner· Localization Testing Supervisors
- Alejandro Gómez· Localization Testing Team Leads
- Bernd Niemietz· Localization Testing Team Leads
- Jérôme Peter· Localization Testing Team Leads
- Alessio De Fazio· Localization Testing Team Leads
- Falk Hesse· Localization Senior Testers
- Juan Linaje· Localization Senior Testers
- Alain Campanario· Localization Testers
- Serena Cannizzaro· Localization Testers
- Caroline Sapt· Localization Testers
- Dorothee Garth· Localization Testers
- Francisco Salvat· Localization Testers
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Ninja Reflex (2008) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Ninja Reflex (2008)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Ninja Reflex (2008).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Ninja Reflex (2008). Sign in to submit one.
Trailers
No trailers logged for Ninja Reflex (2008) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Ninja Reflex (2008) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Ninja Reflex (2008)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Ninja Reflex (2008).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Ninja Reflex (2008).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…