Nightmare Creatures
Platforms: Microsoft Windows · Nintendo 64
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Cast & Crew · 74 people
- Larry Galka· Producer
- David Grijns· Director, Product Acquisitions
- Bill Anker· Product Acquisitions
- Frank Pape· Product Acquisitions
- Marc Metis· Product Marketing Managers
- Ron Gould· Creative Services Staff
- Erik Jensen· Creative Services Staff
- Jean Powell· Asset Management
- Teresa Landgraff· Asset Management
- Christopher Hepburn· Video Services
- Ken Ramirez· Video Services
- Brian Bright· Video Services
- Marilena Morini· QA Project Lead
- Eric Zala· QA Senior Project Lead
- Clayton Retzer· QA Test Team
- Laurent Slutzky· QA Test Team
- Eric Doch· QA Test Team
- Ilana Summers· Jr. Tester
- David Vonderhaar· Web Design
- Christian C. Casparian· Web Design
- Kelly C. Egan· Web Design
- Michael Rivera· Documentation
- Sylvia Orzel· Documentation
- Jamie Bafus· Localization
- Lee Brisken· Media Studio
- Mitch Lasky· Special Thanks
- Lawrence Goldberg· Special Thanks
- Eric Johnson· Special Thanks
- George Rose· Special Thanks
- Brian G. Kelly· Special Thanks
- Robert Kotick· Special Thanks
- Robin Currier· Special Thanks
- Jim Summers· Special Thanks
- David Arnspiger· Special Thanks
- Nicolas Gaume· Production
- Alain Guyet· Coach Programmer
- Sébastien Morin· Coach Programmer
- Eric Thommerot· Programmer
- Pascal Barret· Characters Design, CG Art Conception, Game Concept and Original Concept
- Chong Yong Yi Moua· Animation
- Benoît Milhorat· Animation
- Jean-Philippe Savariault· Animation, Additional Art
- Mickail Labat· Level Design
- Anthony Desmazeau· Level Design
- Michel Coulie· Level Design
- Thierry Ardiler· Level Design
- Cyrille Fontaine· Management, Game Concept and Original Concept
- Frédéric Motte· Music & Sound Design
- Virginie Altayrac· CG Art
- Jérôme d'Aviau de Piolant· CG Art
- Frederic Levistre· CG Art
- Olivier Bailly-Maître· CG Art, Marketing
- Hugues Giboire· CG Art
- Julien Duband· 2D Art
- Vincent Beaufrère· 2D Art
- Beetroot· Game Concept and Original Concept, Additional Art
- Guillaume Le Pennec· Game Concept and Original Concept
- Eric Audren· Technical Management
- Olivier Goguel· Technical Management
- Andre Bertrand· Additional Programming
- Daniel-Mike Polydore· Additional Programming
- Sebastian Wloch· Additional Programming
- Nicolas Coquard· Additional Programming
- Philippe Courdille· Additional Art
- Patrick Vauchez· Additional Art
- Nicolas Sanchez· Additional Sound
- David Etchevierra· Marketing
- Thomas Kotter· Marketing
- William Malabry· Marketing
- Josh Davidson· Marketing
- Emmanuelle Dormeau· Marketing
- James Morris· Marketing
- Francois Hermellin· Marketing
- Anne O'Brien· Documentation
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