
NFL QB Club 2001 (2000)
Platforms: Dreamcast · Nintendo 64Genres: Genres · Sports · 3rd-person (Other) · Football (American) · Licensed
The final QC title on N64 follows in the similar footsteps of the previous three titles on the console, with a full on NFL football simulation with all the teams, players and stats. Modes include Exhibition, Season, Practice & Pro Bowl, with the...
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Age Rating
E
Cast & Crew · 99 people
- Jaime R. Grieves· Brand Director
- Michael Jerchower· Licensing
- Kevin Brannan· Marketing
- Rick Mehler· Marketing
- Brian Shields· Marketing
- Laura Heeb Mustard· PR
- Jay Andronaco· PR
- Ed Fortune· Online
- Lenny O'Donnell· Online
- Mark Demofsky· Online
- Bobby Saha· Online
- Rick Fox· Audio
- Scott Jenkins· Creative Services
- Lisanne Schnell· Creative Services
- Lisa Koch· Creative Services
- Tammy Willis· Creative Services
- Gene Goldberg· Special Thanks
- Monty Amdursky· Special Thanks
- Tim Langley· Special Thanks
- LaShun Lawson· Special Thanks
- Clay Walker· Special Thanks
- Seth Wyman· Special Thanks
- Mike Patrick· Special Thanks
- Randy Cross· Special Thanks
- Brett Favre· Special Thanks
- Bus Cook· Special Thanks
- Kevin Denehy· IS Managers
- Andrew Fullaytor· IS Managers
- David Pollick· IS Supervisor
- Christopher Maher· Turnover Coordinator
- Maksim Imas· Turnover Technician
- Leigh Busch· Sr. Technicians
- Andy Basile· Sr. Technicians
- Mike Sterzel· Technician
- Mike Patterson· QA Manager
- Michael Pietrafesa· QA Supervisors
- Matthew Canonico· QA Supervisors
- Daren Chencinski· Sr. Lead Analysts
- Martin Glantz· Sr. Lead Analysts
- Russell Ballenger· Lead Analysts
- Kristian Telschow· Lead Analysts
- Lloyd Thompson· Project Leads
- Argressor Sample· Project Leads
- Wes Mailman· Project Leads
- Daniel Badilla· Project Leads
- Gary Yashian· Project Leads
- Jonathan Nicolai· Project Leads
- D. J. Peluso· Testers
- joe lombardo· Testers
- Keith Bishop· Testers
- David Crummack· Project Director, Director of Product Development
- Charles D. Normann· Producer, Technical Consultants
- Kevin Normann· Technical Consultants
- Darrin Stewart· Technical Consultants
- Dave Schwalenberg· Technical Consultants
- Jason Gawronek· Technical Consultants
- Richard Cowie· Technical Consultants
- José Cepeda· Art Consultants
- Jason Moulton· Art Consultants
- Jamey Moulton· Art Consultants
- Matt Liverman· Art Consultants
- Michael Taylor· Art Consultants
- Tom Green· Art Consultants
- Michael Coppolecchia· Art Consultants
- Erik Koehlert· Art Consultants
- Bill LaCoste· Design Consultants
- Ben Potter· Design Consultants
- Bey Bickerton· Design Consultants, Assistant Creative Director
- Nelson Everhart· Music
- Randy Buck· Audio
- Marc Schaefgen· Audio
- Josh Looman· QA Lead Analyst
- Tom Gerber· Senior Analysts
- Russ Brewer· Senior Analysts
- Jeremy Arntson· Senior Analysts
- Jim Strong· Games Analyst
- David Dienstbier· Creative Director
- Alan D. Johnson· Digital Productions Director
- Carl Wade· Acting Technical Director
- Nigel Cook· VP/General Manager
- Jesse Helton· Lead Programmer
- Keith Enge· Programmers
- Dan Goodman· Programmers
- Mark McNeill· Programmers
- Dave Perea· Programmers
- Kevin Howe· Lead Artist
- Chris Cobb· Artists
- Doug Petty· Artists
- Joe Hamell· Artists
- Chadd Portwine· Audio
- Michael Caisley· Audio
- John W. Kopecky· Executive Sports Producer
- Scott Slaby· Producer
- Leif Lathrop· Associate Producer
- William Golz· Test
- Kerry J. Ganofsky· CEO/Founder
- Shawn Quigley· Director of Business Development, Marketing
- Eric Nofsinger· Directory of Creative Content
- Dwight Luetscher· Software Development Manager
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