
NBA Ballers: Phenom
Platforms: Xbox · PlayStation 2Genres: Genres · Sports · 3rd-person (Other) · Direct control · Basketball · Licensed
NBA Ballers: Phenom is the sequel to NBA Ballers and is a continuation of the Midway NBA series started in 1994 with NBA Jam. The objective of the game is to best your opponent in rounds of street basketball. The game is broken up into many modes,...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 265 people
- George Gomez· Executive Producer, Additional Writers
- Shekhar V Dhupelia· Development Director, Additional Writers
- Tracy Johnson· Producers
- Mark Smith· Producers
- Mark Turmell· Creative Director, Additional Writers
- Erik Juhl· Lead Programmer
- Ricardo Boronat· Art Director
- Vincent Pontarelli· Audio Lead, Additional Writers
- Ernie Perez· Interface Lead
- Steve Bowler· Animation Lead, Motion Talent
- Andrew Currie· Cinematics Leads
- Martin Stoltz· Cinematics Leads
- John Cruz· Additional Production Assistance, Lead QA Analysts
- Brian V. McGroarty· Lead Platform Programmers
- Graham West· Lead Platform Programmers
- David Horachek· Senior Programmer
- Vinh Chu· Gameplay Programmers
- Jeff Campen· Gameplay Programmers
- Jamie Rivett· Gameplay Programmers
- James Koepke· Audio & Game Flow Programmer
- Kristofel Munson· Cinematic Programmer
- David Jones· Create-A-Baller Programmer
- Luis Correa· Feature Programmers
- Noah Ruffell· Feature Programmers
- Cameron Silver· Feature Programmers
- Josh Williams· Feature Programmers, Advanced Technology Group
- Drew Dormann· Additional Programmers
- James Freeman-Hargis· Additional Programmers
- Dave Lang· Additional Programmers
- Adisak Pochanayon· Additional Programmers
- Mark Inglis· Advanced Technology Group
- Edward Keenan· Advanced Technology Group
- Shawn Liptak· Advanced Technology Group
- Nathan Mefford· Advanced Technology Group
- Mike O'Connor· Advanced Technology Group
- Alan Perez-Rathke· Advanced Technology Group
- Michael Hovland· Lead Technical Artist
- Everardo Acosta· Environment Lead
- Bryan Bode· Environment Artists
- Ross Cangelosi· Environment Artists
- Lawrence Mast· Environment Artists
- Thanh Pham· Environment Artists
- Brian Schultz· Environment Artists
- James Matthew Taylor· Environment Artists
- Jeff Troutman· Environment Artists, Character Leads
- Gary Oliverio· Character Leads
- Ivan Mijatov· Character Artists
- Dina Tabora· Character Artists
- Jason Zielinski· Character Artists
- Chuck Jones· Additional Character Art
- Matthew Gilmore· Lead Special Effects Artist
- Dan Laduca· Designers
- Michael Lee· Designers
- Nicholas Nicastro· Designers
- John Vignocchi· Designers, Motion Talent, Additional Writers, Music Supervisor
- James Philip Gentile· Motion Studio Manager
- Fredy Palma· Motion Capture Specialist, Motion Talent
- Randy Stratton· Animators
- michael peterson· Animators
- Josh Burton· Facial Animators
- Scott Englert· Facial Animators
- Darrel Christian· Additional Animators
- Kirk DeGrasse· Additional Animators
- Johanna Añonuevo· Motion Talent
- Reggie Banks· Motion Talent, QA Product Analysts
- Jenna Mitchell DeLuca· Motion Talent
- Elias Figueroa· Motion Talent
- Nick Gonzales· Motion Talent
- Jorge Santos· Motion Talent
- Philip Champion· Motion Talent, Appearing as Themselves
- Rachel Jones· Motion Talent
- Luis Da Silva Jr.· Motion Talent, Appearing as Themselves
- William Fox· User Interface Manager
- Chad Bailey· User Interface Artists
- John Burnett· User Interface Artists
- Robert Klapka· User Interface Artists, 3D User Interface Artists
- michelle lin· User Interface Artists
- Jeremy Rawls· User Interface Artists
- Wes Burke· 3D User Interface Artists, Additional User Interface Artists
- Kevin Hurley· 3D User Interface Artists, Additional User Interface Artists
- Nathan Bailey· Additional User Interface Artists
- Stewart Fritz· Additional User Interface Artists
- Martin Ryan· Additional User Interface Artists
- Max Mollhagen-Jaksa· Additional User Interface Artists
- Colin Post· Additional User Interface Artists
- Brian Rouleau· Additional User Interface Artists
- Matthew Secrist· Additional User Interface Artists
- Brian Wing· Additional User Interface Artists
- Jon McClenehan· Cinematics Manager
- Spiro Anagnostakos· Cinematics Artists
- doug smith· Cinematics Artists, Additional Cinematics Artists
- Charles Ernst· Cinematics Artists, Additional Cinematics Artists
- Greg Mitchell· Cinematics Artists, Additional Cinematics Artists
- Todd Keller· Cinematics Artists, Additional Cinematics Artists
- Shannah O'Meara· Cinematics Artists
- Ty Primosch· Cinematics Artists, Additional Cinematics Artists
- Joshua Slingerland· Cinematics Artists
- Dan Forden· Audio Director
- Chase Ashbaker· Additional Audio Support
- Jim Bonney· Additional Audio Support
- Brian Chard· Additional Audio Support
- Alex Nied· Additional Audio Support
- Tony Peterson· Lead Writer
- Chauncey Billups· Cover Athlete, Appearing as Themselves
- Ludacris· Appearing as Themselves
- Jin Au-Yeung· Appearing as Themselves
- Simeon Norfleet· Additional Voice Talent
- Bob Benson· Additional Voice Talent
- Jacob Beucler· QA Manager
- Ki Wolf-Smith· Lead QA Analysts
- David Bulvan· QA Product Analysts
- Jeremy Butkus· QA Product Analysts
- Jonathon Cooper· QA Product Analysts
- Adam Coriglione· QA Product Analysts
- Angelo L. Cruz· QA Product Analysts
- Starrla Lares· QA Product Analysts
- Robert Lathan· QA Product Analysts
- Greg Ranz· QA Product Analysts
- Chris McFadden· QA Product Analysts
- Hector Sanchez· QA Product Analysts
- Kyle Smith· QA Product Analysts
- Dion Solano· QA Product Analysts
- Trevor Traub· QA Product Analysts
- David Turkiewicz· QA Product Analysts
- Richard Vrtis· QA Product Analysts
- Warren Wilkes· QA Product Analysts
- Wynston Williams· QA Product Analysts
- Tim Waller· Technical Standard Analyst
- Paul Sterngold· QA Director
- Brien J. Atangan· QA Supervisor
- Kevin Bell· Technical Standard Analysts
- Jared Hamiter· Technical Standard Analysts
- Daryl Jackson· Technical Standard Analysts
- Colin Payette· Technical Standard Analysts
- Steven M. Allison· Chief Marketing Officer
- Mona Hamilton· VP Marketing
- Tom McClure· Marketing Director
- Tim Granich· Marketing Director
- Jack Van Leer· Product Manager
- Reilly Brennan· Director of Public Relations
- Tim DaRosa· Sports PR Manager
- Michael W. Weilbacher· Studio Technology Director
- Chip Sineni· Studio Art Director
- Samuel Peterson· Director of Studio Operations
- Joel Seider· Director of Central Groups
- William Muehl· Development Director
- Steven Rosen· Executive Assistant
- Scot Bayless· VP Product Development Chicago
- Matthew V. Booty· Senior VP Worldwide Studios
- Deborah K. Fulton· VP, Secretary & General Counsel
- Robert Gustafson· Licensing Counsel
- Cory Halpern· Associate General Counsel
- Michael Burke· Associate General Counsel
- Christine Rios· Executive Assistant
- Mark T. Morrison· Director of Licensing
- Sarah McIlroy· Director of Advertising & Promotions
- Chari Andrian· Licensing Coordinator
- Nicole Garcia· Licensing Manager
- Ryan Braman· Creative Services
- Stefano Dalu· Creative Services
- Gary Gonzales· Creative Services
- Myong Hong· Creative Services
- Rare Macapayag· Creative Services
- Jon Mongelluzzo· Creative Services
- Sally Nichols· Creative Services
- Matt Schiel· Creative Services
- Ron White· Creative Services
- Yvonne White-Baptista· Creative Services
- Peter Bennett· Creative Media
- Michael Crawford· Creative Media
- Rigoberto Cortes· Creative Media
- Fuzzy Gerdes· Creative Media
- Mark Holzman· Creative Media
- Jack O'Neall· Creative Media
- Bill O'Neil· Creative Media
- Chris Skrundz· Creative Media
- Beth Ann Smukowski· Creative Media
- Dimitrios Tianis· Creative Media
- James Vogel· Creative Media
- Christa Woss· Creative Media
- Larry Wotman· Creative Media
- Greg Lassen· Special Thanks
- Stacey Kerr· Special Thanks
- Shari Wolford· Special Thanks
- Lenah Ueltzen· Special Thanks
- David F. Zucker· Special Thanks
- Stephen Crane· Special Thanks
- Christian Munoz· Special Thanks
- Elaine Rouch· Special Thanks
- Eric Tucker· Special Thanks
- Madison Turmell· Special Thanks
- Kyle Zemen· Special Thanks
- Anthony Stewart· Special Thanks
- Adam Silver· Special Thanks
- Greg Mucha· Special Thanks
- Jill Kogut· Special Thanks
- Virendra Dhupelia· Special Thanks
- David Gordon· Special Thanks
- Jesse Kesner· Special Thanks
- Zak Lieberman· Special Thanks
- Jalen Rios· Special Thanks
- Mariah Schuldt· Special Thanks
- Planet Asia· "Back 'em Down"
- G. Heard· "Back 'em Down"
- Geechi Suede· "I Wanna Be"
- Sonny Cheeba· "I Wanna Be"
- David Willis· "I Wanna Be"
- Theron Makiel Thomas· "Ballin' Out"
- Timothy Jamahli Thomas· "Ballin' Out"
- Nicole Marie Whitehead· "Ballin' Out"
- Ne-Yo· "Ballin"
- Sixx John· "Ballin"
- Willie E. Knighton Jr.· "Break Bread"
- Robert T. Barnett· "Break Bread"
- Marshal Barnes· "Break Bread"
- Webster White· "Break Bread"
- Jin Auyeung· "Choices"
- Clyde Daniels· "Choices"
- Bubba Sparxxx· "Pull Up and Pop"
- Adam Cherrington· "Pull Up and Pop", "I'm A Baller Baby", "Give Me Dat", "Just Begun", "Keep it Moving", "What it is"
- Brandon Ranard Burris· "I'm a Playa", "It's a Shame"
- Freeway· "The Only Way"
- Chad Hamilton· "The Only Way"
- Mannie Fresh· "Fresh Ballin'"
- Waiel Yaghnam· "I'm A Baller Baby"
- Jayson Bridges· "I'm A Baller Baby", "What it is"
- Joe Young· "Give Me Dat"
- Sean Pompey· "Go Hard or Go Home"
- Nissan White· "Go Hard or Go Home"
- Simon Julien Hesslein· "Go Hard or Go Home"
- Simon Vegas· "Go Hard or Go Home"
- William J. Lacey II· "I B-Ballin'"
- Jeff Lacey· "I B-Ballin'"
- Phife Dawg· "I Got This"
- Dion Liverpool· "I Got This"
- Theartis Jeron Thomas· "I'm a Superstar", "It's a Shame", "The Blacktop"
- Ness Lee· "I'm a Superstar", "The Blacktop"
- R. Henley· "It's on You"
- D. Nelson· "It's on You"
- S. Hous· "It's on You"
- W. Lukuku· "It's on You"
- Gregory Lawary· "Just Begun"
- Kanjia Kroma· "Keep it Moving"
- Abstract Rude· "L.A. City"
- Kenny Segal· "L.A. City"
- Kash'ka Fain· "Let's Ball"
- Alton Taylor· "Let's Ball"
- L. DeShazor· "Let's Ball"
- Nick Furlong· "Raise Up", "They Know Me"
- Kain Cioffie· "Sideline Talkin'"
- Brandon Lloyd· "Take it to the Hoop"
- Hakim Abdulsamad· "Take it to the Hoop"
- Mahli El Segundo· "Take it to the Hoop"
- Chingy· "The Lifestyle of a Baller"
- Michael Naylor· "The Lifestyle of a Baller"
- T. J. Reynolds· "They Know Me"
- Aaron Albano· "We Hot Now"
- Fred Sargolini· "We Hot Now"
- G. Clomon· "We Hot Now"
- K. Bogan· "We Hot Now"
- William Hughes· "NBA Ballerz"
- Kenneth Anthony· "NBA Ballerz"
- Ronald Wilson· "NBA Ballerz"
- Melvin Adams· "NBA Ballerz"
- Brian Scott· "NBA Ballerz"
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for NBA Ballers: Phenom yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on NBA Ballers: Phenom?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on NBA Ballers: Phenom.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for NBA Ballers: Phenom. Sign in to submit one.
Trailers
No trailers logged for NBA Ballers: Phenom yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for NBA Ballers: Phenom yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on NBA Ballers: PhenomNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on NBA Ballers: Phenom.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around NBA Ballers: Phenom.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…