
Motocross Madness
Platform: Xbox 360Genres: Genres · Racing / Driving · Behind view · Bike / bicycling · Off-roading · Track racing
Motocross Madness is a racing game based on the 1998 Motocross Madness and Motocross Madness 2 from 2000, both developed by Rainbow Studios. Core gameplay consists of racing with dirt bikes on nine different off road tracks through several different...
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Cast & Crew · 142 people
- Christopher Apfalter· Sound Recording & Mastering
- Gottfried Reichweger· Sound Programmer & Designer
- Christopher M. Rubyor· Design Team
- Haluk Diriker· Game Design Team
- Christian Daley· Game Design Team, Soma Engine Development Team, Gameplay Programmers
- Christian Stocker· Game Design Team, Soma Engine Development Team, Lead Gameplay Programmer
- Robin Andrew· Additional Game Design
- Josef Greimel· Graphic Design, User Interface Artist
- Thomas Bauböck· Lead Level Designer, Terrain Artist
- Martin J. Eder· Level Designers
- Adam Donovan· Level Designers, Terrain Artist, Soma Engine Development Team
- Craig Leigh· Design Team
- Michael Putz· Game Director
- Paul Ruskay· Director
- Oliver Reischl· Character Artist, Art Director, Level Artists, Vehicle Artists
- Paul Clayton· Character Artist
- Jörg Meyer· Lead Animation Artist
- Thomas Stockinger· Character Animator
- Giuseppe Bellina· QA Lead & Coordination
- Thomas Richter-Trummer· Soma Engine Development Team, Technical Director
- Gabriele Hebart· Soma Engine Development Team, Visual Effect Programmer
- Tony Pereira· Business Development, Flashman Studios
- Bill Wagner· Microsoft Game Studios
- Andrew Williams· Microsoft Game Studios
- Cherie D. Lutz· Microsoft Game Studios, Business Development
- Ted Woolsey· Microsoft Game Studios, Senior Director, 1st Party Publisher
- Pierre Gerwig Langer· Thunder Bike, Playing With Fire, The Punisher, Killer Instinct, Max Madness
- Dan Gautreau· Gang War
- Thomas Stobierski· Life Express
- Jason Wohlfeil· Lead Tester
- Chuck Harrison· Special Thanks
- Keith Steury· Special Thanks
- Randy Pagulayan· Special Thanks
- David Boker· Special Thanks
- Josh Bliggenstorfer· Special Thanks
- Ben Cammarano· Special Thanks
- Paul Amer· Special Thanks
- Mark Yeend· Special Thanks
- Kristofor Mellroth· Special Thanks
- Lloyd Bell· Senior Test Leads
- Klaus Hufnagl· Studio Management
- Alexander Fukari· Level Artists
- Andreas Jain· Level Artists
- Daniel Logar· Vehicle Artists
- Raymond Estrada· Marketing
- Brad Young· Flashman Studios
- Tony Ball· SDETS
- Valeriy Novytskyy· SDETS
- Alan Hume· Test Associates
- Keith Loveland· Test Associates
- LeSean Johnson· Test Associates
- Masha Reutovski· Test Associates
- Matthew Howells· Test Associates
- Michael Arvat· Test Associates
- Mitchel Hanson· Test Associates
- Rickie Thornley· Test Associates
- Risë J. Lugo· Test Associates
- Robby East· Test Associates
- Tim Toulouse· Test Associates
- Tylor Loo· Test Associates
- Tyler Lovemark· Test Associates
- Wade Kelley· Test Associates
- Zack Cutri· Test Associates
- Mark Brandon· Announcer
- Patrick Hofmann· Soma Engine Development Team, Programming Manager
- Lukas Daum· Soma Engine Development Team, Gameplay Programmers
- Simone Zaha· KTM Sportmotorcycle AG
- Alex Koths· KTM Sportmotorcycle AG
- Bjoern Froebe· KTM Sportmotorcycle AG
- Christoph Ebenschwaiger· Red Bull Media House
- Ike Herman· Flashman Studios, Production Consulting
- Corey Fong· Flashman Studios
- Trevor Andrew· Title Song - Global Trouble by
- Martin John Mayer· Petrol
- Alex Pfeffer· Speed Action
- Wesley Devine· King Of The Beats
- Jeffrey S. Blazier· Development Team
- Josh Mulanax· Release Management
- Shogo Ishii· Release Management
- Joshua Bullard· Release Management
- Chris Charla· Portfolio Director
- Michael Wolf· Marketing
- John Dongelmans· Marketing
- Alex Herbert· Community Management
- Ashton Williams· Community Management
- Malika Kherfi· Europe Localization Team
- Ricardo Cordoba· Europe Localization Team
- Gerard Dunne· Europe Localization Team
- Takashi Sasaki· Asia Localization Team
- Hiroshi Hosoda· Asia Localization Team
- Hiroya Horai· Asia Localization Team
- Yong Hong Park· Asia Localization Team
- Yuko Yoshida· Asia Localization Team
- Natsuko Kudo· Asia Localization Team
- Shinya Muto· Asia Localization Team
- Michael Medlock· User Research Team
- Kristie J. Fisher· User Research Team
- Joyce Hwang· User Research Team
- Tim Nichols· User Research Team
- Todd Williams· Microsoft Studios Central Teams
- Boyd Post· Microsoft Studios Central Teams
- Katie Chironis· Microsoft Studios Central Teams
- Brian Weiss· Special Thanks
- Kevin Salcedo· Special Thanks
- Matthew Golz· Special Thanks
- Gavin Kennedy· Senior Test Leads
- April Culberson· Test Associates
- Bradley Shockey· Test Associates
- Christopher Brock· Test Associates
- Clayton K. Hopper· Test Associates
- Cody Fields· Test Associates
- Dustin Lukas· Test Associates
- Emi Horton· Test Associates
- Emily Lovering· Test Associates
- Erik Morton· Test Associates
- Gillian Williams· Test Associates
- Jacob Martin· Test Associates
- Jae Yslas· Test Associates
- Jason Fox· Test Associates
- Jeffrey Woito· Test Associates
- Joe Saban· Test Associates
- Jonathon Tote· Test Associates
- Josh Breese· Test Associates
- Joshua Fontany· Test Associates
- Shawn Torin Rettig· Producer
- James Lewis· Associate Producer
- Irena Aki Abraham· Production Babies
- Jakob Bernhard Stocker· Production Babies
- Nicolas Luis Putz· Production Babies
- Kevin Hathaway· Lead Producer
- Mark Coates· Executive Producer
- Daniel McConnell· Product Manager
- Aaron Pendleton· Software Test Engineers
- Brian Canning· Software Test Engineers
- Russell Allen· Software Test Engineers
- Sielecas L. Sharpe· Software Test Engineers
- Tom Dieterich· Software Test Engineers
- Victor Romero· Software Test Engineers
- Kimberlee Lyles· Software Test Engineers
- Eric Ranz· Software Test Engineers
- John Shearer· Software Test Engineers
- Robert Ashley· Software Test Engineers
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