
Middle-earth: Shadow of Mordor (2014)
Platforms: Windows · PlayStation 4 · Xbox One · Xbox 360 · PlayStation 3 · Linux · MacintoshGenres: Genres · Role-playing (RPG) · 3rd-person (Other) · Action RPG · Sandbox / open world · Stealth · Fantasy · Licensed
Middle-earth: Shadow of Mordor is an action role-playing game. It takes place between J.R.R. Tolkien
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Age Rating
M
Cast & Crew · 289 people
- Nathan Grigg· Senior Composer
- Victor Hallock· Production Assistant, Audio
- Stephen Brown· Additional Audio Production
- Nicolas Danielson· Additional Audio Production
- Craig Duman· Additional Audio Production
- Kristoffer Larson· Additional Audio Production
- Joseph Zajonc· Additional Audio Production
- Todd Clineschmidt· Staff Designers
- Scott J. Compton· Staff Designers
- Jimmy Sedota· Senior Designers
- Walter Williams· Senior Designers
- Brian Frantz· Designer, Systems
- Jared Goldberg· Designer, Missions
- Ian McCoy· Designer, Tech
- Timothy Bartlett· Associate Designer
- Ryan Ladeen· Production Assistant, Design
- Darryl Taverner· Senior Designer, Missions (Agency)
- Adin Clark· Level Designers (Agency)
- Rick Lesley· Level Designers (Agency)
- John-Carlos DeMoss· Associate Designers (Agency)
- Anthony Murray· Associate Designers (Agency)
- Paul Kankiewicz· Production Assistant, Design (Agency)
- Lucas Carlyle· Senior Sound Designer
- Michael Norris· Sound Designer
- Morgan Green· Senior Sound Designers (Agency)
- Jason Wolford· Senior Sound Designers (Agency)
- Bob Roberts· Lead Designer, Gameplay
- Roy McCormack· Senior Designers
- Michael Drummond· Staff Designers
- Jed Bellini· Senior Designer, Missions
- Scott Cummings· Senior Designers
- Jonathan Gramlich· Senior Designers
- Sean Patten· Senior Designers
- Steve Rhoades· Senior Designers
- Chris Hoge· Lead Designer, Systems
- Tyler Carpenter· Designer
- Mark Brown· Designer, Cinematics (Agency)
- Svea Eppler· Additional Game Design
- Rick Luebbers· Additional Game Design
- Andre Maguire· Additional Game Design
- Gabe McCauley· Additional Game Design
- Marshall Parsons· Additional Game Design
- Wynn Rankin· Additional Game Design
- Nathan Hendrickson· Director of Cinematics
- Patti Pudinski· Director of Human Resources & Operations
- Michael de Plater· Director of Design
- Brian Pamintuan· Director of Audio
- Michael Cerullo· Quality Assurance Analyst (Agency)
- Camille Chu· Art Lead, Animation
- John Piel· Staff Artists, Animators
- John Van Deusen· Staff Artists, Animators
- Patrick Watje· Staff Artists, Animators
- Miles Germer· Staff Artists, Realization, Animators, Realization
- George Zimmet· Staff Artists, Realization, Animators, Realization
- Ivan Lancaster· Animators, Realization, Artists, Realization
- Karim Biri· Senior Artist, Realization (Agency)
- John Gary· Sleep Deprivation Lab
- Jeffrey Spock· Lore & Text
- Kristian Bourdage· Senior Artists, Characters
- Mario E. Ortiz· Senior Artists, Characters
- Eric Kohler· Art Director, Concept
- Andrew Arconti· Senior Artist, Concept
- Christian Cantamessa· Cinematics Director, Sleep Deprivation Lab
- Ethan Walker-McMullen· Art Lead, Cinematics
- Kirk DeGrasse· Staff Artist, Cinematics
- Keith Huggins· Staff Artist / Animation, Cinematics
- Daryl Affleck· Senior Artist / Animator
- Ryan Goodwin· Senior Artist, Cinematics
- Loren Bryant· Technical Artist, Cinematics
- Jason Byfield· Video Editor
- Travis Phelps· Staff Artist, Cinematics (Agency)
- Andy Salisbury· Community Manager
- Mike Denman· Video Editor, Marketing
- Jennifer Bowen· Forum Moderator
- John Holdeman· Quality Assurance Supervisor
- Julius Craig Jr.· Quality Assurance Analysts (Agency)
- Jordan Dolan· Quality Assurance Analysts (Agency)
- Donald Filmon· Quality Assurance Analysts (Agency)
- Seyla Keo· Quality Assurance Analysts (Agency)
- Edward Haines· Quality Assurance Analysts (Agency)
- Ricky Jurey· Quality Assurance Analysts (Agency)
- Salvador Minutti· Quality Assurance Analysts (Agency)
- Michael Rhine· Quality Assurance Analysts (Agency)
- Matthew Smith· Quality Assurance Analysts (Agency)
- Sean Turner· Quality Assurance Analysts (Agency)
- Jacob Weatherspoon· Quality Assurance Analysts (Agency)
- India Zak· Quality Assurance Analysts (Agency)
- Kevin Stephens· Vice President & Studio Head
- Betty Caldwell· Senior Human Resources Administrator
- Gina Alejandrino· Senior Recruiter
- Stacey Diana Clark· Additional Concept Art
- Philip Straub· Art Director
- Matthew T. Allen· Content Director
- Mark Cosio· Animators, Artists
- Sean Fitzsimmons· Animators, Artists, MoCap
- Frank Schorsch· Associate Technical Artist
- Josh Paraventi· Senior Artist (Agency), Animator (Agency)
- Rocky Newton· Art Lead, Realization
- Matt Beckman· Additional Character Art
- Kris Havlak· Game Data Analyst
- Eric Holman· Art Lead, World
- Bryan Thomas· Staff Artist, World
- Peter Delgado· Senior Artists, World
- Dakota Jones· Senior Artists, World
- Sky Kensok· Senior Artists, World
- Morgan Woolverton· Senior Artists, World
- Josh Andersen· Senior Artists, World (Agency)
- Thanh Pham· Senior Artists, World (Agency)
- Kelly Rains· Senior Artists, World (Agency)
- Victor Von Beck· Senior Artists, World (Agency)
- Ian Walker· Senior Artists, World (Agency)
- Jonathan Armstrong· Artists, World (Agency)
- Laura Kope· Artists, World (Agency)
- Courtney Evans· Technical Art Directors
- Daniel Thibadeau· Technical Art Directors
- Tyler Green· Senior Quality Assurance Analyst
- Allen Hollinger· Senior Quality Assurance Analyst
- AJ Hanson· Quality Assurance Analyst (Agency)
- Steven Walker· Artist, UI
- Casey Burpee· Additional World Art
- Chuck Jones· Additional Character Art
- Jason Kim· Additional Character Art
- Ronald Kury· Additional Character Art
- Bojana Nedeljkovic· Additional Character Art
- Kevin Deadrick· Staff Technical Artist
- Matt Rapelje· Senior Technical Artist
- Steven Firchow· Staff Artist, Concept
- George Rushing· Senior Artist, Concept
- Jeff Harkavy· Sleep Deprivation Lab
- Elias Madias· Sleep Deprivation Lab
- Denise Harkavy· Sleep Deprivation Lab
- Joel Blakely· Art Lead, Characters
- Matthew Radunz· Staff Artists, Characters
- Maegan Walling· Staff Artists, Characters
- Aaron Sutherland· Artist / Animator, Cinematics (Agency)
- LaTasha Tobias· Artist, Lighting (Agency)
- Andrew Gonzalez· Associate Artist / Animator (Agency)
- Stephen Whetstine· Senior Artist, UI
- Tyler Anderson· Quality Assurance Lead
- Eric Boughton· Quality Assurance Lead
- Steve Bonaci· Senior Quality Assurance Analysts
- Lauren Seitz· Senior Quality Assurance Analysts
- Jeremy Bento· Quality Assurance Analysts
- Jordan Harrison· Quality Assurance Analysts
- Michael Avery· Quality Assurance Analysts (Agency)
- Travis Bond· Quality Assurance Analysts (Agency)
- John-Vincent Bulahan· Quality Assurance Analysts (Agency)
- Michael Jungbluth· Additional Game Animation
- Joshua Lokan· Additional Game Animation
- Jeremy Estrellado· Additional World Art
- Geoffrey Kaimmer· Additional World Art
- James Munroe· Additional World Art
- Brian Patenaude· Additional World Art
- Jason Rost· Additional World Art
- Andrew Severson· Additional World Art
- Justin Walters· Additional World Art
- Brendan Hanna-Holloway· Additional Technical Art
- Hugh Riley· Art Development Director
- Young Kim· Additional Concept Art
- Ilya Nazarov· Additional Concept Art
- Vinod Rams· Additional Concept Art
- Shae Shatz· Additional Concept Art
- Shane White· Additional Concept Art
- William Patrick· Additional Character Art
- Ian Hall· Additional UI, VFX & Lighting
- Jim Ingraham· Additional UI, VFX & Lighting
- Daniel Abnett· Nemesis System & Dialog
- Armand Constantine· Nemesis System & Dialog
- Neil Every· Nemesis System & Dialog
- Kesu James· Nemesis System & Dialog
- Antony Johnston· Nemesis System & Dialog
- Scott Crawford· Lore & Text
- Benjamin McCaw· Lore & Text
- Greg Orlando· Lore & Text
- David Salo· Lore & Text
- Brendan Condit· Senior Technical Artist (Agency)
- Tadd Foote· Senior Artist, Cinematics (Agency)
- Matthew Thomas Wheeler· Senior Artist, Lighting (Agency)
- Jonathan Alexander· Artists, Cinematics (Agency)
- Martin Bartsch· Artists, Cinematics (Agency)
- Keith Reicher· Artist / Animator (Agency)
- Anthony Lampa· Staff Artist, Lighting
- Gavin Vaden· Senior Artist, Lighting
- Nathan Rinehart· Associate Artist (Agency)
- Olivier Bil Leeman· Senior Artist, FX
- Matt Ramos· Artist, FX
- Joe Olson· FXVille
- Jonathan Peters· FXVille
- John Scrapper· FXVille
- Garrett Smith· FXVille
- Jake Baet· FXVille
- Sarah Grissom· FXVille
- Joshua McDonald· FXVille
- Rachael Shapiro· FXVille
- Tracy Annin Carrithers· Quality Assurance Analysts (Agency)
- Kit Yee· Quality Assurance Analysts (Agency)
- Sarah Miller· Senior Human Resources Generalist
- Laura Dawson· Recruiting Coordinator
- Tina Russell· Finance Manager
- Melanie Rice· Financial Analyst
- Kristen Spoor· Administrative Assistant
- Amy Drobeck-Jones· Additional Game Animation
- Alex Hogan· Additional Technical Art
- Mic Marvin· Additional Technical Art
- Brigitte Samson· Additional Technical Art
- Andrew Thomas· Additional Technical Art
- Christopher Cherubini· Additional Concept Art
- Jeff Carmon· Producers
- Phillip Dennison· Producers
- Jessica Masnica· Producers
- Lucas Myers· Producers
- Bach Payson· Producers
- Aimee E. Smith· Producers
- Cahlen Lee· Associate Producers
- Naomi Steele· Associate Producers
- Dayna Smith· Production Coordinator
- Theresa Jones· Additional Production
- Justin Koch· Additional Production
- Lucas Ritting· Additional Production
- Lee Rosenberg· Additional Production
- Tina Stevenson· Additional Production
- Ruth Tomandl· Additional Production
- Nelson Wang· Additional Production
- Dacey Willoughby· Additional Production
- Tim Znamenacek· Additional Production
- Michael David Forgey· Executive Producer
- Nathan Edson· Senior Producers
- Zeb Wedell· Senior Producers
- Kristen Bornemann· Additional Production
- Kristine Bryan· Additional Production
- Michael Cahill· Additional Production
- Wes Eckhart III· Additional Production
- Joshua Fleming· Additional Production
- Sherry Floyd· Additional Production
- Jason Gholston· Additional Production
- Aaron Giddings· Additional Production
- Kyle Jacobsen· Additional Production
- Russ Pecoraro· Lead Software Engineer, Connected Experience
- Joshua Grass· Staff Software Engineers
- Dan Valerius· Staff Software Engineers
- Matthew J. Allen· Senior Software Engineers
- Piotr Mintus· Lead Software Engineer, Platform
- Brian Legge· Lead Software Engineer, Runtime
- Scott Egashira· Staff Software Engineer, Network
- Michael Berg· Senior Software Engineer, Audio
- Eric Gross· Engineering Manager
- Adam Batters· Additional Engine Engineering
- Cory Carlson· Additional Engine Engineering
- George Davison· Additional Engine Engineering
- John Goode· Additional Engine Engineering
- J.J. Hoesing· Additional Engine Engineering
- Troy Lawlor· Additional Engine Engineering
- Ralph Lewis· Additional Engine Engineering
- Chris Marvin· Additional Engine Engineering
- Peter Higley· Senior Software Engineers
- Lienn Lefler· Senior Software Engineers
- Matt Puls· Senior Software Engineers
- Matthew Titelbaum· Senior Software Engineers
- Lance Dyson· Software Engineers
- Reed Gonsalves· Software Engineers
- Nicholas Kennedy· Software Engineers
- Jeff Cotton· Software Engineers, Pipeline
- Loren Tapia· Software Engineers, Pipeline
- Jessica Yen· Software Engineers, Pipeline
- Jeffery K. Hughes· Software Engineer, BVT/QA Pipeline
- David Swanberg· Release Engineer
- Charles Putman· Associate Release Engineer
- Marcin Wieczorek· Additional Engine Engineering
- Michael A. Carr-Robb-John· Senior Software Engineers
- Matt Kinzelman· Senior Software Engineers
- Matthew Reeves· Senior Software Engineers
- Jared Harp· Lead Software Engineer, Graphics
- Michael Mounier· Staff Software Engineers, Graphics
- Gregory Seegert· Staff Software Engineers, Graphics
- Brad Rasmussen· Software Engineer, Graphics
- Doug Heimer· Lead Software Engineer, Pipeline
- Leo Violette· Senior Software Engineer, Pipeline
- Ted Snook· Senior Software Engineer, UI
- Marshall Beachy· Software Engineer, UI
- Evan Lewis· Associate Software Engineer, UI
- John O'Rorke· Additional Engine Engineering
- David Rieman· Additional Engine Engineering
- Francisco Rivas· Additional Engine Engineering
- Matthew Rice· Engineering Manager
- Brent Orford· Additional Engine Engineering
- Dmitry Shtainer· Additional Engine Engineering
- Colin Sipherd· Additional Engine Engineering
- Damon Thompson· Additional Engine Engineering
- John Gonzalez· Additional Story
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