
Metal Slug Tactics
Platforms: Microsoft Windows · PlayStation 4 · PlayStation 5 · Xbox Series X and Series SGenres: Genres · Strategy / tactics · Diagonal-down · Isometric · Turn-based · Turn-based tactics (TBT) · Multiple units/characters control · Point and select · Sci-fi / futuristic · Licensed
Metal Slug Tactics brings the explosive charm and nostalgic fun of the cult METAL SLUG series to the tactical scene! Get ready for an intense ride through the best of both worlds: classic arcade...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 221 people
- Aurélien Loos· Creative Director
- Matthieu Allal· Game Designer
- Hugo Demortier· Level Designer
- Loïc Defrance· Developers
- Louis Bocquet· Developers
- Guillaume Breton· Pixel Artists
- Gabin Guédé· Pixel Artists
- Marie Sivignon· Pixel Artists
- Simon Coroller· Pixel Artists
- Yvain Dropsy· Technical Artist
- Vito Salamone· 2D Artist
- Tee Lopes· Compositor
- Gery Montet· Sound Designer
- Ephraim Thomson· Narrative Designer
- Laura Dudouit· Finances
- Alexandre Druon· Interns
- Ilyes Benanoune· Interns
- Juliette Danfakha· Special Thanks
- Selenn Lamson· Special Thanks
- Blandine Allal· Special Thanks
- Ber Coroller· Special Thanks
- Coline Lamoureux· Special Thanks
- Sébastien Perouffe· Special Thanks
- David Elahée· Special Thanks
- Nicolas Mathieu· Special Thanks
- Cyrille Imbert· CEO
- Julien Chouvet· Executive Assistant
- Frédéric Menou· COO
- Christian Cortez· Head of Production
- Léa Pernot· Producer
- Marion Chabrol-Supt· Lead Producer
- Charles Baratte-Malek· Assisting Producers
- Manon Botineau· Assisting Producers, Assisting QA Leads
- Guillaume Ginier· Assisting Producers
- Alban Ligouzat· Assisting Producers
- Victor Mercier· Assisting Producers
- Micke Joseph Moïsa· Assisting Producers
- Foucauld Escaillet· Localisation Manager
- Thomas Balitout· CTO
- Florian Harry· Head of Content
- Baptiste Richer· Junior Line Designers
- Drice Siamer· Junior Line Designers, Core Analysts
- Valentin Laginha· Junior Line Designers, QA Analysts
- Laurane Cohen· UI/UX Designer Consultant
- Pierre-Olivier Petillot· Head of Quality Assurance
- Grégoire Imbert· QA Lead
- Grégory Le Bris· Assisting QA Leads, Core Analysts
- Justine Martin· Assisting QA Leads
- Laura Peitavi· Assisting QA Leads
- Mäx Beauvois· Core Analysts
- Alexandre Nestorov· Core Analysts
- Catherine Dorojko-Mojaisky· QA Analysts
- Vincent Dupont· QA Analysts
- Iliès Enotiades· QA Analysts
- Mo Guillet· QA Analysts
- Justin Léger· QA Analysts
- Marine Nicault· QA Analysts
- Lucas Parraud· QA Analysts
- Corentin Pauvrasseau· QA Analysts
- Thibaut Panchout· QA Analysts
- James Petit· QA Analysts
- Jennifer Pierrot· QA Analysts
- Maryna Syvokon· QA Analysts
- Stéphane Perez· Head of Design
- Enzo Simeonidis· 360 Artist
- Arnaud De Sousa· Head of Marketing
- Adrien Marie· Brand Managers
- Joseph Toaff· Brand Managers
- Titouan Coulon· Communication Managers
- Jessica Richard· Communication Managers
- Hao Yin Loïc Tam· Product Manager
- Alizé Feret· Store Manager
- Quentin Delhomme· Store Manager Assistant
- Leslie Rugard· Social Media Manager
- Yeunjoo Kim· Community Magager
- Dwayne Galpin· Customer Support Specialist
- Thibaut Camus· Head of Finance
- Emmanuelle Chelloul· Office Managers
- Anny Pang· Office Managers
- Jules Hirtzig· Business Development
- Yasuyuki Oda· Software Development Division (Studio 1)
- Naoto Abe· Software Development Division (Studio 1)
- Aki Senno· Software Development Division (Studio 1)
- Masato Horiuchi· Software Development Division (Studio 1)
- Koichi Hosono· Western -Asian- Japanese Business Division
- YeonKyung Kim· Western -Asian- Japanese Business Division
- Laurent Vernézy· Western -Asian- Japanese Business Division
- Saori Nilsson· Western -Asian- Japanese Business Division
- Sayaka Kida· Western -Asian- Japanese Business Division
- Akihito Hotta· Western -Asian- Japanese Business Division
- Masahiro Nishimura· Western -Asian- Japanese Business Division
- Shigemi Arai· Western -Asian- Japanese Business Division
- Yuko Watanabe· Western -Asian- Japanese Business Division
- Geonjun Lee· Western -Asian- Japanese Business Division
- Toru Ito· Quality Control Department
- Yuji Noda· Quality Control Department
- Naokazu Okada· Quality Control Department
- Carlos Argueta· Quality Control Department
- Kevin Tran· Quality Control Department
- Yoshikazu Takahashi· Quality Control Department
- Kenji Arai· Quality Control Department
- Xierfu Ha· Quality Control Department
- Shinsuke Matsushita· Marketing Division
- Naoto Mori· Marketing Division
- Maxx Clark· Marketing Division
- Mika Yamanaka· Marketing Division
- Adam Laatz· Retro Project Division
- Daisuke Murano· Retro Project Division
- Pierre Faucheux· Managing Director
- Christophe Belhumeur· Chief Operating Officer
- Louis Chardon· Production Coordination
- Bérénice Paquier· User Research Coordination
- Éloas Gueguen· User Research Coordination
- Ingrid Berger· User Research Assistance
- Titouan Guehard· Game Design Assistance
- Johan-André Jeanville· Data Coordination
- Luc Dumain· Debug Coordination
- Jean-Claude Petit· Debug Coordination
- Yoan Mayer· Game Design Assistance
- Jérémie Planckaert· Console Ports
- Pascal Féard· Console Ports
- Olivier Penot· Console Ports
- Carolljo Maher· Quality Assurance
- Louis St-Denis· Quality Assurance
- Guillaume Lanéel· Quality Assurance
- Martin Gagnon· Quality Assurance
- Patrick Joly· Quality Assurance
- Kevin Proulx· Quality Assurance
- Frédéric Renard· Quality Assurance
- Maryse Melançon· Quality Assurance
- Paul-André Renaud· Quality Assurance
- Sébastien Bédard· Quality Assurance
- Mathieu Desbiens· Quality Assurance
- Jonathan Larivière-Lefebvre· Quality Assurance
- Alexandre Vanier· Quality Assurance
- Alexander Gauthier· Quality Assurance
- Philippe Laurence· Quality Assurance
- Olivier Hallé-Malette· Quality Assurance
- Nicolas Labrie· Quality Assurance
- Cyril Laporte· Quality Assurance
- Jean-Bernard Le Blanc· Quality Assurance
- Julie Vieira· Quality Assurance
- William Tremblay-Leduc· Quality Assurance
- Ian Lefrançois· Quality Assurance
- Jordany Normandin· Quality Assurance
- Charly Lesage· Quality Assurance
- Clara Gauthier-Landry· Quality Assurance
- Simon Létourneau· Quality Assurance
- Jean-Sébastien Blanchette· Quality Assurance
- Anaelle Lévesque· Quality Assurance
- Maya Archambault· Quality Assurance
- Nathan Legault· Quality Assurance
- Christian Bertrand· Quality Assurance
- Maxime Chevalier· Quality Assurance
- David Rioux· Quality Assurance
- Mathis Lépine· Quality Assurance
- Sasha-Alexandre Poirier· Quality Assurance
- Guillaume de Casaban· Project Management
- Keith Sanders· English Review
- Claire Deiller· French Review
- Anna André· German
- Nick Schaefer· German
- Angelike Hell· German
- Cintia Izquierdo· Spanish
- Ismael Fernández· Spanish
- Renato Almeida· Project Manager, Masamune PR Team
- Ivan Constantino· Lead Localization
- Alessandro Chmiel· Proofreading
- Thyago Coimbra· Localization Support
- Sam Burton· Head of Localization
- Toshiyuki Kato· Project Manager and Japanese Editor
- Joe Dart· Project Coordinator
- Jeremy Blaustein· Localization Support
- Tomoko Takahashi· Japanese Translator
- Zhang Jinlan· Simplified Chinese
- Li Meng· Simplified Chinese
- Yang Jing· Simplified Chinese
- Jiang Yang· Simplified Chinese
- Zheng Yahong· Traditional Chinese
- Kai Lee· Business Development Manager
- Seongsu Kim· Marketing Manager
- Thomas Oh· Translators
- Harriet Kim· Translators
- Runo Lee· Translators
- Carlos J. Montoya Lara· LQA Coordinator
- Matteo Boccardi· English
- Camille Cazalé· French
- Luccia Haughton· German
- Rubén Saavedra Álvarez· Spanish
- Karina Garcia· Brazilian Portuguese
- Mina Horiba-Maguire· Japanese
- Ji Jianyan· Chinese
- Tyler Noiles· Production
- Jon Beals· UX/UI
- Michael K. Donovan· Design
- Stephanie Tinsley Fitzwilliam· North America - Tinsley PR
- Thomas Schulenberg· North America - Tinsley PR
- Creeson Martin· North America - Tinsley PR
- Veronica Brussotti· Europe - Cosmocover
- Nyssa Woznicki· Europe - Cosmocover
- Salima Bessahraoui· Europe - Cosmocover
- Jens Jacobsen· Europe - Cosmocover
- Liza Prangishvili· Europe - Cosmocover
- Olivia Pritchard· Europe - Cosmocover
- Ozan Sahin· Europe - Cosmocover
- Maxence Jacquier· Europe - Cosmocover
- Fredi Crespo· Europe - Cosmocover
- Anita Wong· United Kingdom - Indigo Pearl
- Rebecca Chisholme· United Kingdom - Indigo Pearl
- Luke Bennett· United Kingdom - Indigo Pearl
- Carol Costa· Masamune PR Team
- Rodrigo Brasiliense· Masamune PR Team
- Sandra Akemi Tsukamoto· Masamune PR Team
- Helena Nogueira· Masamune PR Team
- Makson Lima· Masamune PR Team
- Xavier Constantin· Streamforge
- Daniel Trang· Streamforge
- Nick Lombardi· Streamforge
- Maria Smith· Streamforge
- Guillaume Giroux· Streamforge
- Antoine Bordeleau· Streamforge
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Metal Slug Tactics yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Metal Slug Tactics?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Metal Slug Tactics.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Metal Slug Tactics. Sign in to submit one.
Trailers
No trailers logged for Metal Slug Tactics yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Metal Slug Tactics yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Metal Slug TacticsNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Metal Slug Tactics.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Metal Slug Tactics.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…