
MechAssault 2: Lone Wolf
Platform: XboxGenres: Genres · Action · Simulation · Behind view · Quick Time Events (QTEs) · Mecha / giant robot · Vehicular combat · Sci-fi / futuristic · War · Licensed
MechAssault 2: Lone Wolf takes place roughly one year after the original MechAssault game. This is not a simple extension of the first game. There are a lot of new missions, vehicles (mechs, tanks, and whatever else the player can find), and worlds to...
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Age Rating
T
Cast & Crew · 118 people
- T. J. Wagner· Producer
- Michael J. McDonald· Studio Director
- Tim Coman· Art
- Damien Bull· Art
- Joel Dang· Art
- Alan Denham· Art
- Eric Denham· Art
- Phu T. Giang· Art
- Kurt Mitchell· Art
- Adam Murphy· Art
- Josh Nizzi· Art
- Mary Kay Omelina· Art
- Greg Onychuk· Art
- Jeremy Pierce· Art
- Frank Pusateri· Art
- Kenneth W. Whitman· Art
- John M. Ybarra· Art
- Christopher P. Zalek· Art
- Timothy Zwica· Art
- Alan Noon· Senior Technical Artist
- Chris Mielke· Content Manager
- David M. Fifield· Design
- Brad Delaney· Design
- Jeffrey Gregg· Design
- Corey E. Navage· Design
- Matthew Udvari· Design
- Destin Strader· IT Administrator
- Michael Springer· Programming Lead
- Daniel Broder· Programming
- Noel Llopis· Programming
- Colin McGinley· Programming
- Nate Payne· Programming
- Scott D. Ramsay· Programming
- Adrian Stone· Programming
- Ned Way· Programming
- Brian Whooley· Programming
- Kyle Wilson· Programming
- Jean-Edouard Armand· Test
- Ryan Conway· Test
- Billy Fenton· Test
- Ryan McFall· Test
- Damon Thorley· Test
- Jeremy Tuck· Test
- John Wilson· Test
- Laura Crowley· Business Staff Human Resources
- James Garbarini· Business Staff Finance
- Lyn N. SooHoo· Business Staff Finance
- Jon B. Kimmich· Bussiness Staff Business Development
- Denny Thorley· President
- Al Emerson· Special Thanks
- Michel Lowrance· Special Thanks
- Bryan Mikulski· Quality Assurance
- Roscoe Possidente· Quality Assurance
- David A. Luehmann· Studio Manager
- Rick Ryan· Program Manager/Lead Producer
- Christopher Blohm· Design, Writing
- Tobin Buttram· Audio Director
- Peter Comley· Sound Effects Lead
- Mary Olson· Voiceover Engineer
- Dario Cozzi· Music Composers
- Michael Cozzi· Music Composers
- Michael Osgood-Graver· Test
- David Ouimet· Test
- John Potter· Test
- Peter Stephens· Test
- Catalina Ifrim· Test
- Erich Iveans· Test
- John Foster· Test
- Adam Maloy· Test
- Warren Qu· Test
- Jessica Randall· Test
- Dawn Reuter· Test
- Doug Jelen· Test
- Mitchell Kaufman· Test
- Shelley Reynolds· Voice Talent
- Troy Lund· Voice Talent
- Kit Harris· Voice Talent
- David Scully· Voice Talent
- Jeffrey Kafer· Voice Talent, Test Lead
- Duane Molitor· Voice Talent
- Ken Kato· Voice Talent
- Scott Selfon· Voice Talent
- Nassim Ait-Kaci· Voice Talent
- Bruce Phillips· User-Testing
- Thomas Fuller· User-Testing
- Bill Fulton· User-Testing
- Caitlin Sullivan· User Experience
- Brent Metcalfe· User Experience
- John Sutherland· User Experience
- Chris Lassen· Manual Design
- Lief Thompson· Localization
- Masaki Akahane· Localization
- Declan MacHugh· Localization
- Victoria Medlock· Localization
- John O'Sullivan· Localization
- Craig Stum· Product Support
- Sue Stickney· Legal
- Hubert Cheng· Legal
- Jama Cantrell· Legal
- Peter Becker· Legal
- James Mayo· Test Manager
- Tim Duzmal· Test Lead
- Brad Catlan· Test Lead
- Michelle Gamboa· Test Lead
- Paul Grimes· Test Lead
- Paul Shinoda· Test Lead
- Tom Edwards· Geopolitical Strategy
- Michael Turner· Web Development Team
- Darin Foster· Web Development Team
- John Johnson· Web Development Team
- Matt Staroscik· Web Development Team
- Tony Warren· Web Development Team
- Craig Evans· Marketing
- Darren Trencher· Marketing
- Mitch Gitelman· Group Program Manager
- Heinz Schuller· Art Director
- James Spahn· Product Planner
- John Yovin· Development Manager
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