
Mass Effect 2: Firewalker Pack (2010)
Platforms: Windows · Xbox 360 · Xbox OneGenres: Genres · Add-on · Player unit · Story / mission
Firewalker Pack is a downloadable content (DLC) pack for Mass Effect 2. It adds the heavy hover tank "Hammerhead" which is basically the successor of the Mako from Mass Effect and has an automatic target acquisition. The quest series consists of five...
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Cast & Crew · 91 people
- Chris Postle· Cast
- Bastiaan Frank· Level Designers
- Catherine S· Level Designers
- Graham Scott· Level Designers
- Joshua Wilson· Level Designers
- Alexandre Elsayad· Additional Design
- Bjorn Taylor· Additional Design
- Chris Hepler· Additional Design
- Christina Norman· Additional Design
- Cookie Everman· Additional Design, Editors
- Corey Gaspur· Additional Design
- Dusty Everman· Additional Design
- Jay Turner· Additional Design
- Noel Borstad· Additional Design
- Thomas Perlinski· Additional Design
- Joel Green· Audio Design
- Jordan Ivey· Audio Design
- Rob Blake· Audio Design
- Steve Bigras· Audio Design
- Vance Dylan· Audio Design
- Violet McVinnie· Cinematic Designers
- Zachariah Scott· Cinematic Designers
- Edward J. Douglas· Cinematic Designers
- Kris Schoneberg· Level Designers
- Matt Resmini· Level Designers
- Matthew Fisher· Level Designers
- Miles Holmes· Level Designers
- Patrick Moran· Level Designers
- Raylene Deck· Level Designers
- Rick Knowles· Level Designers
- Dorian Kieken· Project Managers
- Ryan Ward· Project Managers
- Billy Buskell· Quality Assurance
- Mitchell T. Fujino· Quality Assurance
- Scott Horner· Quality Assurance
- Arone Le Bray· Additional QA
- Barrett Rodych· Additional QA
- Boldwin Li· Additional QA
- Steven Deleeuw· Additional QA
- William Brewer· Additional QA
- William Mah· Additional QA
- Carlos Arancibia· Cinematic Animators
- Ed Beek· Cinematic Animators
- Greg Lidstone· Cinematic Animators
- Suhas Holla· Cinematic Animators
- Tim Golem· Cinematic Animators
- Cristian Enciso· Technical Animator
- James Humphreys· Technical Animator
- Francis Lacuna· Character Artists
- Jaemus Wurzbach· Character Artists
- Derek Watts· Concept Artist
- Nelson Housden· GUI Artist
- Boyd McKenzie· Level Artists
- Danny Rodriguez· Level Artists
- Graham John Kelly· Level Artists
- Mark Linington· Level Artists
- Morten Olsen· Level Artists
- Neil Valeriano· Level Artists
- Trevor Gilday· Visual Effect Artist
- Chris Schanche· Additional QA
- Costa Zervos· Additional QA
- Daniel Barrett· Additional QA
- Daniel Busse· Additional QA
- Daniel Trottier· Additional QA
- Darren Clark· Additional QA
- Darren Gilday· Additional QA
- Decard Timmermans· Additional QA
- Frank Gordon· Additional QA
- Gabriel Leung· Additional QA
- Garret Haynes· Additional QA
- Ivan Mulkeen· Additional QA
- Jack Lamden· Additional QA
- James Costanzo· Additional QA
- John Epler· Additional QA
- Kim Stolz· Additional QA
- Kyle Hubbard· Additional QA
- Luke Barrett· Additional QA
- Matt Henderson· Additional QA
- Mike Wellman· Additional QA
- Nathan Matichuk· Additional QA
- Stanley Woo· Additional QA
- Ryan Warden· Localization Project Manager
- Carlo Lynch· Editors
- Brian Mills· Additional QA
- Caleb Kan· Additional QA
- Chris Buzon· Additional QA
- Carson Knittig· Programmer
- Blake Grant· Additional Programming
- Doug Demyen· Additional Programming
- Thomas Zaplachinski· Additional Programming
- Jay Watamaniuk· Writer
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