
Marvel Puzzle Quest (2013)
Platforms: iPhone · Android · iPad · Windows · Xbox 360 · PlayStation 3 · PlayStation 4 · Xbox OneGenres: Genres · Puzzle · Role-playing (RPG) · Side view · Fixed / flip-screen · Turn-based · Falling block puzzle · Tile matching puzzle · Point and select · Fantasy
Marvel Puzzle Quest borrows the concept of the previous Puzzle Quest games, but with characters from the universe of Marvel comic books, with both heroes and villains. Just like the original game matches are played on a board filled with gems. The...
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Cast & Crew · 297 people
- Meaghan Glynn· Art
- Eric B. Orr· Art
- Chen-Jun Jae Tsai· Art
- Chris Linder· Data Science
- Paige Pettoruto· Design Lead
- Jen Stacey· Design
- Alex Tilley· Design
- Sarah Meddaugh· Development Director
- Justin Libby· Engineering Lead
- Trevor Day· Engineering
- Perry Lynch· Engineering
- Julia Wlochowski· Engineering
- Erin Prince· Game Director
- Anthony Novak· Production
- Jimmy Storey· Quality Assurance Manager
- Noah Senzel· Quality Assurance Lead
- Angelia Di Rienzo· Quality Assurance
- Catherine Lung· Quality Assurance
- Alex Irvine· Writing
- Frank Tieri· Writing
- Leland Hepler· Art Director
- Tom Lin· Art Director
- Tim Spangler· Art Director
- Amanda Clarke· Art
- Anthony Feliciano· Art
- Susan Jeng· Art
- Charlotte Kim· Art
- Reiko Murakami· Art
- Katie Stampf· Art
- Keith Zizza· Audio
- Bill Reed· Business & Legal
- Dave Guskin· Design Lead
- Casey Malone· Design Lead
- Rob Beecher· Design
- Miles Benjamin· Design
- Laura Berman· Design
- Daniel Chretien· Design
- Joshua Glavine· Design
- Jared Goldberg· Design
- Jesse King· Design
- Steve Marshall· Design, In memory of
- Laurie Mazza· Design
- Patrick Rodriguez· Design
- Bart Simon· Design
- Jay Twining· Design
- Sam Wallach· Design
- Paul Bistoff· Development Director
- Ariel Jaffee· Development Director
- Alex Rice· Engineering Lead
- Andrew Wesson· Engineering Lead
- Terabyte Andrianoff· Engineering
- Caroline Cevallos· Engineering
- James Daniello· Engineering
- Matt Durgavich· Engineering
- Robinson Farrar· Engineering
- Chris Ho· Engineering
- Carolyn Lu· Engineering
- Owen Raccuglia· Engineering
- Adam Rosenfield· Engineering
- Scott Sanderson· Engineering
- Zachary Terry· Engineering
- Ben Wagner· Engineering
- Luna White· Engineering
- Joseph Zupko· Engineering
- Will Jennings· Game Director
- Albert Reed· Game Director
- Kurt Reiner· Game Director
- Kevin Teich· Game Director
- Nick Poole· Production
- Kabir Hemrajani· Product Manager
- Prasant Moorthy· Product Manager
- Madeline Lee· Customer Support
- Justin Adams· Quality Assurance
- Oleg Brodskiy· Quality Assurance
- Mike Carpenito· Quality Assurance
- Armen Cholaghian· Quality Assurance
- Jeff Curley· Quality Assurance
- Derek DeCoux· Quality Assurance
- Dave Denton· Quality Assurance
- Daniel Donato· Quality Assurance
- James Egaña· Quality Assurance
- Helena Osk Hansdottir· Quality Assurance
- Ethan Lawrence· Quality Assurance
- Lucien LeMenager· Quality Assurance
- Glenn Morris· Quality Assurance
- Sean Nealon· Quality Assurance
- Nate Newby-Kew· Quality Assurance
- Dillon Payne· Quality Assurance
- Courtney Reed· Quality Assurance
- Joey Rivera· Quality Assurance
- Moises Silva· Quality Assurance
- Kyle Todesca· Quality Assurance
- Tim Crosby· Demiurge Studios is
- Seth Harold· Demiurge Studios is
- Liang Li· Demiurge Studios is
- Chris Merlino· Demiurge Studios is
- Tim O'Brien· Demiurge Studios is
- Keri Beckwith· Special Thanks
- Adam Carroll· Special Thanks
- Kamela Dolinova· Special Thanks
- Lee Eisenhuth· Special Thanks
- David D. Flamburis· Special Thanks
- Kaichi Huh· Special Thanks
- Justin Lokey· Special Thanks
- Rick Luddy· Special Thanks
- Mike Patti· Special Thanks
- Raquel Pidal· Special Thanks
- Zachary Waegell· Special Thanks
- Peter Andrew· Senior Vice President of Product Development
- Josh Austin· Senior Producer
- Joe Fletcher· Producer
- Brian Etheridge· Vice President of Marketing
- Michelle Bruton· Creative Manager
- Albert Chung· Digital Marketing Manager
- Michael Cerven· Head of Communications
- Arthur Chen· Community Manager
- Patrick Delatorre· Customer Support Advocate
- Hidetaka Tachibana· Chief Operating Officer & Chief Financial Officer
- Yuji Ito· President and CEO
- Bill Anker· Special Thanks
- Michael Booker· Special Thanks
- Fernando Bustamante· Special Thanks
- Mayumi Dietrich· Special Thanks
- Hiroshi Inoue· Special Thanks
- Russell Iriye· Special Thanks
- Nobuko Kakehashi· Special Thanks
- Arthur T. Kawamoto· Special Thanks
- Ayami Kudo· Special Thanks
- David Moore· Special Thanks
- Kim Motika· Special Thanks
- Peter Nelson· Special Thanks
- Amanda Paige Michaels· Special Thanks
- David Pava· Special Thanks
- Timothy Ramage· Special Thanks
- Issei Shimizu· Special Thanks
- Xenia Shin· Special Thanks
- Kaori Takasue· Special Thanks
- Kanae Tarumi· Special Thanks
- Yoji Takenaka· Special Thanks
- Richard Valdriz· Special Thanks
- Jay Ong· SVP, Games & Innovation, Marvel Games
- Mike Jones· VP & Executive Producer
- Bill Rosemann· Executive Director, Creative
- Isabel Hsu· Assistant Creative Manager
- Haluk Mentes· Executive Director, Business Dev & Prod Strategy
- Kat Carson· Senior Business Manager
- Tim Tsang· Art Director
- Frankie Perez· Concept Artist, Games
- Tim M. Hernandez· Director, Game Production
- Danny Koo· Senior Producer
- Eric Monacelli· Senior Producer
- Peter Rosas· Producer
- Michael Francisco· Assistant Producer
- Becka McIntosh· Senior Operations Manager
- Laura Hathaway· Operations Coordinator
- Christian Arretche· Additional Thanks
- Sean Haran· Additional Thanks
- David Bogart· Additional Thanks
- Nick Lowe· Additional Thanks
- Stacy Adelman· Additional Thanks
- Di Li· Additional Thanks
- Mitch Montgomery· Additional Thanks
- Vitoria Lee· Additional Thanks
- Keith Mutzman· Additional Thanks
- Maxwell Lux· Additional Thanks
- Kelly Lamy· Additional Thanks
- Cassandra Daniels· Additional Thanks
- Madison Reinhart· Additional Thanks
- Ryan Penagos· Additional Thanks
- Ben Morse· Additional Thanks
- Marc Strom· Additional Thanks
- Patrick Cavanaugh· Additional Thanks
- Adri Cowan· Additional Thanks
- Sean Flynn· Additional Thanks
- Jim Ely· Additional Thanks
- Erika Denton· Additional Thanks
- Ryan Potter· Additional Thanks
- Percival Lanuza· Additional Thanks
- Zoie Nagelhout· Additional Thanks
- Amber Reboyro· Additional Thanks
- Peter Phillips· Senior Vice President & General Manager, Interactive & Digital Distribution
- Dan Buckley· President, TV, Publishing & Brand Management
- Chris Fondacaro· Executive Vice President, Creative Services
- Robert Steffens· Chief Financial Officer
- Michael Pasciullo· Senior Vice President, Marketing
- Cort Lane· Vice President, Animation Development & Production
- C. B. Cebulski· Vice President, International Development
- Michael Sapherstein· Assistant Chief Counsel
- Seth Michael Lehman· Assistant Chief Counsel
- Joe Quesada· Chief Creative Officer
- Matt Barchetto· Global Brand & Franchise Director
- Tom Dillon· Executive Director, Marketing
- Jim Starlin· Drax the Destroyer created by, Gamora created by
- Todd McFarlane· Venom created by
- David Michelinie· Venom created by
- William Timothy Mantlo· Rocket Raccoon created by
- Keith Giffen· Rocket Raccoon created by
- Steve Englehart· Star-Lord Created by
- Steve Gan· Star-Lord Created by
- Stan Lee· Groot created by
- Jack Kirby· Groot created by, Captain America created by
- Joe Simon· Captain America created by
- Paul Jenkins· The Sentry created by
- Jae Lee· The Sentry created by
- Michael Alcantar· Software Analysts
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- Garrett Widner· Software Analysts
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