
Madden NFL 2003
Platforms: Microsoft Windows · Nintendo GameCubeGenres: Genres · Sports · Diagonal-down · 2D scrolling · Real-time · Direct control · Football (American) · Licensed
In the game you control the ball by players of your favorite team to win the match. Opposite players also has tactic commands of their coach to take the ball from you. The game for first time features on-line gaming capability and also adds new teams...
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Age Rating
E
Cast & Crew · 53 people
- Brian Hixon· Lead Software Engineer
- Daniel Martin· Lead Software Engineer
- Scott Rich· Lead Software Engineer
- Deon du Plessis· Software Engineer
- Stephen Eckman· Software Engineer
- Gordon Fong· Software Engineer
- Lance Jackson· Software Engineer
- Toan Pham· Software Engineer
- Ben Quintero· Software Engineer
- Greg Schaefer· Software Engineer
- Ian Schmidt· Software Engineer
- Aaron Walker· Software Engineer
- Meir Wasserman· Software Engineer
- Richard Campbell· Development Manager
- Graeme Bayless· Development Director
- Martin Miguel Aristegui Jr.· Associate Character Animator
- Jeff Poole· Associate Character Animator
- Marvin Rojas· Associate Character Animator
- Don Barnes· Senior Modeler, Characters
- Marcus Cenci· Assistant Modeler, Environments
- Avi Renick· Assistant Modeler, Environments
- Jeffery McFarland· Associate Texture Artist
- Miguel Molinari· Assistant Interface Designer
- Ted Sedberry· Texture Artist
- Joe Vance· Texture Artist
- Gianvito Serra· Assistant Modeler, Characters
- Tim Spangler· Interface Designer
- Kari St. John· Art Production Manager
- Jason Barnes· Assistant Producer
- Kenny Ilko· Assistant Producer
- Jason Ostresh· Assistant Producer
- Joe Feeney· Assistant Producer
- Donny Moore· Assistant Producer
- Cedric Carty· Assistant Producer
- Phil Frazier· Associate Producer
- Oge Young· Associate Producer
- Jeremy Strauser· Producer
- Dale Jackson· Director of Software Development
- John Turk· Studio Art Director
- Steven Chiang· Executive Producer
- John Schappert· Studio General Manager
- Icer Addis· Software Engineer
- Henry Allen· Software Engineer
- Gary Dezern· Software Engineer
- Jason Hochstadt· Software Engineer
- Scott Nagy· Software Engineer
- Ryan Stradling· Software Engineer
- Michael W. Weilbacher· Software Engineer
- Steven Waller· Technical Artist
- Jim Spoto· CG Supervisor
- Richard J. Wifall· Technical Director
- Dave Swanson· Director of Tools & Technology
- Robert Moore· Studio CTO
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