
Lode Runner 3-D
Platform: Nintendo 64Genres: Genres · Action · Puzzle · Diagonal-down · Platform · Shooter · Direct control · Sci-fi / futuristic
The Emperor Monk of Pandora has begun raiding the Out-Sector Colonies, stealing vital gold supplies from the free systems. The Federated Hegemonies have no choice but to ask the Lode Runners to stop the raids and put an end to the Emperor
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Age Rating
E
Cast & Crew · 24 people
- Scott K. Tsumura· Executive Producer
- Robert Champagne· Game Programming and Level Editor
- Brett Ballow· Game Design, Level Design
- Russell Ginns· Game Design
- Michael Harrington· Game Design, Art Director
- Lawrence Ruelos· 3-D Animators, 3-D Artists
- Bob Lindenmayer· 3-D Animators, 3-D Artists
- Christopher Goodman· 3-D Artists
- Aaron O'Bryan-Herriot· 3-D Artists
- Ken Christiansen· Concept Art
- Julian Soule· Audio Production and Engineering
- Brian Richmond· Audio Production and Engineering
- Chris Phillips· Compression Tools
- Robb Canfield· Project Support
- Michael Ormsby· Project Support
- Sheila Boughten· Project Support
- Komei Sumi· Banpresto Co., Ltd.
- Kenichi Tanaka· Banpresto Co., Ltd.
- Shintarō Miura· Banpresto Co., Ltd.
- Akila Redmer· Nintendo Software Technology Corporation
- Claude Comair· Nintendo Software Technology Corporation
- Andy Hieke· Nintendo Software Technology Corporation
- Douglas E. Smith· Original Creator of Lode Runner!
- Gregory Harsh· Illustrations and Packaging
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