
Kiln (2026)
Platforms: Windows · Windows Apps · PlayStation 5 · Xbox Series · Xbox Cloud GamingGenres: Genres · Action · Diagonal-down · 2D scrolling · Party game · Direct control · Fantasy
Kiln is a pottery power-fantasy that celebrates both Creativity and Destruction: the pleasure that comes from both making beautiful things, and then smashing those things to smithereens. Create...
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Cast & Crew · 279 people
- Derek Brand· Project Lead, Art Director
- Jared Mills· Lead Character Artist
- Zahra Amirabadi· Character Artist
- Jeremy French· Lead Environment Artist, Designers
- Jeremy Natividad· Environment Artists
- Tristan Gallagher· Environment Artists
- Nick Maksim· Environment Artists, Cinematic Lighting Artist
- Moira Marr· Environment Artists, Environment Artist
- Marc Senteney· Additional Environment Art
- Nathan Stapley· Concept Artists
- Jasmine Truong· Concept Artists
- Carlos Sanchez· Concept Artists
- Gianna Ruggiero· Concept Artists, Cinematic Storyboard Artist
- Matt Gaser· Concept Artists
- Red Petty· Art Intern
- Adam Kelsey-Giddings· Technical Artists, Technical Artist
- Jerry Matsko· Technical Artists
- Danielle Stove Lorentzen· Procedural Technical Artist
- Seth Forester· UI Artist
- Kristen Russell· Texture Artist, Material Artist
- Miyuki Maruyama Richardson· Lead Animator, Cinematic Animators
- Faith Mun· Animators, Layout Artist, Cinematic Animators
- Christopher Lam· Animators, Combat Team Lead
- Zach Baharov· Animators
- Lauren Scott· Lead Designer
- Ben Johnson· Lead Designer
- Joshua Jon Herbert· Designers
- Jolie Menzel· Designers
- James Marion· Designers
- Seth Marinello· Additional Design
- Matt Enright· Lead Programmer
- Juli Gregg· Associate Lead Programmer
- Silvio César Lizana Terra· Gameplay Programmers
- Bert Chang· Gameplay Programmers
- Chad Dawson· Gameplay Programmers, Studio Tech Director
- Rebecca Vessal· Gameplay Programmers, Lead AI Programmer
- Jason Morales· Networking Programmer
- Fiona Gallagher· Graphics Programmer
- Simon Bérubé· UI Programmer
- Mike Gonzales· Audio Programmer, Programmer
- Brian Anderle· Additional Programming
- Kee Chi· Additional Programming
- Oliver Franzke· Additional Programming
- Devin Kelly-Sneed· Additional Programming
- Andrew Sage· Performance Consultation
- Angela Dang· Programming Intern
- Farhad Badri· Lead Producer
- Merita Lundstrom· Producers
- Travis Kindred· Producers, Producer
- Naoko Takamoto· Producers
- Victor Romero· Release Manager
- Ernest Walker III· QA Lead
- Tony Lo· Additional QA
- Rocio Salas· Community Manager
- Peter Silk· Community Support Manager
- Camden Stoddard· Audio Director, Studio Audio Director
- Paul O'Rourke· Lead Sound Designer
- Steven M. Green· Technical Sound Designer
- Sage Zazula· Sound Designers
- Ace Luke· Sound Designers
- Michael T. Jones· Sound Designers
- Kate Tavasoli· Sound Designers
- Dylan King· Sound Designers
- Jason Butler· Composer
- James Small· Additional Musicians
- Harry Gold· Additional Musicians
- Leslie Ngo· Additional Musicians
- Michael Olmos· Additional Musicians
- Tazio Coolidge· Lead Visual Effects Artist
- Ebbe Loenborg· FX Artist
- Malena Annable· Writers, Additional Production
- Ryan Kaufman· Writers
- Tim Schafer· Studio Head
- Kevin Johnson· Director of Development
- Denise Gollaher· Director of Operations
- James Spafford· Director of Publishing
- Shannon Johnson· Organizational Development Director
- Tom Kiss· Creative Designer
- Paul Levering· Video Producer
- Paul Owens· Director
- Renat Sirbaev· Video Editor
- Ashley Esqueda· Publishing Support
- Harper Jay MacIntyre· Additional Community Support
- Aaron Hayes· Tech Ops Manager
- Justin Beckegger· Systems Administrators
- TJ Joubert· Systems Administrators
- Monica Chin-Perez· Archivist & Culture Manager
- Isabella Clapp· Office Manager
- Carolyn Galbraith· Strategic Finance Manager
- Barry Drake· Accountant
- Sammy Qubain· Additional Finance Support
- Cathy Yu· Additional Finance Support
- Evan Williams· Tools Programmers
- Elsbeth Larkin· Tools Programmers
- Asha Sharma· Chief Executive Officer, Microsoft Gaming
- Matthew V. Booty· Chief Content Officer
- Helen Chiang· Corporate Vice President & Chief Operating Office Studios
- Craig Duncan· Head of Xbox Game Studios
- Mary McGuane· Studio General Manager
- Michel Bastien· General Manager, XGS Development
- John Thornton· General Manager of Gaming Content & Studios
- Dan Casey· Senior Director of Xbox Studios Services
- Jeremy Hall· Senior Director of Xbox Game Studios Developer Services
- Grace Chien· Senior Technical Program Manager
- Peter Giffin· Principal Technical Program Manager Lead
- Tony Park· Principal Technical Program Manager
- James Pekola· Director of First Party Release Management
- Clark Ly· Senior Release Manager Lead
- Andrew Pritchard· Release Managers
- Cassie Armstrong· Release Managers
- Michael David· Release Managers
- Sean Sheffer· Secondary Channel Manager
- Esteban Lora· Director, External Development & Technology Supplier Program
- Jeff McCrory· Senior Licensing Managers, Senior Licensing Manager
- Patrick Decker· Senior Licensing Managers, Senior Licensing Manager
- Cindy Arasim· Business Program Manager
- Adrien Cho· Senior External Developer Manager
- Monisha Monikantarajan· ESRB Age Ratings & Safety Lead
- Yasmine Nelson· International Age Ratings Lead
- Laura Hamilton· Senior Global Readiness Lead
- Chase Martin· Central Data Lead
- Swati Kumari· Central Data Senior Scientist
- Pawan Panaganti· Central Data Senior Engineers
- Victor Boschin· Central Data Senior Engineers
- Ksenia Samersava· Central Data Senior Technical Program Manager
- Rache Shillito· Compliance Program Managers
- Ashley Hill· Compliance Program Managers
- Eric Richardson· Studios Privacy Lead
- Al Mundy· Principal Software Engineer, Xbox Certification
- Luke Crawford· Senior Software Engineer, Xbox Certification
- Mike Yurka· Strategy and Operations Manager, Accessibility
- Sam McDaniel· Quality Lead, Accessibility
- Selina Coppersmith· Accessibility Quality Engineer
- Anthony Popelar· Principle Architect
- Bec Lyons· Senior Program Manager
- David Retterath· Principle Software Engineering Lead
- Diego Perez Botero· Principle Streaming Architect
- Matt Fleming· Principal Software Engineering Manager
- Natasha Rodriguez Soto· Senior Program Manager Lead
- Nate Ngbondo Koweda· Principal Software Engineering Lead
- Paris Lockhart· Senior Program Manager
- Sean Richer· Principal Software Engineering Lead
- Trevor Irish· Senior Software Engineer
- Brian Roundy· Senior Product Marketing Manager
- Steven M. Dodson· Senior Director, Games Marketing
- Aaron Greenberg· Vice President, Games Marketing
- Rob Ondarza· Senior Marcom Manager
- Jonathan Segal· Director, Marcom
- Julie Lowe· Senior Director, Marcom
- Alex Duplessie· Senior Business Planning Manager
- Maxwell Morelly· Senior Pricing Manager
- Kelly Crowe· Multi-Platform Marketing Manager
- Becky Wilson· Senior Program Marketing Manager
- Jocelyn Monahan· Dragon Plays' Lead and Data Analyst
- Jamie Okita· General Manager, Business Planning
- Holly Hua· Communications Manager
- Alicia Kim· Senior Communications Manager
- Lina Madrid· Communications Manager
- Malik Prince· Communications Manager
- Jeff Rubenstein· Communications Director
- Johnny Gibson· Communications Director - Xbox Game Studios
- Emil Rodriguez· Senior Communications Director
- Joe Skrebels· Editor-in-Chief, Xbox Wire
- Aaryn Porter· Supervising Producer, Official Xbox Podcast
- Sierra Lisa· Editor, Official Xbox Podcast
- Fernando Cienfuegos· Assistant Account Executive
- Maysan Zubi· Assistant Account Executive
- Bob Fekete· Senior Account Executive
- Autumn Fox· Account Supervisor
- Vanessa Mora· Senior Account Manager
- Sloane Wolf· Vice President
- Alexis Crofts· Senior Vice President
- Patricia Conte· Group Finance Manager
- Princewill Imouokhome· Gaming Finance Manager
- Samantha Brown· Senior Corporate Counsel
- Noah P. Musler· General Manager Business Development
- Karl Jahnpak· Senior Business Development Manager
- Melinda Pallemaerts· Senior Contracts and Ops Manager
- Aliyah Mohamed· Contract Administrator
- Felipe Almansa Iurif· Xbox Special Thanks
- Kate Fisher· Xbox Special Thanks
- Megan Spurr· Xbox Special Thanks
- Brandon Oreiro· Xbox Special Thanks
- Rebecca Gordius· Xbox Special Thanks
- Sean Graffis· Xbox Special Thanks
- Shealagh de Vries· Xbox Special Thanks
- Chrissy Grubb· Xbox Special Thanks
- Ryan Zhao· Xbox Special Thanks
- Brett Williams· Xbox Special Thanks
- Justin Tran· Xbox Special Thanks
- Katie Jerauld· Xbox Special Thanks
- Liam Callahan· Xbox Special Thanks
- Matt Chang· Xbox Special Thanks
- Alan Hartman· Xbox Special Thanks
- Shawna Vasquez· Xbox Special Thanks
- Nick Martinez· Xbox Special Thanks
- Carolina Labbé· User Research Project Leads
- Anna Waismeyer· User Research Project Leads
- Chris LeFeaver· User Research Leads
- Jerome Hagen· User Research Leads
- Kyros Shen· User Research Researcher
- Christiane Harris· User Research Specialists
- Katie Domines· User Research Specialists
- Alex Wang· User Research Specialists
- Brian Walker· Research Operations Lead
- Bradley Rossetti· Flighting Operations Lead
- Sally Nordquist· Senior Flighting Program Manager
- Tim Woodcock· Flighting Program Manager
- Jess Sills· Operations Manager
- Austin Hutchins· Tech Lead
- Jeremy VanTassel· Xbox Community Champions Program Manager
- Sotonye Joaquin Cintron· User Research Associate
- Lilith Luce· Live Feedback Tools Engineer
- Seyi Faleke· Recruitment Lead
- Randy Pagulayan· Xbox Research General Manager
- Daniel V. Gunn· Xbox Research Director
- Robert Molitor· User Researcher
- Gryphon Blazier· Lab Tech
- Tylor Losser· User Research Specialist PM
- Tasnim Hassan· Playtest Moderators
- Chris Kennedy· Playtest Moderators
- Danna Mah· Playtest Moderators
- Taylor Brackinreed· Playtest Moderators
- Sarah Robbins· Playtest Moderators
- Aisha Braud· Playtest Moderators
- Amanda Nearbin· Playtest Moderators
- Chris LaMarco· Playtest Moderators
- David Quinn· Programmers
- Benjamin Bloc· Programmers
- Tom Chase· Gameplay Programmer
- Kyle Sheridan· AI Programmer
- Kate J. Rayner· CVP, Studio Technical Director
- Colin Penty· Technical Art Director
- Phil Cousins· Technical Director
- Grace Yen· Principal Technical Program Manager
- Randy Parmar· Principal Systems Lead
- Mike Perzel· Principal Rendering Lead
- Dan Phillips· Principal Systems Engineer
- Matthew Craig· Senior Systems Engineer
- Maryna Markava· Senior Technical Artist
- Jillian Empey· Rendering Engineer
- Julia Sousa· Technical Artists
- Tim Wang· Technical Artists
- Joe Olson· Senior Staff
- Jonathan Peters· Senior Staff
- John Scrapper· Senior Staff
- Monica Sundberg· FX Artist
- Nedžad Šadić· Director, Localization
- Giuseppe D'Amico· Senior Localization Producer (Contractor)
- Jonathan Russo· Senior Localization Producer
- Marta de Celis Casado· Associate Localization Producer
- Diana Díaz Montón· Key Account Manager
- Jesús Redondo Moreno· Localization Project Managers
- Judit Jiménez Cuenca· Localization Project Managers
- Tommaso Petrelli· Head of LQA
- Gregory Berger· LQA Manager
- Sammy Rawsthorne· Senior Team Lead
- Blanca Espinar Rodrigo· Team Leads
- Cristina Sierra Martínez· Team Leads
- Tomáš Vaňo· Translator
- Ondřej Píša· Reviewer
- Roman Cihlar· LQA Testers
- Vojtech Kucera· LQA Testers
- Josefine Sigvert· LQA Testers
- Stephanie Brauner· LQA Testers
- Tjerk Teitsma· Translator
- Harry van Horen· Reviewer
- Denise Vink· LQA Testers
- Hanni Farah· LQA Testers
- Harri Tolvanen· Language Coordinators, Reviewer
- Viola Isokallio· Language Coordinators, Translator
- Olli Vetelainen· LQA Testers
- Vilma Rissanen· LQA Testers
- Edgar Renaud· Language Coordinator
- Victor Autet· Translator
- Morgane Le Boucher· Reviewer
- Alejandro Romero· LQA Testers
- Rodrigo Gazengel· LQA Testers
- Dieter Pfeil· Language Coordinator
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