
John Carpenter
Platforms: Windows · PlayStation 5 · Xbox Series · Xbox Cloud GamingGenres: Genres · Action · 1st-person · Shooter · Direct control · Fantasy · Post-apocalyptic · Horror · Licensed
Load up your gun, Toxic Commando, and team up in a 4-player squad to send the Sludge God and its undead horde back to hell! Gather a 4-player squad or jump in with fellow commandos online for pure...
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Cast & Crew · 287 people
- Alexander Larionov· Game Director
- Vladimir Tretyakov· Project Art Director
- Yuriy Chernysh· Environment Art Director
- Dmitry Kholodov· Chief Creative Officer
- Denis Sladkov· Graphics R&D Technical Director
- Ruslan Vizgalin· Directors of Engineering
- Evgeny Cimbalyuk· Directors of Engineering
- Sergey Avdeev· Engine Techical Director
- Alexey Ivanov· Tools Technical Director
- Aleksandr Miala· Animation Director
- Anton Lomakin· VFX Director
- Andrew Baranov· Audio Director
- Victor Glyanenko· Director of Operations
- Nikolay Egorikhin· Lead Producer
- Yulia Lukyanova· Game Producers
- Alena Sennikova· Game Producers
- Svetlana Chernushevich· Game Producers
- Sofiia Chumakova· Game Producers, Cinematics Producer
- Artemiy Prokhorenko· Game Producers
- Aleksandra Kosheleva· Game Producers
- Liu Dybovskaia· Game Producers
- Mikhail Kurnosov· Additional Game Producers
- Danill Chebotkov· Additional Game Producers
- Polina Moiseeva· Additional Game Producers
- Nikolai Drachev· Additional Game Producers
- Vikentii Bobrov· Additional Game Producers
- Zhanna Kabirova· Art Producer
- Ekaterina Tarnovskaia· Character Art Producer
- Darina Soltysiuk· Additional Art Producers
- Evgenii Lazykov· Additional Art Producers
- Ilia Dobrydin· Additional Art Producers
- Avenir Sniatkov· Additional Art Producers
- Mariia Soloveichik· Additional Art Producers
- Yaroslav Sergeev· Lead Game Designer
- Andrei Eremeev· Game Designers
- Nazar Eremenko· Game Designers
- Anton Sorokin· Game Designers
- Vladislav Galkin· Game Designers
- Aleksei Goncharov· Game Designers
- Yulia Del· Game Designers
- Stanislau Yushkevich· Game Designers
- Alexandr Vilasak· Game Designers
- Vladimir Sosov· Game Designers
- Evgenii Pleshakov· Game Designers
- Andrey Bachmanov· Lead Level Designer
- Nikita Cherniavskil· Level Designers
- Aleksandr Leontev· Level Designers
- Evgenii Berestiuk· Level Designers
- Olga Alekseeva· Level Designers
- Alexandr Shipulin· Level Designers
- Sergei Glushkov· Level Designers
- Yuri Fartukov· Level Designers
- Filipp Ivanov· Level Designers
- Pavel Ryazantsev· Lead Technical Game Designer
- Alexander Artemenko· Technical Game Designers
- Evgenii Shtin· Technical Game Designers
- Ivan Antonov· Technical Game Designers
- Ramil Minnigalimov· Technical Game Designers
- Bagaev Dmitrii· Technical Game Designers
- Penkovoi Valerii· Technical Game Designers
- Antony Belkin· Technical Project Lead
- Fedor Ermolchev· UI Programmers Lead
- Georgii Bozhchenko· UI Programmers
- Veniamin Koshevoi· UI Programmers
- Artem Razvodov· UI Programmers
- Igor Budarin· UI Programmers
- Vladimir Iudin· UI Programmers
- Viktor Shavkunov· Tech Affairs Lead
- Ilja Pokolew· Tech Affairs Programmers
- Stepan Ulovkov· Tech Affairs Programmers
- Anton Kadnikov· Tech Affairs Programmers
- Mikhail Krasovskii· Tech Affairs Programmers
- Pavel Zhuk· Player Mechanics Lead
- Maria Malenkova· Player Mechanics Programmers
- Artem Medvedev· Player Mechanics Programmers
- Elshad Afuruzanov· Player Mechanics Programmers
- Daian Subkhangulov· Player Mechanics Programmers
- Aleksei Gudoshnikov· Player Mechanics Programmers
- Ilya Baryshnikov· Player Mechanics Programmers
- Vladislav Sereda· AI Programmers Lead
- Anton Khokhlov· AI Programmers
- Anton Shamin· AI Programmers
- Stepan Skryganov· AI Programmers
- Vladimir Golohvastov· AI Programmers
- Vladimir Solovev· AI Programmers
- Olga Tarasenko· AI Programmers
- Anton Pokidov· AI Programmers
- Denis Timonov· Metagame Team Lead
- Lada Egorova· Metagame Programmers
- Pavel Turkov· Metagame Programmers
- Andrei Koliada· Metagame Programmers
- Nordup Ondar· Metagame Programmers
- Kirill Karpov· Additional Game Programming
- Aleksei Kuzminskii· Additional Game Programming
- Stanislav Gandrabura· Additional Game Programming
- Andrey Gusev· Additional Game Programming
- Valentin Marinchenko· Additional Game Programming
- Dmitriy Volkov· Concept Art Director, Lead Weapon Designer
- Daniil Kuksov· Senior Concept Artists, Senior Character Concept Artists
- Pavel Belov· Senior Concept Artists
- Roman Artamonov· Concept Artists, Senior Character Concept Artists
- Dmitriy Sakva· Concept Artists
- Vyacheslav Glukhov· Concept Artists
- Anton Bogdanov· Concept Artists, Character Concept Artists, Weapon Concept Artist
- Nikolay Eliseev· Concept Artists
- Llya Galkin· Concept Artists
- Dmitry Mayorov· Concept Artists
- Ivan Napolov· Graphic Designer
- Anna Kozhevnikova· Senior Character Concept Artists
- Alesia Matsiushonak· Character Concept Artists
- Viacheslav Glukhov· Character Concept Artists
- Maxim Kostanda· Senior Weapon Artist
- Maxim Nezvanov· Head of Character Modeling and Rigging Department
- Maxim Alekseev· Lead Character Artist
- Alexandr Kunitsyn· Senior Character Artists
- Galina Serova· Senior Character Artists
- Vadzim Makaranka· Senior Character Artists
- Artemiy Sokolov· Senior Character Artists
- Konstantin Batukhtin· Senior Character Artists
- Anastasiya Tulupnikova· Senior Character Artists
- Egor Rumiantsev· Senior Character Modeller
- Nikita Bykov· Character Modellers
- Vladislav Kotelnikov· Character Modellers
- Aleksandra Khalilova· Character Artists
- Mikhail Metliaev· Character Artists
- Aleksandr lovlev· Junior Character Artists
- Viktor Sarma· Junior Character Artists
- Kirill Zharkih· Lead Character Technical Artist
- Pavel Papyshev· Senior Technical Character Artists
- Tatiana Gomzhina· Senior Technical Character Artists
- Andrei Beliaev· Senior Technical Character Artists
- Nechaev Oleg· Senior Technical Character Artists
- Olga Poskrebysheva· Technical Character Artists
- Svetlana Beliaeva· Technical Character Artists
- Maksim Shangin· Technical Character Artists
- Kirill Zakalin· Technical Character Artists
- Natalia Kozlovskaya· Technical Character Artists
- Alexey Kirillov· Technical Character Artists
- Ivan Roskin· Technical Character Artists
- Sergei Ivanov· Junior Technical Artists, VFX Artists
- Dmitrii Arsenev· Junior Technical Artists
- Roman Paniushkin· Junior Technical Artists
- Mihail Perepelkin· Senior Gore Character Artist
- Aleksey Melnikov· Head of UI/UX Department
- Anna Boldireva· Lead Ul Artist
- Evelina Jersova· UI/UX Designers
- Maxim Makarevich· UI/UX Designers
- Sergey Pechatinkov· UI/UX Designers
- Alexey Kondakov· UI/UX Designers
- Marina Kniazkova· UI Motion Designer
- Nikita Sevrinov· UI Artists
- Agata Kazantseva· UI Artists
- Oksana Burova· UI Artists
- Katerina Kodesnikova· UI Artists
- Andrey Kvashnin· Lead Level Artists, Expert Nature Artist
- Dmitriy Lvov· Lead Level Artists
- Iurii Petrov· Senior Level Artist
- Denis Getman· Level Modelers
- Fedor Korepanov· Level Modelers
- Anatolii Leshchenko· Level Modelers
- Aleksei Mudrykh· Level Modelers
- Sergey Vorohov· Level Modelers
- Vladimir Volokhov· Level Modelers
- Dmitriy Andreev· Senior Level Modeler
- Dmitriy Isaev· Junior Level Artist
- Andrey Kholodov· Additional Art Supervisor
- Maxim Antropov· Head of Nature Art Department
- Olga Ermakova· Expert Nature Artist
- Sergey Ermakov· Expert Nature Artist
- Evgenii Saburov· Expert Nature Artist
- Olga Dulina· Senior Nature Artist
- Elizaveta Dobrydina· Nature Artist
- Nikita Suyazov· Junior Nature Artists
- Dmitriy Bykov· Junior Nature Artists
- Olga Cheremisova· Head of Lighting Art Department
- Mikhail Korovkin· Senior Tech Lighting Artists
- Aleksei Krivospitskii· Senior Tech Lighting Artists
- Igor Girko· Lighting Artists
- Davit Andreasyan· Lighting Artists
- Aleksandra Batalova· Lighting Artists
- Viktor Kozlovskii· Lighting Artists
- George Paute· Head of Texture Art Department
- Elena Tarnovskaia· Ex Head of Texture Art Department
- Alexey Konnov· Lead Texture Artist
- Ivan Kudinov· Senior Texture Artist
- Mark Stoyko· Senior Texture Artist
- Vasilina Sirotina· Texture Artists
- Tatiana Davydova· Texture Artists
- Grigorij Radin· Texture Artists
- Artem Anoshkin· Texture Artists
- Aleksandr Davyidov· Texture Artists
- Dmitry Gvozdev· Lead Texture Artist, Vehicle Lead Texture Artist
- Alisa Gvozdeva· Texture Artists
- Yury Ekimov· Texture Artists
- Stanislav Vovchuk· Texture Artists
- Ekaterina Surikova· Texture Artists
- Maksim Pechekladov· Texture Artists
- Aleksandr Kallov· Texture Artists
- Roman Eremchuk· Texture Artists
- Andrey Smirnov· Texture Artists
- Alexey Budaev· Texture Artists
- Aleksandr Kailov· Texture Artists
- Anton Sumerin· Lead Texture Artist
- Ruslan Kowalewski· Texture Artists
- Yauhen Krukowski· Texture Artists
- Elena Pak· Lead Animation Producer
- Yulia Afanaseva· Animation Producer
- Dmitrii Fomenko· Lead Animators, Lead Cinematics Animator
- Ruslan Voloshchuk· Lead Animators
- Aleksandr Kornukh· Senior Animators
- Evgeniy Melnikov· Senior Animators
- Pavel Iakush· Senior Animators
- Artur Zainullin· Animators
- Vladimir Simichev· Animators, Facial Animators
- Egor Lotsmanov· Animators
- Viktoriia Ivakhiv· Animators
- Vladimir Uriashov· Animators
- Olga Dolgopiatova· Lead Technical Animators
- Aleksey Vasilevskii· Lead Technical Animators
- Andrey Kanin· Senior Technical Animators
- Aleksei Veliugo· Senior Technical Animators
- Petr Taboev· Senior Technical Animators
- Anton Chelapko· Technical Animators
- Alexey Kuzin· Technical Animators
- Nikolai Solopeko· Technical Animators
- Roman Gromov· Technical Animators
- David Pushkar· Technical Animators
- Alexander Magomedov· Research and Development
- Andrei Abramov· Research and Development
- Yurii Fomin· Research and Development
- Peter Vlasov· Research and Development
- Dmitriy Belov· VFX Artists
- Evgeniy Shipilo· VFX Artists
- Stanislav Orlianskii· VFX Artists
- Konstantin Kirbizhekov· VFX Artists
- Artem Sautenkov· VFX Artists
- Ivan Kirilovskikh· VFX Artists
- Nikita Dubatov· VFX Artists
- Aleksandr Voinov· VFX Artists
- Sergey Demidov· Head of Technical Art Department
- Sergey Anufrikov· Senior Technical Artists
- Kirill Sekachev· Senior Technical Artists
- Sergey Shtoda· Senior Technical Artists
- Ilya Sobko· Senior Technical Artists
- Georgiy Belyaev· Technical Artists
- Sergei Belykh· Technical Artists
- Aleksandr Chebochakov· Technical Artists
- Konstantin Guzha· Technical Artists
- Nikita Istratii· Technical Artists
- Evgeniy Nikolaev· Technical Artists
- Nikolai Panov· Technical Artists
- Pavel Popov· Technical Artists
- Anton Pukhov· Technical Artists
- Bogdan Shcherbak· Technical Artists
- Semyon Solovev· Technical Artists
- Arsenii Solovev· Technical Artists
- Elena Bondareva· Head of Outsource Art Department
- Vasilii Silkin· Lead Outsource Manager
- Viktor Silkin· Outsource Managers
- Alla Zubakova· Outsource Managers
- Ivan Demenkov· Outsource Managers
- Mikhail Beliashov· Outsource Managers
- Maksim Esafyev· Outsource Managers
- Oleg Kuznetsov· Outsource Managers
- Ekaterina Gorbunova· Outsource Assistants
- Ekaterina Kolupaeva· Outsource Assistants
- Georgii Lutsenko· Project Audio Lead, Additional Composers
- Ilya Smelkov· Senior Audio Designer
- Svetlana Zubova· Audio Designers
- Ilia Tretiakov· Audio Designers
- Alexey Avdoteiko· Audio Designers
- Pavel Grachev· Additional Audio Designer
- Ivan Osipenko· Lead Technical Audio Designer
- Samuel Sherman· Audio Editorial Support
- John Carpenter· Original Music By
- Mathieu Hallouin· Lead composers
- Tim Stoney· Lead composers
- Raphaël Joffres· Additional Composers
- Nikita Valamin· Additional Composers
- Mikhail Kotov· Additional Composers, Cinematics Director
- Steve Molitz· Additional Composers
- Andrey Tarnovsky· Senior Cinematic Artist
- Taisiia Zhabina· Cinematics Artists
- Mikhail Drobot· Cinematics Artists
- Tatiana Kutcii· Animators
- Elisey Spekhalsky· Facial Animators
- Oliver Hollis-Leick· Mocap Assistant Director (UK)
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