
JASF: Jane
Platforms: Windows · Xbox 360 · PlayStation 3Genres: Genres · Action · Simulation · 1st-person · Behind view · Direct control · Flight / aviation · Vehicular combat · War · Licensed
JASF is a flight game with story-based missions, accessible physics and flight controls, first or third person camera views, co-op play for 2-4 players and four online multiplayer modes for up to 16 players (Dogfight, Team Dogfight, Rabbit and Base...
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Cast & Crew · 110 people
- Kim Dellavedova· Sound, Music Designer
- James Wilkinson· Composer
- Justin Halliday· Design, Senior Producer
- Stephen Mander-Jones· Design
- Dan Hawkey· Design
- Shane Collier· Design
- Luc Le Quiniat· Lead Designer
- Scott Parker· Design
- Andrew Symons· Design
- Evyn Shuley· Design
- James Wang· Design
- Chris Dunkley· Design
- Lachlan Mooney· Sound Designer
- Kenneth Tesinsky· Quality Assurance
- Seth Garner· Quality Assurance
- Bobby White· Quality Assurance
- Don Zabriskie· Quality Assurance
- Connor Tesinsky· Special Thanks
- Aiden Tesinsky· Special Thanks
- Jordan Sindelar· QA Leads
- Roger Giraud· Art Director, Jedhi Borzal
- Tony Farrell· Technical Advisor
- Chris Averill· Quality Assurance
- Andrew Ferrell· Quality Assurance
- Wesley Ferrell· Quality Assurance
- David Szczesny· Quality Assurance
- PJay Adam· Scythe Leader, General Demichvia, Sabre Leader
- Alex Teixeira· Elite Guard Leader, Briefing Commander
- Lindsay Glazer· Katie Adams
- Jon Smallwood· QA Testers
- Carlos Venegas· QA Testers
- Joe Wiggins· QA Testers
- Bruce Silverman· Razor
- Antal Szilagyi· Control, Chairman Borzal, Stiletto Leader, Switchblade Leader, Scalpel Leader
- Kieran Ogden-Brunell· Art
- Sam Crook· Art
- Geoff Lester· Art
- Adam Briggs· Art
- Luke Kopycinski· Concept Art
- Darren Yeow· Concept Art, Additional Art
- Ben Shields· Art
- Tim Kitevski· Art
- Tom Sinclair· Art
- Blake Hellard· Art
- David Keys· Front-End
- Catherine Rendell· Front-End
- Andrew J. Glover· Front-End, Programming
- Adrian Oostergetel· Lead Artist
- Michael Bartlett· Art
- Keith Hibbert· Art
- Adam Rudd· Art
- Aaron Mak· Art
- Kyle Cusack· Art
- Dougal McMurchy· Art
- Scott Pearce· Art
- Michael Walsh· Art
- Mitch Harris· Art
- Scott Simmons· Art
- Alexa Bentley· Quality Assurance Manager
- Ree Hegh· Lead Quality Assurance
- Rob Hamilton· Quality Assurance Testing
- Glenn Fleming· Quality Assurance Testing
- Tejesh Munusamy· Quality Assurance Testing
- Michael Munoz· Quality Assurance Testing
- David Halpern· Quality Assurance
- Jason Dickson· QA Manager
- Brian Cope· QA Leads
- Patrick Barrett· QA Testers
- Paul Dunn· QA Testers
- Bobbi Fluhart· QA Testers
- Timothy Hartgrave· QA Testers
- Ryan O'Conner· QA Testers
- Marc Porto· QA Testers
- Bo Rodgers· QA Testers
- Siggi Koegl· Executive Producer
- Reto Bodmer· Executive Producer
- Michael Bellhorn· Producer
- Andrei Nadin· Production
- Andrew Balazs· Production
- Cameron Lee· Production
- Peter Bain-Hogg· External Production
- Peter Kirsch· External Production
- Andreas Graf von Rittberg· Producer
- Thomas Mayer· Lead Programmer
- Steve Learmonth· Programming
- Sidney Swift· Audio Engineer
- Paul Baulch· Programming
- Damon Lewis· Programming
- Jarad Barker· Programming
- Sally Chung· Programming
- Matt McKinnon· Programming
- Michael White· Programming
- Jack Smith· Programming
- Cory Neale· Programming
- Mitch Bailey· Programming
- Peter Buck· Programming
- Alex Lindsay· Programming
- Adrian Hofman· Programming
- Lyndon Howie· Programming
- Andrew Wood· Programming
- Jonathan Batten· Programming
- Peter Plompen· Programming
- Sam Shigrow· Programming
- Daniel Hassall· Programming
- Thuan Seah Tan· Programming
- Omar Farooq· Programming
- Sean Holmesby· Programming
- Hu Jin· Programming
- Finn Morgan· Programming
- Karl Burdack· Programming
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