
Hyper Fighters (2012)
Platforms: Wii · WindowsGenres: Genres · Action · Behind view · Arcade · Shooter · Flight / aviation
Hyper Fighters is a third-person shooter where the player controls an aircraft. Just like the After Burner games, movement is largely restricted. As in a rail shooter game the plane
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Cast & Crew · 36 people
- Ronnie Nelis· Producer, Design, Lead Graphics, Graphics, Audio and Special Effects, Scripting
- Erwin de Vries· Lead Programmer
- Ilja Plutschouw· Programmer
- Rudolf Staruch· Graphics
- Ewi Pompilio· Graphics
- Ziemowit Piasecki· Graphics
- Dirk-Jan Swart· Graphics
- Jenne van der Meer· Graphics, Menu & Interface
- Maarten van der Ham· Graphics
- Nico Braam· Manual, Office Assistant
- Remco Kroes· Scripting, Testing
- Niels Kleine· Testing
- Maik Cuper· Testing
- Redshirt Theory· Music
- Thomas Moonan· Music
- Blake Leftwich· Music
- Matt Taylor· Music
- James Tillman· Music
- Jeff Broadbent· Music
- Barry Hatch· Managing Director
- Mark Clemens· Sales Manager
- Lee Brown· Operation Manager
- josh king· Administration
- Jon Hatch· Lead Tester
- Alex Hatch· Tester
- Felicity Brown-Meehan· Junior Testers
- Anna Eyre· Junior Testers
- Cara Abasspour· Junior Testers
- David Rosenbaum· President
- Mark E. Seremet· CEO
- Steve J. Buchanan· COO
- David Fremed· CFO
- Pierre Roux· Vice President of Product Development
- Alison Kain· Director of Marketing, Director of Public Relations
- Alvin Muolic· Senior Producer
- Terence Lee· Associate Producer
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