
Hydro Thunder (1999)
Platforms: Dreamcast · Arcade · Nintendo 64 · PlayStation · WindowsGenres: Genres · Racing / Driving · Behind view · Naval / watercraft · Track racing · Sci-fi / futuristic
Port of Midway
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Age Rating
E
Cast & Crew · 53 people
- Steven Ranck· Lead Programmer, Special Thanks To
- Lori Miller· Tools
- Dusty Monk· Tools
- Scott Patterson· Tools
- Detmar Peterke· Tools
- Michael Starich· Tools
- Eric Browning· Lead Artist
- Gary T. Carbonell· Artists
- Scott Goffman· Artists, Special Thanks To
- Dale Henderscheid· Artists
- Brian Silva· Artists
- Andrew E. Wilson· Artists
- Orpheus Hanley· Music & Sound
- Brian Johnson· Software Development Manager
- David Long· Lead Programming
- Colin Garratt· Lead Textures & Modeling
- Chris Boyle· Textures & Modeling
- Adrian Mannion· Textures & Modeling
- Paul Robinson· Textures & Modeling
- Paul Bates· Additional Programming
- Mark Hetherington· Additional Programming
- Neil Baldwin· Audio
- Guy Cockcroft· Audio
- Andrew Collins· QA Lead
- Phillip Bennett· QA
- Kevin Potter· Producer
- Sean Wilson· Associate Producer
- Ed Duran· Assistant Producer
- Sam Calis· Technical Director
- Robert Sablan· Test Manager
- Seth McNew· Test Supervisors
- John Ubalde· Test Supervisors
- Brien J. Atangan· Product Analysts
- Shon J. Flannagan· Product Analysts
- Donny Hamilton· Product Analysts
- Josh Hutchins· Product Analysts
- Ian McCauley· Product Analysts
- Jim McClure· Product Analysts
- David Nylander· Product Analysts
- Steve Kramer· Additional Level Design, Additional Artists
- John Stookey· Additional Level Design, Additional Artists
- Leonard Albano· Special Thanks
- Deborah K. Fulton· Special Thanks
- Erwin Gasmin· Special Thanks
- Teri A. Higgins· Special Thanks
- Kelsey Hudson· Special Thanks
- Ira Kalina· Special Thanks
- Kathy Lange· Special Thanks
- Kathy Schoback· Special Thanks
- Long Vang· Special Thanks
- Lee J. Yi· Special Thanks
- Kimberley Tilley· International Coordination
- Karen Shillcock· International Coordination
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