
Horizon Chase: World Tour (2015)
Platforms: iPhone · iPad · Android · tvOSGenres: Genres · Racing / Driving · Behind view · Direct control · Automobile · Track racing · Africa · Asia · Europe · Japan (Modern/Futuristic)
Horizon Chase: World Tour is a race game inspired by classics like Outrun, Lotus Turbo Challenge 2 and Top Gear. It is in full 3D, but uses a classic mechanic of a horizon at a fixed distance, the track in the bottom part of the screen and the car in...
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Cast & Crew · 40 people
- Amilton Diesel· Production
- Felipe E. Dal Molin· Game Design
- Arthur Bobany de Queiroz· Level Design
- Caroline Valmorbida· Design Assistant
- Guilherme Ventura· Engineering
- Rafael Pacheco Kovaleski· Engineering
- Edio Hanoway Kepke· Engineering
- Gustavo Dort· Engineering
- Yanko Gitahy Oliveira· Engineering
- Raphael Baldi· Support Engineering
- Alfredo Barcellos· Support Engineering
- Bruno Ferreira· Support Engineering
- Janderson Salgado Lima· Art, Design
- Rodrigo Lima· Art, Design
- Vitor Moura· Art, Design
- Wagner Monticelli· Support Artwork
- Fernando Rojas Braga· Support Artwork
- Bernardo Paschoal· Support Artwork
- Leandro Verassani· UI / UX
- Rodrigo Bellão· UI / UX
- Barry Leitch· Music
- Chris Leitch· Additional Mixing
- Giovane Webster· Sound Design
- Israel Mendes· Marketing
- Jesús Fabre· PR / Social Media
- Alice Rojas· Promotional Media
- Matheus Freire· QA / Testing
- Cauã Silva· Support Testing
- Lucas Eduardo Teixeira· Support Testing
- Sandro Manfredini· Business / Sales
- Maurício Longoni· Product Management
- Mara Almeida· Special Thanks
- Kely Costa· Special Thanks
- Katia Gehrke· Special Thanks
- Wagner Pires· Special Thanks
- Luiz Monclar· Special Thanks
- Cassio André Piccin Masiero· Special Thanks
- Francine Ferreira· Special Thanks
- Rafael Marcansoni· Special Thanks
- Rafael Rodrigues· Special Thanks
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