
Cover art or packaging material from Halo: Campaign Evolved (2026)
Status: releasedPlatform: WindowsGenre: Genres
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Foundry Armory Pack
Pre-purchase any edition of Halo: Campaign Evolved and get the Foundry Armory Pack, featuring legendary looks for the Master Chief’s iconic Mark V Mjolnir armor. Includes: • Classic 2001 Mark V Armor skin • Classic 2001 Assault Rifle skin • Gilded Onyx Armor style • Gilded Onyx Assault Rifle style
Premium Edition
Pre-purchase the Premium Edition and get up to 5 days early access and the Foundry Armory Pack, featuring legendary looks for the Master Chief’s iconic Mark V Mjolnir armor.
PRE-PURCHASE INCLUDES: • Up to 5 days early access, beginning July 23, 2026 • Classic 2001 Mark V Armor skin • Classic 2001 Assault Rifle skin • Gilded Onyx Armor style • Gilded Onyx Assault Rifle style
PREMIUM EDITION INCLUDES: • Halo: Campaign Evolved game • Alpha Halo Armory Pack, featuring 5 Master Chief Armor skins & 6 weapon skins • Art of Halo: Campaign Evolved Digital Artbook • Halo: Hungry Buzzards Digital Short Story • Digital Game Manual
Compare Editions
PC Specs
Pre-purchase Halo: Campaign Evolved and get the Foundry Armory Pack, featuring legendary looks for the Master Chief’s iconic Mark V Mjolnir armor.
PRE-PURCHASE INCLUDES: • Classic 2001 Mark V Armor skin • Classic 2001 Assault Rifle skin • Gilded Onyx Armor style • Gilded Onyx Assault Rifle style
EXPERIENCE WHERE THE LEGEND BEGINS Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability. Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD: After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT: Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED: All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED: Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS: Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS: Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC: Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY: Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Editions
- Halo: Campaign Evolved - Premium Edition$69.99
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M· ESRB — for Violence, Blood and Gore, Language, Users Interact.
Modes & Features
- Single-player
- Online Co-op
- Steam Achievements
- Family Sharing
Languages · 13
| Language | Interface | Full Audio | Subtitles |
|---|---|---|---|
| English | ✓ | ✓ | ✓ |
| French | ✓ | ✓ | ✓ |
| Italian | ✓ | ✓ | ✓ |
| German | ✓ | ✓ | ✓ |
| Spanish - Spain | ✓ | ✓ | ✓ |
| Japanese | ✓ | ✓ | ✓ |
| Korean | ✓ | ✓ | ✓ |
| Polish | ✓ | ✓ | |
| Portuguese - Brazil | ✓ | ✓ | |
| Russian | ✓ | ✓ | |
| Simplified Chinese | ✓ | ✓ | ✓ |
| Traditional Chinese | ✓ | ✓ | ✓ |
| Spanish - Latin America | ✓ | ✓ | ✓ |
System Requirements
- OS:
- Windows 11
- Processor:
- AMD Ryzen 5 3600 or Intel Core i7-10700K
- Memory:
- 16 GB RAM
- Graphics:
- AMD Radeon RX 6600, Intel Arc A580 or Nvidia Ge-Force RTX 2060 Super
- Storage:
- 100 GB available space
- OS:
- Windows 11
- Processor:
- AMD Ryzen 7 7700 or Intel Core i7-12700K
- Memory:
- 32 GB RAM
- Graphics:
- AMD Radeon RX 9070 or Nvidia 3080 Ti
- Storage:
- 100 GB available space
Cast & Crew · 298 people
- Sean Baron· Head of Performance & Insights
- Becky Allen· Audio Director
- Joel Yarger· Senior Music Supervisor
- Ben Crossbones· Senior Sound Designer
- Sun Kim· Senior Technical Sound Designer
- Dan Gniady· Lead Game Designer
- Kat Neale· Lead Gameplay Designer
- Jason Shifter· Senior Gameplay Designers
- Tim Temmerman· Senior Gameplay Designers
- Chris Brockett· Lead Level Designers
- Mike Ellis· Lead Level Designers
- Jeremy Hill· Senior Level Designers
- Connor Kennelly· Senior Level Designers
- Ian Ralph Slutz· Senior Level Designers
- Joshua Russell· Senior Level Designers
- Prescott Beals· Level Designers
- Randy Croson· Level Designers
- John Dumala· Level Designers
- Kyungseo Min· Technical Narrative Designer
- Gregory Murphy· Technical Design Director
- Cesar Gonzalez· Senior Technical Designer
- Zack Fannon· Technical Designers
- Blake Hodges· Technical Designers
- Tiana Los· Senior UX/UI Design Lead
- Gabe Reis· Technical Designer
- Matthew C. Benedict· Software Design Engineer
- Jack Fletcher· Graphic Designer
- Greg Hermann· GM Game Director
- Tahir Hasangjekaj· Director. Competitive Engagement
- Chris Herrman· Director of Data Engineering & Science
- Sean Michael· Director of Product Management
- Adrian Brown· Director of Data & Al
- Dante Carrasco· Director, Business Management
- Chris Matthews· Studio Art Director
- Donnie Taylor· Art Directors
- Bryan Repka· Art Directors
- Yibo Liu· Studio Technical Art Director
- Marcellis Wentz· Lead Sandbox Animator
- Leo Martinez· Senior Animator
- Fred Barkley· Senior Gameplay Animators
- Colin Brown· Senior Gameplay Animators
- Josh Paraventi· Senior Gameplay Animators
- Anastasia Pastukhova· Senior Gameplay Animators
- Adam Crockett· Gameplay Animator
- Ben Frazier· Senior Character Artists
- Brad Shortt· Senior Character Artists
- Jack Staley· Character Artist
- Mark Bosz· Character Technical Artist
- Josh Daniels· Cinematic Director
- Jamie Ro· Lead Concept Artists
- Sam Wood· Lead Concept Artists
- Ajay Agrawal· Senior Concept Artists
- Robin Chyo· Senior Concept Artists
- Elijah McNeal· Concept Artist
- Javier Rodriguez· Principal Technical Artist
- Conrad Buranicz· Senior Graphics Technical Artist
- Ivan Leon· Graphics Technical Artist
- Josh Dean· Principal Lighting Artist
- Aaron Hofsass· Lead Lighting Artist
- Brittany Drew· Lighting Artists
- Tyler Feddeler· Lighting Artists
- Sterling Skirko· Lighting Artists
- Daniel Wenograd· Lighting Artists
- James Yavorsky· Art Outsource Manager
- Michael Frank· Senior Hard Surface Artists
- Dan Sarkar· Senior Hard Surface Artists
- Tadao Masuyama· Senior Surfacing Materials Artist
- Chelsea Velazquez· Senior Hard Surface Artist
- Josh Gregory· Hard Surface Artist
- Andrea Gausmann· Lead Technical Artist
- Sophia Abouzeid· Senior Technical Artists
- Oleg Dolgikh· Technical Artists
- Andre De Spain· Technical Artists
- Robert Forest Baker· Project Lead FX Artist
- Daniel Henley· Lead FX Artist
- Ed Reyes Medina· Senior FX Artists
- Travis Treadway· Senior FX Artists
- Kevin Loza· Senior FX Artists
- Matthew Schaffter· FX Artist
- Mike Sawicki· VFX Asset Manager
- Harry Gray· Technical Artist
- Chiyo Lai· Principal Environment Artists
- John Flath· Principal Environment Artists
- Nate Castronova· Lead Environment Artists
- Joshua Rife· Lead Environment Artists
- Thanet Ned Gasorntip· Senior Environment Artists
- Ryan Kuehn· Senior Environment Artists
- Jessica Ruselowski· Senior Environment Artists
- Tuan Tran· Senior Environment Artists
- Austin Montgomery· Environment Artists
- Rory Young· Environment Artists
- Julian Moseley· Art Manager
- Bryan Bishop· Lead Technical Artist
- Sean Low· Senior Technical Artist
- Matthew Behunin· Technical Artists
- Logan McClure· Technical Artists
- Ryan Schaad· Senior Dialogue Supervisor
- Max Szlagor· Creative Director
- Braden League· Senior Technical UI Artist
- Victor Melniciuc· Senior UI Artist
- Harrison Magby· Technical Implementers, UI Artists
- Patrick Marko· Technical Implementers, UI Artists
- Josh Heisey· UI Artists
- CJ Ramos· UI Artists
- Chris Kennedy· Scrum Masters
- Paul Morris· Scrum Masters
- Christian Wolfe· Scrum Masters
- Denise Ono· Technical Release Manager
- Pierre Hintze· Head of Studio
- Elizabeth Van Wyck· Chief Operations Officer
- Angela Hession· Chief of Staff
- Lace Yamamoto· Senior Business Administrator
- Future Mawindi· Executive Business Administrator
- Keli Smith· Business Administrator
- Megan Sanders· Senior Business Managers
- Jay Snow· Senior Business Managers
- Alena Copeland· Business Operations Associates
- Ethan Olson· Business Operations Associates
- Brian Jarrard· Community Director
- John Junyszek· Senior Community Manager
- Jacob Norwood· Social Media Manager
- Duncan Shaffer· Franchise Artist
- Sam Nylen· Senior Community Coordinator
- Ryan Faillace· Marketing Content Creator
- Roger Westmoreland Price II· Competitive Insights Team Lead
- Greg Haas· Competitive Insights Senior Team Member
- Visal Mohanan· Competitive Insights Team Members II
- Brian Jodoin· Competitive Insights Team Members II
- Anthony Mejias· Competitive Insights Team Members I
- Gilbert Munoz· Competitive Insights Team Members I
- Mason Miller· Competitive Insights Team Members I
- Tim Tinkler· Competitive Insights Team Members I
- Richie Heinz Jr.· Competition Coordinator
- Corrinne Robinson· Franchise Development Director
- Ron Brown· Franchise Ambassador
- Amanda Morton· Franchise PM / Archivist
- Steven Burt· Playtest Coordinators
- Peter Naujoks· Playtest Coordinators
- Joseph Chisholm· Franchise User Researcher
- Mike Gasser· Franchise User Researcher
- Brett Peck· Senior Data & Applied Scientist
- Nikolai Narma· Data & Applied Scientist
- Susan Bunch· Senior Support & Safety Manager
- Toby Lawhon· Safety Project Coordinator
- Honey Vela Wiltse· Release Manager
- Catherine Litvaitis· Support Project Coordinator
- Saïd Zouaghi· Agent Strategy Manager
- Oswaldo Hernandez· Site PM/ Team Leader
- Fabian Cruz· Operations Manager
- Gonzalo Suárez· Support Lead
- Romina Gomez· Support Agents
- Siddharta Madrid· Support Agents
- Edwin Jactthar· Support Agents
- Irán de la Rosa· Support Agents
- Alan Vázquez· Support & Safety Agents
- Lili Monroy· Support & Safety Agents
- Jorge Sánchez· Support & Safety Agents
- Victor Vega· Support & Safety Agents
- Mario Rodriguez· Support & Safety Agents
- Atzin Millan· Safety Agents
- Luis Alcacer· Safety Agents
- Eduardo Chavez· Safety Agents
- Josh Fogle· Tech Support Lead
- Jose Bello· IT Support Analysts
- Michael Nguyen· IT Support Analysts
- Fue Saephan· IT Support Analysts
- Justin Sutch· IT Support Analysts
- Abdurhaman Baharedin· IT Support Analyst Intern
- Darren Little· Senior Architect
- Paul Bleisch· Principal Architect
- Vasif Aliyev· IT Security Analyst
- Jeffrey Hines· IAM & Security Triage Analyst Tier 1
- Sri Kadali· IT Security Analyst
- Susie Allen· Agility Partners
- James McGraw· Agility Partners
- Rebecca Hanusack· Allegis Global Solutions
- Kaitlin Lissandrello Brown· Aquent LLC
- Tyler Jensen· Aquent LLC
- Noelle McDonald· Aquent LLC
- Dayna Smith· Aquent LLC
- Adrienne Soto· Ascendion Inc
- Kate Landry· Kforce Inc
- Brian Lawrence· Kforce Inc
- Juli Reynolds· Randstad Digital
- Jimmy Bischoff· Partner, Head of Quality
- Tony Rado· Quality Director
- Andrew Franklin· Principal Business Manager
- Craig Marshall· Senior Business Manager
- Judy Wheeler· Executive Business Administrator
- Kenna Junt· Administrative Processional
- Jeremy Fischer· Principal Quality Manager
- Brian Dunn· Senior Quality Leads
- Michael McCormack· Senior Quality Leads
- James Sanderson· Quality Lead
- Damon Conn· Executive Producer
- Matt Hohl· Principal Producers
- Cierra McDonald· Principal Producers
- Casey Marissa Wu· Principal Producers
- Drew Benz· Senior Producers
- Robert Hinshaw· Senior Producers
- Alvin Nelson· Senior Producers
- Mike Soden· Senior Producers
- Sean Swidersky· Senior Producers
- Cameron Anicich· Producers
- Chris Case· Producers
- Cody Felts· Producers
- Eric Ferdinand· Producers
- Sam Hanshaw· Producers
- Matt Mader· Producers
- Chase Patton· Producers
- Andrew Smallwood· Producers
- Nick Treitman· Producers
- Nickolai Boulton· Video Producers
- Todd Cameron· Video Producers
- Diviyan Matheendran· Lead Esports Producer
- Lalo Torres· Social Media & Content Producer
- Riley Hastings· Sr. Content Producer
- Liz Smith· Sr. Creative Producer
- Jeffrey D. Carnahan· GM Head of Engineering
- Andrew Schnickel· Principal Software Eng Lead
- Nick Bygrave· Principal Software Engineering Lead
- Caleb Lawrence· Software Engineer
- Simon Craddick· Principal Software Engineers
- Matthew Koch· Principal Software Engineers
- Sean Cooper· Senior Software Engineer
- Bill Fowler· Principal Software Eng Lead
- Gareth Lough· Lead Software Engineer
- Andrew David Adam· Senior Software Engineer
- Lindy Plunkett· Software Engineer
- Stephen Heijster· Principal Software Eng Lead
- Justine Hsu· Senior Software Engineers
- Andrew Nollan· Senior Software Engineers
- Richard Sherry· Software Engineer
- Scotty E. Ameling· Principal Software Engineering Leads
- Andrew C. Hampton· Principal Software Engineering Leads
- Leonard Holman· Principal Software Engineering Leads
- Rob Johnson· Principal Software Engineering Leads
- Michael W. Malyuk· Principal Software Engineering Leads
- Sean Walsh· Principal Software Engineering Leads
- Scott McMurray· Principal Software Engineer
- Matthew Chiam· Senior Software Engineers
- Jeff Dubrule· Senior Software Engineers
- John H. Konkle· Senior Software Engineers
- Kaite Kelly· Software Engineers
- Stone McLaren· Software Engineers
- Veronika Nisevych· Software Engineers
- Erik Torres· Software Engineers
- Joe Valdez· Software Engineers
- Dana Jerpbak· Lead Software Engineer
- Chris Donsante· Senior Software Engineers
- Michael Loscocco· Senior Software Engineers
- Conan Zhang· Senior Software Engineers
- Matt Mejias· Senior Technical Program Managers
- Kevin Yam· Senior Technical Program Managers
- Amy Cobb· Business Ops Program Manager
- Nina Marien· Community Program Lead
- Clete LoRusso· Playtest Program Manager
- Christina Parker· Senior Insights Program Manager
- Phantasia Jendro· Insights Program Manager
- Michael Wetzel· Senior Software Engineers
- David Sohn· Senior Software Engineers
- Ming Huang· Senior Program Manager Senior Data & Applied Scientist
- Conor Makowski· Support & Safety Program Managers
- Taylor Mann· Support & Safety Program Managers
- Raymundo Jacttnar· Support Engineer
- Daniel Price· Digital Engineering & Operations Director
- Aubra Moore· Senior Infrastructure Engineering Manager
- Ryan Russell-Yates· Senior Site Reliability Engineers
- Dustin Ward· Senior Site Reliability Engineers
- Fernando Aguilar· Site Reliability Engineers
- Brendan Hansen· Site Reliability Engineers
- Prasad Kondaveeti· Network And Infrastructure Engineer
- Charles Leasure· Senior Software Engineer Lead
- Josh Bell· Senior Software Engineer
- Nathaniel Gieber· Software Engineer
- Bereket Kifle· Software Engineer
- Shawn Wu· Senior Software Engineer
- Hanna Harmon· Software Engineer Intern
- Toby Jones· Principal Software Engineer
- Sophia MacDonnell· Senior Software Engineering Lead
- Peter Schuster· Senior Software Engineer
- Christina Gan· Software Engineers
- Daniel Potter· Software Engineers
- Cory Swanson· Software Engineers
- Dane Sherman· Senior Software Engineers
- Ivy Wu· Senior Software Engineers
- Crystal Bulda· Senior Security Engineering Lead
- Eric Jarvi· Senior Security Software Engineer
- Penny Ferreiras· Senior Security Engineers
- Aaron Stroup· Senior Security Engineers
- Matthew Call· Principal Software Engineering Manager
- Christopher West· Narrative Cinematic Artist
- Troy Denning· Additional Content written by
- Jeff Easterling· Additional Content written by
- Kenneth Peters· Additional Content written by
- Alex Wakeford· Additional Content written by
- Keith Cagney· Writer
- Brady Parmer· Content Writer
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