
Gyrostarr
Platform: WiiGenres: Genres · Action · 3rd-person (Other) · Shooter · Sci-fi / futuristic
Gyrostarr is a fast-paced tube shooter for the Wii. There are 50 levels of shooting action, plus bonus levels. There is multiplayer for up to 4 players and supports the Wii Remote, the Nunchuk, and the Classic Controller. The gameplay is on-rails and...
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Age Rating
E
Cast & Crew · 40 people
- Norman Quaas· A Very Special Thanks to
- Damion J. J. Davis· Artists
- Lisa Starc· Artists
- John R. Sanderson· Software Engineer
- Patrick Dolan· Game Designer
- Kevin Sheller· Producer
- Enrique Conty· Special Thanks
- David B. Pellas Sr.· Special Thanks
- Rick Paradise· Special Thanks
- Tom Martin· Special Thanks
- Aaron Molina· Special Thanks
- Nick Muntean· Special Thanks
- Kayce Alltop· Special Thanks
- Kerry J. Ganofsky· CEO & Founder
- Eric Nofsinger· Chief Creative Officer
- John W. Kopecky· President
- Matthew Corso· Creative Director
- Dan Kaufman· Software Development Director
- Chad Kent· Executive Producer
- Raymond E. Bailey· Chief Information Officer
- Margaret M. Bohlen· Office Manager & Human Recources
- Greg Holkenbrink· IT Specialists
- Jessica Martinez-Trivedi· IT Specialists
- Michael Metz· Audio Director, Video Director
- Tim Consdorf· Audio, Video
- John R. Sippy· User Interface Team
- Alexandria Rosales· User Interface Team
- Chris G. Daniel· User Interface Team
- Keith Hladik· Coordinator
- Eric Laws· Quality Assurance Team
- Daniel Loane· Quality Assurance Team
- Danai Kittivathana· Quality Assurance Team
- Adrianne Gistinger· Quality Assurance Team
- Chad Burns· Quality Assurance Team
- Matt Liff· Quality Assurance Team
- Dustin Cromwell· Quality Assurance Team
- D. Scott Williamson· Tools and Technology Team
- Brant French· Tools and Technology Team
- Ben Scott· Tools and Technology Team
- Irin Berry· Tools and Technology Team
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