
Gray Matter
Platform: Microsoft WindowsGenres: Genres · Adventure · 3rd-person (Other) · Graphic adventure · Puzzle elements
More than ten years after the release of her last full-scale adventure game (GK3: Blood of the Sacred, Blood of the Damned, 1999), Jane Jensen returns to the scene after a decade of casual games under her belt, this time with Gray Matter, a science...
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Age Rating
T
Cast & Crew · 241 people
- Mathias Reichert· Development Director
- Paul Guillaumon· Producer
- Thorsten Hamdorf· Marketing Director
- Kay Jungmichel· Product Managers
- Rebekka Adolph· Product Managers
- Mario Maglione· International Marketing Coordinator
- Benedikt Grasmann· Marketing Coordinator
- Claas Wolter· Senior PR Manager
- Bettina Korb· Community & Content Manager
- Mark Geise· Senior Marketing Manager
- Stefan Sturm· Art Director Packaging and Manual
- Kerstin Ebsen· Graphic Design Packaging and Manual
- Dennis Barcelona· Graphic Design Packaging and Manual
- Johannes Bickle· Localisation
- Maren Nötzelmann· Localisation, Additional Voice Director
- Patricia Grube· Localisation
- Matthias Eckardt· Localisation
- Pan Schröder· QA Manager
- Jens Knauber· QA Manager
- Steffen Böhme· QA Resource Manager
- Stefan Müller· Lead Tester
- Jemima Bedau· Testers
- Martin Bennung· Testers
- Christin Drobil· Testers
- David Farsky· Testers
- Marco Grohmann· Testers
- Hannes Hartwig· Testers
- Valentin Heinrich· Testers
- Anne Jäger· Testers
- Nina Oldenburg· Testers
- Dominique Paiva· Testers
- Martin Petersen· Testers
- Vassili Pomjalow· Testers
- Joachim Rendtorff· Testers
- Torben Schaub-Brzozowski· Testers
- Maik Schröder· Testers
- Christian Stahlich· Testers
- Michael Noss· Xbox 360 Compliance Testers
- Daniel König· Xbox 360 Compliance Testers
- Simo Sakari Aaltonen· Closed Beta Testers, Very Special Thanks to
- Jessica Ackerman· Closed Beta Testers
- Amanda Allen· Closed Beta Testers
- Henrik Björklund· Closed Beta Testers
- Ingmar Böke· Closed Beta Testers
- Doug Bradley· Closed Beta Testers
- Ryan Casey· Closed Beta Testers
- Greg Collins· Closed Beta Testers
- Martijn Ditz· Closed Beta Testers
- Brad Farris· Closed Beta Testers
- Matt Flinton· Closed Beta Testers
- Robert Freese· Closed Beta Testers
- Shannon Hall· Closed Beta Testers
- Jennifer Holshausen· Closed Beta Testers
- Jeffrey Houser· Closed Beta Testers
- Vicky Indrawan· Closed Beta Testers
- Ray Ivey· Closed Beta Testers
- Jeff King· Closed Beta Testers
- Julie Sue Leiby· Closed Beta Testers
- Eric McConnell· Closed Beta Testers
- Andrea Morstabilini· Closed Beta Testers
- Gabriel Nicolae· Closed Beta Testers
- Cristina Nicolae· Closed Beta Testers
- Anna Ptasznik· Closed Beta Testers
- Nico Sels· Closed Beta Testers, Very Special Thanks to
- Tomer Shenar· Closed Beta Testers
- Nick Stewart· Closed Beta Testers
- Randy Sluganski· Closed Beta Testers
- Alexander Tait· Closed Beta Testers
- Peter Van Callenbergh· Closed Beta Testers
- Remko van der Vossen· Closed Beta Testers
- Robert Washburne· Closed Beta Testers
- Audrey Wells· Closed Beta Testers
- Stephanie Kathrin Werner· Closed Beta Testers
- Wenhui Wong· Closed Beta Testers
- Maren Fischer· Legal Advice
- Kai Bodensiek· Legal Advice
- Markus Windelen· Special Thanks To
- Christopher Kellner· Special Thanks To
- Torsten Meier· Special Thanks To
- Oliver Mills· Special Thanks To
- Sören Winterfeldt· Special Thanks To
- Vera Schott· Special Thanks To
- Denise Schaar· Special Thanks To
- Bianka Sarac· Special Thanks To
- Achim Heidelauf· Special Thanks To
- Christian Krüger· Special Thanks To
- Marc Buro· Special Thanks To
- Lukas Kugler· Special Thanks To
- Henning Bösken· Special Thanks To
- Tobias Severin· Special Thanks To
- Christian Braun· Special Thanks To
- Melanie Garding· Special Thanks To
- Claudia Kühl· Special Thanks To
- Cécile Schneider· Special Thanks To
- Berit Bonde· Special Thanks To
- Robert Seifert· Special Thanks To
- Thierry Bégaud· Special Thanks To
- Alexander Koenig· Special Thanks To
- Markus Wojcik· Project Lead
- Johannes Böhm· 3D Artists
- Thorsten Brockmann· 3D Artists
- Denis Dzienziol· 3D Artists
- Krzysztof Kozlowski· 3D Artists
- Adrian Kumorowski· 3D Artists
- Johannes Ostrowitzki· 3D Artists, Character Animators
- Jörg Reuss· 3D Artists
- Aleksander Roman· 3D Artists
- Artur Sabat· 3D Artists
- John Schroeter· 3D Artists
- Maciej Wojtkiewicz· Character Animators
- Jakob Benkhofer· Motion Capture Performers
- Mirka Pigulla· Motion Capture Performers
- Tamás Daubner· Management
- Karoly Szoverfi· Management
- John Z. Vamosi· Management
- Szabolcs Parádi· Management
- Péter Szücsy· Supervisor
- Szabolcs Pénzes· Supervisor
- Domokos Abrán· 3D Artists
- Gábor Bodnár· 3D Artists
- József Bosnyák· 3D Artists
- Katalin Gerlei· 3D Artists
- István Kenedli· 3D Artists
- Andor Kollár· 3D Artists
- Nikoletta Lazar· 3D Artists
- Tamas Szikszai· 3D Artists
- Csaba Vékony· 3D Artists
- Dávid Écsi· MoCap
- Mindaugas Jokubaitis· Project Lead
- Kestas Rinkevicius· 3D Artists
- Karolis Mazylis· 3D Artists
- Karolis Kveselis· Graphics Artists
- Gintas Galvanauskas· Graphics Artists
- Vilius Petrauskas· Graphics Artists
- Zhengpeng Cai· Team Leader
- Wenli Ma· 3D Artists
- Jiangtao Hu· 3D Artists
- Yanling Zhu· 3D Artists
- Shan Zhong· 3D Artists
- Yuelou Dai· 3D Artists
- Arne Kochanski· Project Manager
- Michael Holzapfel· Producer
- Christopher Haack· 3D Artist
- Nicolas Pétrimaux· Project Lead, Graphic Artist, Composer, Concept Artists
- Véronique Meignaud· Cutscene Art
- Nicolas Leymonerie· Project Lead
- Vincent Haumont· Assistent Project Lead
- Ha Dung Hiep· Lead Artist
- Dao Quang Huy· Graphic Artists
- Do Giap Nhat· Graphic Artists
- Nguyen Quynh Phuong· Graphic Artists
- Nguyen Viet Dung· Graphic Artists
- Chu Dac Vinh· Graphic Artists
- Ngoc Minh Pham· Graphic Artists
- Nguyen Quoc Hieu· Graphic Artists
- Pham Duy Phuc· Graphic Artists
- Cao Thi Thu Giang· Composer
- Nguyen Ngoc Hung· Composer
- Le Hai Nam· Composer
- Michael Schiestl· Project Lead
- Romed Irmler· Graphic Artists
- Christoph Sitar· Composer
- Robert Holmes· Music, "The Scarlet Furies" Music, "To Forgive or to Forget" (David's theme) (vocal and non-vocal version)
- Raleigh Holmes· "The Scarlet Furies" Music, "Never Going Back There" (Sam's theme), "Same in Arms" (vocal and non-vocal version), "To Forgive or to Forget" (David's theme) (vocal and non-vocal version)
- Buck Wilcox· "The Scarlet Furies" Music, "Never Going Back There" (Sam's theme), "Same in Arms" (vocal and non-vocal version)
- Ian Francisco Mosley· "The Scarlet Furies" Music
- Thomas Chan· "The Scarlet Furies" Music
- Shawn Edwards· "The Scarlet Furies" Music
- Steve Hilstein· "The Scarlet Furies" Music
- Finn Seliger· Composition & Art Direction & Mixing & Mastering
- Adrian Koch· Production, Sound Design & Effects
- Sinikka Compart· Foley Editor
- Jan Werkmeister· Sound Design & Effects
- Darc Armir· Sound Design & Effects
- Vittorio Alfieri· Voice Director
- Tristan Lehmann· Project Management & Casting
- Arkadius Raschka· Project Management & Casting
- Ingo Hugenroth· Recording, Editing & Post Production
- Tobias Deitmer· Recording, Editing & Post Production
- Daniela Bette-Koch· Samantha Everett
- Bernd Reheuser· Dr. David Styles
- Ben Steinhoff· Voice Talents
- Betül Jülide Gülgeç· Voice Talents
- Bodo Primus· Voice Talents
- Corinna Dorenkamp· Voice Talents
- Dagmar Von Kurmin· Voice Talents
- Demet Fey· Voice Talents
- Louis Friedemann-Thiele· Voice Talents
- Fritz Rott· Voice Talents
- Gregor Höppner· Voice Talents
- Hans Bayer· Voice Talents
- Hans Gerd Kilbinger· Voice Talents
- Hildegard Meier· Voice Talents
- Jan Van Weyde· Voice Talents
- Jochen Langner· Voice Talents
- Michael-Che Koch· Voice Talents
- Nicole Engeln· Voice Talents
- Olaf Reitz· Voice Talents
- Susanne Dobrusskin· Voice Talents
- Thomas Balou-Martin· Voice Talents
- Eve Seber· Executive Director
- Tony Costa· Sales and Marketing
- Anne Marie Burkel· Graphic and Print Design
- Nicole Adam· Graphic and Print Design
- Joaquin Liguas Jr.· Quality Assurance
- Randy Bresil· Quality Assurance
- Andrew Emond· Quality Assurance
- Beatrice LaBarge· Quality Assurance
- Shukai Ro· Quality Assurance
- Aron Szekely· Quality Assurance
- Jane Jensen· Story by, Dialogues by, Characters by, Game Design by
- Fabien Bihour· CEO
- Cyril Labordrie· COO
- François Francken· Project Lead, Engine and Tools
- Perrine Corre· Project Lead Assistant
- Dinga Bakaba· Lead Game Designer
- Grégory Alliot· Game Designers
- Mathias Moureaux· Game Designers, Additional Artists, Game Scripting
- Jean-Eudes Thuroczy· Game Designers, Game Scripting
- Frédéric Augis· Art Directors, Concept Artists
- Natalia Renault· Art Directors
- Gary Jamroz-Palma· Concept Artists
- Cyril Tahmassebi· Concept Artists
- Valentin Levalet· 3D Artists
- Pierre Gilhodes· Additional Artists
- Emilie Guilloux· Additional Artists
- Jean-Yves Vatin· Additional Artists
- Mehdi Chihaoui· Engine and Tools
- Grégory Joseph· Engine and Tools
- Julien Maigrot· Engine and Tools
- Wilfried Mallet· Engine and Tools
- Aurélien Pocheville· Additional Development
- David-Vesa Cohen· Additional Development
- Yoann Audrain· Game Scripting
- Alexis Bauchu· Game Scripting
- Matthieu Brunet· Game Scripting
- Anthony Lee· Game Scripting
- William Petit· Game Scripting
- Terry Sphabmixay· Game Scripting
- Thierry Huguenin· QA Testing
- Alessandro Costa· Additional Testing
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