
Gradius ReBirth
Platform: WiiGenres: Genres · Action · Side view · 2D scrolling · Shooter · Direct control · Space flight · Sci-fi / futuristic
Gradius ReBirth is a part of the ReBirth series from Konami on the Wii, which includes old-school revisits to the Contra and Castlevania franchises. Like the other ReBirth titles, this game is also a throw-back to the 16-bit era, and takes inspiration...
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Age Rating
E
Cast & Crew · 33 people
- Masato Misaki· Director, Graphic Designer, Direction, Planning Unit, Design Unit
- Hiroshi Yoneyama· Game Programmer, Program Unit
- Manabu Namiki· Sound Editors, Sound Unit
- Masaaki Kaneko· Sound Editors, Sound Unit
- Hirotaka Ishikawa· Producer
- Toshiyasu Kamiko· Direction
- Nobuya Nakazato· Management
- Daizaburo Nakamura· Management
- Yasushi Kawasaki· Management
- Atsushi Suzuki· Management
- Hiroyuki Ohtaka· Management
- Kazuhiko Maeda· Management
- Naoki Horii· Management, Planning Unit
- Tsuyoshi Matsuoka· Planning Unit
- Jun Okada· Program Unit
- Akira Saitoh· Program Unit
- Nobuhiko Matsufuji· Sound Unit
- Miki Ito· Sound Unit
- Keisuke Koga· Sound Unit
- Shinichirou Mitsuyama· Sound Unit
- Kenichiro Kikuchi· Scenario, Software Manual Design
- Hideaki Shinkawa· Software Manual Design
- Hiroshi Banno· Software Manual Design
- Takehiro Kawachi· Software Manual Design
- Isato Obana· Special Thanks
- Norio Kawamoto· Special Thanks
- Katsuhiro Nakayama· Special Thanks
- Jiro Oishi· Special Thanks
- Takanori Murayama· Special Thanks
- Maiko Nagata· Special Thanks
- Kanako Tsubaki· Special Thanks
- Taiyo Mamada· Special Thanks
- Katsunori Okita· Executive Producer
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