
Godzilla: Unleashed
Platforms: Wii · PlayStation PortableGenres: Genres · Action · 3rd-person (Other) · Side view · Fighting · Sci-fi / futuristic · Licensed
Godzilla: Unleashed is a fighting game featuring 23 of the classic Toho monsters from the past, including some brand new ones and the games namesake as well, Godzilla. Players will fight against each other in eight destructible cities, letting the...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E10+
Cast & Crew · 125 people
- Keehwan Her· Associate Producer
- Robert W. Lindsley· Executive Producer
- Hudson Piehl· VP of Product Development
- Jean-Marcel Nicolaï· SVP of Content Group
- Samuel Gatté· Director of Production Support & QA
- Sara Hasson· Production Support Project Manager
- Robert Stevenson· VP of Business Development & 3rd Party
- Roger F. A. Arias· Director of Business Development
- Nicholas Aronis· Business Development Coordinator
- David Kim· Senior Product Managers
- Jeremiah Cohn· Senior Product Managers
- Brennen Vega· Manager of Customer Relationship Management
- James Giambrone· Customer Support Representative
- Joanna Negron· Manager of Channel Marketing
- Alissa Bell· Public Relations Manager
- Veronica Franklin· Creative Services Manager
- Ifeoma Obi· Marketing Coordinator
- Lisa Bonk· Marketing Finance Director
- Nizzi Renaud· VP of Online
- Pheroze Karai· Director of Online Content
- Gina Reduto· Online Strategy Manager
- Steve Celestin· Design Specialist
- Kate Crotty· Interactive Specialist, Special Thanks
- Tracy Swanson· Director of Web Design & Technology
- Richard Todd Kirby· Web Developer
- Matthew Labunka· Digital Distribution Producer
- Nicolette Valdespino· Community Specialist
- Robert Spellerberg· VP of Inventory & Operations Accounting
- Lisa Leon· Lead Senior Buyer
- Tara Moretti· Buyer
- Kristina Pappa· VP & General Counsel
- Kristen J. Keller· Senior Director of Legal & Business Affairs
- Karen Moreau· Manager of Contract Administration
- Joseph McDonald· Director of Licensing & Rights Management
- Cecilia Munoz· Senior Manager, Strategic Relations
- Ezequiel Nunez· Manager of Publishing Support
- Michael Gutierrez· Q.A. Project Manager
- Dave Strang· Manager, Compatibility & Engineering Services
- Eugene Lai· Engineering Services Technicians
- Patricia-Jean Cody· Compatibility Analyst
- Chris McQuinn· Sr. Compatibility Analyst
- Jamie Iadisernia· Special Thanks
- Jason Crawford· Special Thanks
- Henrik Strandberg· Special Thanks
- Megha H. D.· Test Lead
- Sreenivas H. T.· Testers
- Abhishek Sharma· Testers
- Nethravathy N.· Testers
- Anupama V.K.· Testers
- Ranjeet Mohanty· Testers
- Giri Babu· TRTG Team
- Srividya B.R.· TRTG Team
- Pallavi Wadappi· TRTG Team
- Balaji S V· Group Lead
- Neil M. Goldberg· Original Music Creation, Production, Performance
- Dave Fraser· Original Music Creation, Production, Performance
- Chris Peterson· Executive Producer
- Ari Winters· Additional Music Composition
- Solomon Sliwinski· Lead Engineer
- Terry Farnham· Senior Engineer
- Jason Cox· Engineers
- Stephen A. Goss· Engineers
- Mark Jansen· Engineers
- Christopher Lentini· Engineers
- Berkley Palmer· Engineers
- Donald Rayl· Engineers
- Ian Sabine· Engineers
- Zac Sandine· Engineers
- Aaron Smith· Engineers
- Kory Spansel· Engineers
- Mark Crowe· Creative Director
- Simon Strange· Lead Character Designer
- Todd Agnello· Designers
- Rachel Cordone· Designers
- Randy King· Designers
- Ian Rodia· Designers, Audio
- John Silvey· Designers
- Robert Caracol· Art Director
- Chris Chin· Artists
- Ron Clayborn· Artists
- Mat Harris· Artists
- Jarrett Jester· Artists
- Tom King· Artists
- Carrie McLean· Artists
- Vance Naegle· Artists
- Stephen Philpott· Artists
- Bobby Wolfe· Artists
- Armando Wilderman· Lead Animator
- Joel Lee· Animators
- William Short· Animators
- Nathan Fulton· Animators
- Shelby Wills· Producer
- Robert V. Daly· Executive Producer
- Dan White· Technical Director
- Jason Langer· Lead QA
- Joe Alfaro· QA
- Bryan Madigan· QA
- Keith Miyahara· QA
- David Finnila· QA
- Aaron Hefner· QA
- Richard Peper· QA
- Bill Schneider· QA
- Edwin Maynard· QA
- Will Fairfield· QA
- Lloyd McCrorey· QA
- Matt Schaub· Special Thanks
- Lindsey Green· Special Thanks
- Ignacio Alino· Special Thanks
- Chidi Mbadugha· Special Thanks
- Nicholas Trahan· Special Thanks
- Matt Grove· Special Thanks
- Michael Grove· Special Thanks
- Jack Brummet· Special Thanks
- Lindsay Gupton· Special Thanks
- Aaron Endo· Special Thanks
- Michael Dean· Special Thanks
- David Mann· Special Thanks
- Jon Goldman· Special Thanks
- Dan Duncalf· Special Thanks
- Nicole Tanner· Special Thanks
- Sandra Lew· Special Thanks
- Shozo Watanabe· Toho Co. Ltd.
- Kenji Sato· Toho Co. Ltd.
- Morgan Tomaiolo· Design
- Kurt Carlson· Documentation
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Godzilla: Unleashed yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Godzilla: Unleashed?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Godzilla: Unleashed.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Godzilla: Unleashed. Sign in to submit one.
Trailers
No trailers logged for Godzilla: Unleashed yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Godzilla: Unleashed yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Godzilla: UnleashedNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Godzilla: Unleashed.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Godzilla: Unleashed.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…