
GodMode (2013)
Platforms: Windows · Xbox 360 · PlayStation 3Genres: Genres · Action · Behind view · Shooter
GodMode is a co-operational multiplayer shooter set in Greek mythology. The players are renegade son of gods and were banished to Hades. Now they have to participate in arena fights in order to get the god
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Cast & Crew · 172 people
- Nick Madonna· Producer
- Sergey Rakhmanov· Associate Producer
- Andrey Kholodov· Game Director
- Dmitry Kholodov· Art Supervisor
- Vladimir Tretyakov· Art Director
- Andrey Grigoriev· Programming Directors
- Anton Krupkin· Programming Directors
- Alexander Larionov· Original Game Design
- Dmitriy Grigorenko· Lead Game Design
- Sergey Dudkin· Lead Technical Scripter
- Artyom Shumnik· Lead Concept Artist
- Aleksey Melnikov· Lead UI Artist
- Elena Tarnovskaya· Lead Texture Artist
- Olga Cheremisova· Lead Lighting Artist
- Anton Lomakin· Lead VFX Artist
- Alexander Myala· Lead Animator
- Elena Bondareva· Outsource Manager
- Mark Frolov· Sound Director
- Kirill Zaitsev· QA Leads
- Victor Glyanenko· QA Leads
- Sergei Boginsky· Lead Cinematic Artist
- Andrey Movsesyan· Original Music By, Sound Designers
- Stanislav Zainchkovsky· Lead Multiplayer Programmer
- Pavel Kuznetsov· Lead Physics Programmer
- Viktor Streltsov· Lead Technology & Tools Programmer
- Denis Sladkov· Lead Rendering Programmer
- Roman Lebedev· Console Tech Lead
- Sergey Avdeev· Game Integration Lead
- Ruslan Vizgalin· Lead Animation Programmer
- Evgeny Cimbalyuk· Senior Engine and Sound Programmer
- Alexey Ivanov· Senior Engine Programmer
- Sergey Izyurov· Senior Game Integration Programmer
- Anton Sherstyuk· Game Integration Programmers
- Leonid Mashinsky· Game Integration Programmers
- Maksim Gridnev· Game Integration Programmers
- Victor Koryt'ko· Game Integration Programmers
- Aleksey Trineev· Game Integration Programmers
- Aleksandr Ryabykin· Junior Game Integration Programmer
- Nikolay Podolskiy· Animation Programmer
- Sergey Mironov· Lead AI Programmer
- Aleksey Shutov· Senior AI Programmer
- Sergey Lebedev· Junior AI Programmer, Level Modelers
- Sergey Krainy· Lead AI Designer
- Alexander Torbin· AI Designer
- Aleksandr Skolunov· Senior Rendering Programmers
- Aleksandr Smetkin· Senior Rendering Programmers
- Pavel Zagrebelnyiy· Senior Rendering Programmers
- Leonid Fedorov· Rendering Programmer
- Nikolay Petrov· Junior Rendering Programmer
- Dmitry Brevdo· UI/TCR Lead Programmer
- Anton Ivanov· Senior TCR/Build Programmer
- Dmitry Shevchik· Senior UI Programmer
- Vladimir Orlov· UI Programmer
- Maksim Fedorov· Junior UI Programmers
- Kim Chevardin· Junior UI Programmers
- Maksim Kudakov· Junior UI Programmers
- Vasiliy Vishnevetskiy· Senior Network Programmer
- George Zhuravlev· Senior Multiplayer/Co-op Programmer
- Pavel Dmitrievskiy· Network Programmer
- Alexey Naumov· Tools Programmers
- Ivan Alaferov· Tools Programmers
- Yaroslav Cherniy· Tools Programmers
- Vitaliy Anikin· Concept Artists
- Pavel Belov· Concept Artists
- Nikolay Eliseev· Concept Artists
- Dmitriy Klyushkin· Concept Artists
- Vladimir Nenov· Concept Artists
- Dmitriy Zhukovskiy· UI Artists
- Egor Makhlushev· UI Artists
- Dmitry Volkov· Weapon Designer/Modeler
- Dmitriy Andreev· Level Modelers
- Mikhail Davydenko· Level Modelers
- Vyacheslav Dementjev· Level Modelers
- Andrey Gromov· Level Modelers
- Andrey Kvashnin· Level Modelers
- Dmitriy Efimov· Level Modelers
- Fedor Gilmutdinov· Level Modelers
- Evgeniy Dybchinskiy· Texture Artists
- Georgii Paute· Texture Artists
- Alexander Kuznetsov· Texture Artists
- Alexey Kirillov· Texture Artists
- Aleksandr Davyidov· Texture Artists
- Renat Salimgareev· Texture Artists
- Anton Sumerin· Additional Texture Artists
- Dmitriy Berlin· Additional Texture Artists
- Anna Starchenkova· Additional Texture Artists
- Alexey Konnov· Additional Texture Artists
- Ilya Kuzmichev· Additional Texture Artists
- Vadim Spiridonov· Additional Texture Artists
- Yakov Shevchenko· Lighting Artists
- Georgiy Suvorov· Lighting Artists
- Dmitriy Pisminsky· Lighting Artists
- Dmitry Jempala· Lighting Artists
- Sergey Ivanov· VFX Artists
- Dmitriy Belov· VFX Artists
- Georgiy Belyaev· Asset Integration
- Igor Budalovskiy· Asset Integration
- Sergey Demidov· Asset Integration
- Valentin Danilenko· Game Design and Scripting
- Anatolii Koruka· Game Design and Scripting
- Filipp Ivanov· Game Design and Scripting
- Aleksey Skorohod· Level Scripting
- Dmitriy Motorygin· Level Scripting
- Aleksey Andryushin· Level Scripting
- Alexander Artemenko· Technical Scripting
- Sergey Petrov· Technical Scripting
- Daniil Saparov· Technical Scripting
- Andrew Baranov· Sound Designers
- Pavel Grachev· Sound Designers
- Igor Ivanov· Sound Designers
- Evgeniy Popkov· QA Team: QA Project Lead
- Daniil Bakulin· QA Team
- Stanislav Borodikhin· QA Team
- Aleksey Vorobiev· QA Team
- Daria Kasimanova· QA Team
- Maxim Filippov· QA Team
- Irina Sergeeva· QA Team
- Vladimir Uriashov· Animators
- Dmitry Afanasiev· Animators
- Evgeny Melnikov· Animators
- Michail Budkin· Animators
- Mikhail Drobot· Cinematic Artists
- Dmitriy Gribanov· Cinematic Artists
- Dmitry Parkin· Outsource Modelers
- Dmitry Gaborak· Outsource Modelers
- Oliver Hollis-Leick· Voice Over
- Evgeniy Chmerenko· Principle Audio Studio
- Konstantin Grishanov· Principle Audio Studio
- Irina Erofeev· Principle Audio Studio
- Alexander Iovlev· Principle Audio Studio
- Vladimir Chernysh· Support
- Anna Naleushkina· Support
- Anastasia Fatina· Support
- Elena Sulimova· Support
- Leila Novruzova· Support
- Victor Stupko· Support
- Vladislav Yakushenko· Support
- Ivan Lebedev· Support
- Maria Korobkina· Support
- Eric Frank· Support: Intern
- Julian Belanger· Special Thanks
- Matt Davidson· Special Thanks
- Naoto Hiraoka· Executive Producer
- Mitsuhiro Tanaka· General Manager
- Bill Alexander· Director of Production
- Richard Rodrigues· Project Lead
- Carl Chen· QA Manager
- Derek Houchins· QA Testers
- Jonathan Levy· QA Testers
- Anthony Price· QA Testers
- Brian H. Quach· QA Testers
- Sing Tang· QA Testers
- Tim Pivnicny· VP Sales & Marketing
- Robyn Mukai Koshi· Senior Marketing Manager
- Sara Chan· Marketing Coordinator
- Alex Armour· Public Relations
- Jeremy Cail· Creative Designer
- Amanda M. Dalgleish· Web Designer
- John Tubera· Media Producer
- Ann Namie· Licensing and Promotions Coordinator
- Sally Ortiz· Sales Administration Manager
- Monica Lee· Sales Administrators
- Lance Ortiz· Sales Administrators
- John Yamamoto· President & CEO
- Cory Max Bernhardt· QA Senior Manager
- Eric Y. Kwan· QA Manager
- Roger Chang· QA Compliance Leads
- Eric Pham· QA Compliance Leads
- Jeffrey Katzenell· QA Compliance Testers
- Joshua W. Richardson· QA Compliance Testers
- Yoshimi Yoshikawa· Administration
- Yuki Fujiwara· Administration
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