
Gears of War (2006)
Platforms: Xbox 360 · Xbox OneGenres: Genres · Action · Behind view · Shooter · Direct control · Sci-fi / futuristic
Gears of War is a tactical third-person shooter where the player controls Marcus Fenix, a member of Delta Squad, to save the human inhabitants of the fictional planet Sera from an enemy known as The Locust Horde. The story, played over 5 acts with 30...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
M
Cast & Crew · 293 people
- Scott Dossett· Motion Capture Actors, Animation
- Kevin Riepl· Music
- Steve Belton· Ireland - Audio Producer
- Michael Larson· Audio Director
- Tom Hays· Technicolor Audio - Audio Services Director
- Lydian Tone· Technicolor Audio - Supervising Dialogue Editor
- David Fisk· Technicolor Audio - Dialogue Editors
- Paul Kim· Technicolor Audio - Dialogue Editors
- Caesar Filori· Audio Director
- Cliff Bleszinski· Lead Designer
- Ryan Brucks· Level Designers
- Philip Cole· Level Designers
- Jamey Scott· Sound Design
- Andrew Bains· Level Designers
- Jim Brown· Level Designers
- Grayson Edge· Level Designers
- Peter Comley· Audio Designer
- Lee Perry· Lead Level Designer
- David Ewing· Level Designers
- Stuart Fitzsimmons· Level Designers
- Paul Mader· Level Designers
- Warren Marshall· Level Designers
- David C. Nash· Level Designers
- Sidney Rauchberger· Level Designers
- Demond Rogers· Level Designers
- David Spalinski· Level Designers
- Kenneth Spencer· Level Designers
- Benjamin Beckwith· Level Design
- Thomas Zuccotti· Senior Design Director
- Chris Esaki· Design Director
- Ken Kato· Audio Design Manager
- Chris Lassen· Design Lead
- Ryan Anderson· Designer, Designers
- Yutaka Hasegawa· Japan - Software Design Engineers
- Takashi Sasaki· Japan - Software Design Engineers
- Matt Sokolowsky· Designers
- Tony Cox· Director of Development
- Josh Jay· Artists
- Wyeth Johnson· Artists
- Timothy Sweeney· Biz, Unreal Engine Programmers
- Mark A. Rein· Biz
- James Lee· Special Thanks
- Michelle Lee· Special Thanks
- James Schend· Multiplayer Test Lead
- Bill Green· Artists
- Steve Garafolo· Additional Artwork
- Kevin Johnstone· Additional Artwork
- Greg Mitchell· Additional Artwork
- Aaron Smith· Additional Artwork
- Chris Wells· Additional Artwork
- Todd Stevens· Group Business Manager
- Catherine Haller· Special Thanks
- Ted Nugent· Special Thanks
- Yasmine Nelson· Special Thanks
- Lief Thompson· Special Thanks
- Dana Fos· Special Thanks
- Matt Gradwohl· Special Thanks
- Sean Jenkin· Special Thanks
- Ramon Romero· Special Thanks
- Jeremiah O'Flaherty· Art Director
- Christopher Perna· Lead Artist
- Jay Wilbur· Biz
- Anne Dubé· Office Manager
- Kimberly Thompson· HR Director
- Sarah Amidon· Office Assistants
- Leah Ball· Office Assistants
- Eric Nylund· Special Thanks, Writer
- Paul David Jones· Special Thanks
- Kendall Tucker· Special Thanks
- Bryan Galdrikian· Special Thanks
- David Black· Special Thanks
- Jamie Redmond· Special Thanks
- Roy Machado· Special Thanks
- Tyler Fergusson· Special Thanks
- Zach Hays· Special Thanks
- Peter Moore· Special Thanks
- Junya Chiba· Japan - STEs
- Masao Okamoto· Japan - STEs
- Yukako Suzuki· Japan - STEs
- Toshihiko Nishimoto· Japan - STEs
- Hiroshi Akiba· Japan - STEs
- Yuki Harima· Japan - Content Editor
- Gary Smith· Ireland - STE
- Paul Peacock· Ireland - SDE
- Enda Kelly· Ireland - Test Team Lead
- John Burns· Development Lead
- Anna Sweet· SDE
- T. J. Duez· Multiplayer Test Lead
- Chong Kim· Multiplayer Test Lead
- Joseph E. Ezell· Multiplayer Test Lead
- Alfred Tan· Special Thanks
- Dennis Ries· Special Thanks
- Craig Davison· Special Thanks
- Chris DiCesare· Special Thanks
- Justin Kirby· Special Thanks
- Doug Banker· Special Thanks
- Tomoyuki Hoshi· Special Thanks
- Michael Wetzel· Special Thanks
- Steven Kastner· Special Thanks
- Josh Atkins· Special Thanks
- Kiki Wolfkill· Special Thanks
- Guy Whitmore· Special Thanks
- Ryan Wilkerson· Special Thanks
- Paige Williams· Special Thanks
- Laura Hamilton· Special Thanks
- Matthew Whiting· Special Thanks
- David C. Holmes· Special Thanks
- Mike Cody· Special Thanks
- JoAnne Lowery· Special Thanks
- David Pierot· Special Thanks
- Lev Chapelsky· Special Thanks
- Dawn Hershey· Special Thanks
- Kevin Bertazzon· Cinematic Animation
- Francis Co· Cinematic Animation
- Adam Dare· SDETs
- Mohammed Davoudian· Cinematic Animation
- Daniel Lindsay· Cinematic Animation
- Larry Paolicelli· Cinematic Animation
- Dan Borth· Facial Rigging and Animation
- Kris Taylor· Facial Rigging and Animation
- James Hawkins· Concept Art
- Chris F. Bartlett· Artists
- Michael Buck· Artists
- Shane Caudle· Artists
- Matthew Hancy· Artists
- Peter Hayes· Artists
- Kevin Lanning· Artists
- Maury Mountain· Artists
- Danny Rodriguez· Artists
- Michael Spano· Artists
- Alan Willard· Artists
- Aaron Herzog· Animation
- Jay Hosfelt· Animation
- Peter Ellis· Additional Artwork
- Cedric Fiorentino· Additional Artwork
- Scott Bigwood· Quality Assurance
- Preston Thorne· Quality Assurance
- Warren Schultz· System Administration
- Shane Smith· System Administration
- Michael V. Capps· President (uncredited), Executive Producer
- John Salvatore Wallin Liberto· Concept Artwork, Additional Test
- Thomas A. Szakolczay· Concept Artwork
- Chan Park· Cinematic Animation - Directors
- Joseph McGuffin· Cinematic Animation - Directors
- Robert Castaneda· Cinematic Animation - Directors
- Roger Seto· Cinematic Animation - Lead Animator
- Dan Goldman· Cinematic Animation - Animators
- Jose Hernandez· Cinematic Animation - Animators
- Daniel Godinez· Cinematic Animation - Animators
- Martin Leeper· Cinematic Animation - Animators
- Rachel Flowers· Cinematic Animation - Animators
- Iva Marie Palmer· Cinematic Animation - Project Coordinator
- Aaron Nicholls· Development Manager
- Austin Appleby· Development Leads
- Kutta Srinivasan· Development Leads
- Philipp Teschner· Development Leads
- Kevin A. Brown· Senior Art Director
- Timothy Dean· Art Director
- Kyle Shannon· Test Manager
- Bill Metters· SDETs
- Christopher Liu II· SDETs
- Diana Antczak· SDETs
- Jeffrey Kafer· SDETs
- Jeffrey R. Stephens· SDETs
- Melissa Batten· SDETs
- Tanya Watson· SDETs
- Brandon Morris· Business Manager
- Charles Scibetta· Senior Public Relations Manager
- Melanie Henry· Editor
- Jiyoung Kim· Korea - Group Manager
- Ji Hoon Kim· Korea - Reviewer
- Andy Liu· Taiwan - STEs
- Jason Cheng· Taiwan - STEs
- Kay Wang· Taiwan - Localization Project Manager
- Shinji Komiyama· Japan - Senior Manager
- Brishan Merrill-Brown· Multiplayer Test Lead
- Donald McGowan· Attorney
- Elke Suber· Attorney
- Sue Stickney· Senior Paralegal
- Aaron Jones· Additional Test
- Andrew Brown· Additional Test
- Brandon McCurry· Additional Test
- Brett Holcomb· Additional Test
- Chad Hale· Additional Test
- Chris McClean· Additional Test
- Christina Linville· Additional Test
- David Hoar· Additional Test
- Edward McPherson· Additional Test
- Gabe Carter· Additional Test
- Jeremy Totten· Additional Test
- Jeremy Wilder· Additional Test
- Jonathan Green· Additional Test
- Jordan Anderson· Additional Test
- Josh Svoboda· Additional Test
- Josiah Colborn· Additional Test
- Justin Towle· Additional Test
- Kelly Rutan· Additional Test
- Kevin Lamb· Additional Test
- Kyle Jacobsen· Additional Test
- Lucas Myers· Additional Test
- Mark Uyeda· Additional Test
- Michael Sanders· Additional Test
- Richard Curry· Additional Test
- Roger Collum· Additional Test
- Scott Sedlickas· Additional Test
- Scott Shields· Additional Test
- Sean Colbert· Additional Test
- Thurston Smith· Additional Test
- Tim Chidsey· Additional Test
- Tim Daniels· Additional Test
- Wade Davis· Additional Test
- John Peoples· Site Managers
- Jason Carl· Site Managers
- Tom Kristensen· Editor
- Bonnie Ross-Ziegler· Special Thanks
- Phil Spencer· Special Thanks
- Shane Kim· Special Thanks
- James Veevaert· Special Thanks
- Frank Pape· Special Thanks
- Nick Dimitrov· Special Thanks
- Greg B. Jones· Special Thanks
- Ken Lobb· Special Thanks
- Rod Fergusson· Producer, Additional Dialogue Writing
- Jeff Morris· Pre-Production Producer
- Laura Fryer· Executive Producer
- Erika Carlson· Producers
- Sam Charchian· Producers
- Robert L. Jerauld· Producers
- John Dongelmans· Senior Global Product Manager
- Peter Kingsley· Group Product Manager
- Ray Davis· Lead Programmer
- Laurent Delayen· Programmers
- Jeff Farris· Programmers
- Joseph Graf· Programmers
- Robert McLaughlin· Programmers
- Amitt Mahajan· Programmers
- Stephen Superville· Programmers
- Martin Sweitzer· Programmers
- Yakaru D· Additional Programming
- Matt Oelfke· Additional Programming
- David Foster· Ireland - Program Manager
- Steven Polge· Additional Programming
- John Scott· Additional Programming
- Joe Wilcox· Additional Programming
- Joshua Adams· Unreal Engine Programmers
- David Burke· Unreal Engine Programmers
- James Golding· Unreal Engine Programmers
- Ron Prestenback· Unreal Engine Programmers
- Andrew Scheidecker· Unreal Engine Programmers
- Scott Sherman· Unreal Engine Programmers
- Niklas Smedberg· Unreal Engine Programmers
- Daniel Vogel· Unreal Engine Programmers
- Sam Zamani· Unreal Engine Programmers
- Tim Johnson· Additional Programming (Unreal Engine)
- Daniel Wright· Additional Programming (Unreal Engine)
- Dave Hagewood· Programming
- Wen Tien· Cinematic Animation - Engineering
- David Vodhanel· Cinematic Animation - Engineering
- Beau Biggart· Technicolor Audio - Dialogue Recording Engineers
- Morgan Gerhard· Technicolor Audio - Dialogue Recording Engineers
- David Walsh· Technicolor Audio - Dialogue Recording Engineers
- Shane White· Lead Software Development Engineers (SDETs)
- Craig Marshall· Lead Software Development Engineers (SDETs)
- Domenic Koeplin· Lead Software Development Engineers (SDETs)
- Doug Jelen· Lead Software Development Engineers (SDETs)
- Jeff Nelson· Lead Software Development Engineers (SDETs)
- Robert Lamb· Lead Software Development Engineers (SDETs)
- Daniel Price· Software Development Engineers (SDEs)
- J. McBride· Software Development Engineers (SDEs)
- Kevin Keeker· User Research Engineers
- Nick Hillyer· User Research Engineers
- Kevin Goebel· User Research Engineers
- Jun Kim· User Research Engineers
- Tim Nichols· User Research Engineers
- Virginia Spencer· International Program Manager
- Kyoung Ho Han· Korea - Program Manager
- Il Jin Park· Korea - Software Test Engineer (STE)
- Whi Young Yoon· Korea - Loc. Program Manager
- Cheng-Te Tony Lin· Taiwan - Program Manager
- Seigen Ko· Japan - Program Manager
- Chris Borders· Voice Casting Director
- John DiMaggio· Voice Actors
- Carlos Ferro· Voice Actors
- Lester Speight· Voice Actors
- Fred Tatasciore· Voice Actors
- Robin Atkin Downes· Voice Actors
- Jamie Alcroft· Voice Actors
- Nan McNamara· Voice Actors
- Carolyn Seymour· Voice Actors
- Michael Gough· Voice Actors
- Dee Bradley Baker· Voice Actors
- Bruce DuBose· Voice Actors
- Susan O'Connor· Scripts and Dialogue
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Gears of War (2006) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Gears of War (2006)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Gears of War (2006).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Gears of War (2006). Sign in to submit one.
Trailers
No trailers logged for Gears of War (2006) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Gears of War (2006) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Gears of War (2006)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Gears of War (2006).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Gears of War (2006).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…