
Fret Nice
Platforms: PlayStation 3 · Xbox 360 · PSPGenres: Genres · Action · 3rd-person (Other) · Side view · Music / rhythm · Platform
Fret Nice is a platformer with musical elements that can be played with a regular or a guitar controller. Choosing from four characters, players travel to different levels to defeat enemies and collect musical notes. Enemies need to be transformed...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Age Rating
E
Cast & Crew · 64 people
- Mårten Brüggemann· Directed by, Game Design, Interface Design, Sound, Music, Fret Nice Original Concept by
- Johan Hellberg· Assistant Producer
- Annika Karlsson· Design Assistant
- Emil Berner· Art Direction, Lead Artist, Level Artists, Character Creation, Character Animation
- Erik Feiril· Level Artists
- Rikard Ryberg· Additional Graphics, Interface Design
- Niklas Malmborg· Additional Graphics, Interface Design
- Daniel Andersson· Programming Director
- Bertil Hörberg· Programmers
- Karl Jansson· Programmers
- Michael Yllö· Programmers
- Jonas Nilsson· QA Manager
- Björn Berg Marklund· Pieces Interactive Internal QA Force
- Claes Eriksson· Pieces Interactive Internal QA Force
- Gustav Pantzar-Karlsson· Pieces Interactive Internal QA Force
- Håkan Levin Henriksson· Pieces Interactive Internal QA Force
- Jakob Holgersson· Pieces Interactive Internal QA Force
- Johannes Wallstedt· Pieces Interactive Internal QA Force
- Kristoffer Kindh· Pieces Interactive Internal QA Force
- Rickard Wallin· Pieces Interactive Internal QA Force
- Tim Berntsson· Pieces Interactive Internal QA Force
- Calle Kyhlberg· PR, Marketing
- Peter Billander· Special Thanks
- Andreas Andersson· Special Thanks
- Jakob Erixon· Special Thanks
- Jon Nyström· Special Thanks
- Kazuhiro Ogawa· Studio President
- John Inada· Studio Vice-President
- Ryan Gilbo· Executive Producer
- Ray Murakawa· Producers
- Michael Fahrny· Producers
- Armand Pilotin· Associate Producer
- Dan Fish· Production Assistant
- William M. Cox· Vice President of Sales
- Yoh Watanabe· Sales Analyst & Strategic Planning Manager
- Sean Corcoran· Associate Product Manager
- Yumi Saiki· Assistant Marketing Manager
- Kyoko Yamashita· Public Relations
- Aileen Viray· PR Specialist, Marketing Specialist
- Norma Matautia· Tecmo Inc. Studio Staff
- Kazue Matsunaga· Tecmo Inc. Studio Staff
- Mika Rapadas· Tecmo Inc. Studio Staff
- Kamo Saegusa· Tecmo Inc. Studio Staff
- Mimi Tabuchi· Tecmo Inc. Studio Staff
- Sherman Luong· President
- Eduardo Gutierrez· Manager
- David Trinh· Leads
- Vincent Jay Pong· Leads
- William Alejandrino· Project Manager
- Emerson Castillo· Analysts
- Alfonso Mejia Jr.· Analysts
- Jamie Ngoc Du· Analysts
- Jessica Arana· Analysts
- Scott Huynh· Analysts
- Sang Mac· Analysts
- Vinny Young· Analysts
- Dona Du· Analysts
- Nelson Herrera· Analysts
- Henry Trujillo· Analysts
- Miguel Rodriguez· Analysts
- Jason Jackson-Harrison· Analysts
- Kelvin Tjon· System Administrator
- Jackie Piñeda· Admin
- Luca Calegaro· Angels of Metal
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for Fret Nice yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on Fret Nice?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on Fret Nice.
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for Fret Nice. Sign in to submit one.
Trailers
No trailers logged for Fret Nice yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for Fret Nice yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on Fret NiceNo comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on Fret Nice.
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around Fret Nice.
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…