
Forza Motorsport 4
Platform: Xbox 360Genres: Genres · Racing / Driving · 1st-person · Behind view · Automobile · Track racing
Forza Motorsport 4 is the fourth installment in the Xbox exclusive race simulation series. It holds many car and race licenses and allows players to race in a realistic setting. The main career mode is now called World Tour Mode and takes players to...
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Age Rating
E
Cast & Crew · 286 people
- Alan Hartman· Studio Manager
- Dan Greenawalt· Studio Creative Director
- Daniel Adent· Studio Development Manager
- Chris Tector· Studio Software Architect
- John Wendl· Studio Content Director
- Drew Angeloff· Studio Production Manager
- Mike Humphreys· Studio Business Development Director, Business Development Director
- Greg Derk· Studio Test Manager, Lead Experience Tester
- William Giese· Lead Experience Designer
- Scott Catlin· Lead Content Designer
- Derrick Aynaga· Additional Artists
- Jon Knoles· Additional Artists
- Rhett Mathis· Additional Gameplay Designers
- Jun Taniguchi· Additional Gameplay Designers
- aaron brooks· Designers
- Scott Carroll· Designers
- Reed Knetzger· Designers, Car Researchers
- Christopher A. Smith· Designers
- Levi Dale· Car Researchers
- Allen Mattila· Car Researchers
- Barry Feather· Experience Executive Producer
- Brian Mulligan· Content Executive Producer
- Tatyana Dyshlova· Team Lead Producers
- Nick Fajt· Team Lead Producers
- Tina Stevenson· Team Lead Producers
- Matt Turnbull· Team Lead Producers
- Mike Adkins· Producers
- Sandy Choi· Producers
- Brian Lockhart· Additional Production
- Daniel McCulloch· Additional Production
- David Gierok· Lead Experience Engineer
- Colin Reed· Lead Graphics Engineers
- Nick Sagall· Lead Graphics Engineers
- Matthew deWet· Graphics Engineers
- Miguel Gomez· Graphics Engineers
- Leon Hui· Graphics Engineers, Network Engineers
- Yūichi Itō· Graphics Engineers
- Gabe Mares· Graphics Engineers
- Gil Rosado· Graphics Engineers
- Corey Ross· Graphics Engineers
- pat sweeney· Graphics Engineers
- Orest Zborowski· Graphics Engineers
- Matt Monson· Lead Gameplay Engineer
- John Bodily· Gameplay Engineers
- David Eichorn· Gameplay Engineers
- Cameron Jacobson· Gameplay Engineers
- Ryan C. Jones· Gameplay Engineers
- Daniel Weisman· Lead UI Engineer
- Chad Olsen· UI Engineers, Pipeline / Technical Art Engineers, Additional Audio Software Engineering
- Saswat Panda· UI Engineers, Network Engineers
- Ryan Petrie· UI Engineers, Pipeline / Technical Art Engineers
- Tom Preisner· UI Engineers
- Mike Wright· UI Engineers
- Richard Yeager· UI Engineers
- Jeff Spradling· Lead Network / Community Engineer
- Phil Bergman· Server Technical Lead
- Kevin Carter· Network Engineers
- Donavan Hoepcke· Network Engineers
- Christian Guirguis· Network Engineers
- Zach Proffitt· Network Engineers
- Daniel Caruso· Lead Content Engineer
- Peter Beck· Pipeline / Technical Art Engineers
- Rob Fulwell· Pipeline / Technical Art Engineers
- Nathan Holt· Pipeline / Technical Art Engineers
- Dan Tunnell· Pipeline / Technical Art Engineers
- Arthur Shek· Technical Art Director
- James O'Donnell· Technical Artist
- Alex Miller· Additional Engineering
- Rory Reich· Experience Art Director
- Bevin Perrine· Lead UI Artist
- Daniel Callicoat· UI Artists
- Kenneth A. Carter· UI Artists
- Dan Dejos· UI Artists
- Dane Egenes· UI Artists
- Kaari King· UI Artists
- Ryan Lee· UI Artists
- Taras Lesko· UI Artists
- Landin Williams· Lead Cinematics, Presentation, & Media Artist
- Jeffrey Belfi· Cinematics, Presentation, & Media Artists
- Nicolas Clairmont· Cinematics, Presentation, & Media Artists
- Casey Frey· Cinematics, Presentation, & Media Artists
- Patrick McGehee· Cinematics, Presentation, & Media Artists
- Mark D. Stein· Cinematics, Presentation, & Media Artists
- Anthony Thomas· Cinematics, Presentation, & Media Artists
- Eamon Urtone· Cinematics, Presentation, & Media Artists
- Gabriel García· Vehicle Art Director
- Heidi Klinck· Lead Vehicle Artist
- Irvin Gee· Vehicle Artists
- Jonathan George· Vehicle Artists
- Alex Langenstein· Vehicle Artists
- Zach Lantow· Vehicle Artists
- Richard R. Larson· Vehicle Artists
- Julian Moseley· Vehicle Artists
- Ryan Magraw· Vehicle Artists
- Leonardo Lopez-Mobilia· Vehicle Artists
- Ben Shively· Vehicle Artists
- Matt Collins· Environment Art Director
- Kimberly A. Haines· Lead Track Artists
- Trevor Johnson· Lead Track Artists
- Terrance Newell· Lead Track Artists
- Bryan Thomas· Lead Track Artists
- Andrew Frink· Lead Track Artists
- Neil Adler· Track Artists
- John P. Anderson· Track Artists
- Derick Ballard· Track Artists
- Li-Chung Chih· Track Artists
- Young-David Choi· Track Artists
- Kevin Dalziel· Track Artists
- Timothy Doonan· Track Artists
- Woodrow Engle· Track Artists
- Esequiel Ramon Garcia· Track Artists
- Michael Haner· Track Artists
- Forrest Keyes· Track Artists
- Laura Kope· Track Artists
- Darren Lamb· Track Artists
- Josh Larsen· Track Artists
- Matt Lichy· Track Artists
- Terry Lo· Track Artists
- Chidi Mbadugha· Track Artists
- Lani Ming· Track Artists
- daniel phillips· Track Artists
- April Schmidt· Track Artists
- Brandon Toomey· Track Artists
- Matt Turner· Track Artists
- Matthew Underdahl· Track Artists
- Jeff Hydorn· Environment Concept & Lighting Artists
- Brady Parell· Environment Concept & Lighting Artists
- Nick Wiswell· Creative Audio Director, Voice Directors
- Chase Combs· Lead Audio Design, Recording & Implementation
- adam wilson· Lead Vehicle Audio Design, Recording & Implementation, Audio Testers
- Stafford Bawler· Audio Design, Recording & Implementation
- Mike Caviezel· Audio Design, Recording & Implementation, Soundlab
- Jon Georgievski· Audio Design, Recording & Implementation
- Marc Pospisil· Audio Design, Recording & Implementation
- Jason Syltebo· Audio Design, Recording & Implementation
- Timothy Bartlett· Additional Audio Recording
- Daniel Gardner· Additional Audio Recording
- Cárthach Ó Nuanáin· Additional Audio Recording, Dublin Localization Team: Audio Producer
- Jason Shirley· Additional Audio Recording
- Robert Ridihalgh· Audio Software Engineer
- Alistair Hirst· Music Editing and Implementation
- John Broomhall· Voice Directors
- Martin Vaughan· Voice Directors
- Michiko Tamura Sinex· Licensing Lead
- Natalie Brunson· Licensing Coordinators
- Bassima Dimmick· Licensing Coordinators
- Deon Miyoi· Licensing Coordinators
- William Chen· Business Development & Management
- Timothy Duerr· Business Development & Management
- Ed Eijsenring· Business Development & Management
- Frances King· Business Development & Management
- Kim Wolfkill· Business Development & Management
- Adam Goodman· Content Coordinators
- Greg Kruchinin· Content Coordinators
- Drew Larrigan· Content Coordinators
- Sergio Pacheco· Content Coordinators
- Kyle Hyatt· Content Coordinators
- Nathan Retchless· Content Coordinators
- Arthur Resurreccion· Content Coordinators
- Brian Ekberg· Community Manager
- Javier Hernandez· Community Operations
- Fred Howell· Community Operations
- Alex Kierstein· Copywriter
- Kevin Neece· Engine Test Engineer
- Ejaz Mudassir· Engine Testers
- Nathan Spencer· Engine Testers
- Aleks Barbour· Gameplay Test Engineer
- Jonathon Hall· Gameplay Testers
- Paulie Sequeira· Gameplay Testers
- Ryan Hylland· Networking Test Engineer, UI Test Engineer
- John Hull· Networking Testers
- Michael Kammer· Networking Testers
- Zachary Moxley· Networking Testers
- Michael Stamper· Networking Testers
- ryan steele· UI Testers
- Chris Wiswell· UI Testers
- Kristel Leow· Lead Content Tester
- Greg Eden· Content Test Engineer
- Michael Halbrook· Car Testers
- Richard Hoffman· Car Testers
- Matthew Laverty· Car Testers
- Jeffrey Riseden· Car Testers
- Matthew Young· Car Testers
- Cory Blakslee· Track Tester
- Todd Helsley· Audio Testers
- Darren Cannon· Strike Team Testers
- Sean Colbert· Strike Team Testers
- David Peterson· Strike Team Testers
- John Potter· Strike Team Testers
- Kam Wei Woo· Strike Team Testers
- James Davis· Studio Hardware Support
- Mary Phillips· Team Admins
- Jennifer Roland· Team Admins
- Monica Tracey· Team Admins
- Steve Beinner· Global Product Marketing & Management
- Chad Davis· Global Product Marketing & Management
- Justin Osmer· Global Product Marketing & Management
- Josh Kerwin· Global Public Relations
- Boyd Peterson· Global Research
- Laura Hentges· Global Research
- Gina Fleckenstein· Global Launch Management (Operations)
- Nishanth Chandran· Global Launch Management (Operations)
- Daniel V. Gunn· User Research Lead
- Eric Schuh· User Research
- Keith Steury· User Research
- Daniel Natapov· User Research
- Laura Hamilton· Writing & Editing Lead
- Qais Fulton· Writer
- Shane Hartley· Documentation Design Lead
- Curtis Neal· Media Lab Video Capture Director
- Colin McLoughlin· Media Lab Video Capture
- Samer Abou-Zaki· Media Lab Video Capture
- Kyle Hopkins· Music Supervision & Remix Coordination
- Carole Dray· Music Licensing
- Gary Williams· Music Licensing
- Kristofor Mellroth· Soundlab
- Amanda Long· Soundlab
- Jay Box· Additional Middleware Licensing
- Jason Mangold· Additional Middleware Licensing
- David Figatner· Legal Corporate Affairs
- Suchon Tuly· Legal Corporate Affairs
- Carla Woo· Legal Corporate Affairs
- Kevin McKeon· Finance
- Arthur Tien· Finance
- Nick Walker· Finance
- Zeb Wedell· International Project Engineer
- David Foster· Dublin Localization Team: Program Manager, GTO Reserves Support
- Levente Verő· Dublin Localization Team: Engineering
- Gary T. McLaughlin· Dublin Localization Team: Engineering
- Julien Chergui· Dublin Localization Team: Test Lead
- Masato Ishida· Japan Localization Team: Project Manager
- Yuko Yoshida· Japan Localization Team: Production Manager
- Hiroya Horai· Japan Localization Team: Test Lead
- Munetaka Fuse· Japan Localization Team: Lead Software Development Engineer
- Hiroshi Hosoda· Japan Localization Team: Software Development Engineer
- Mihoko Yamazawa· Japan Localization Team: Content Editors
- Young Hoon Shim· Japan Localization Team: Content Editors
- Jeremy Hall· GamesIT
- Jeff Ting· GamesIT
- Nur Sheikhassan· GamesIT
- Luke Webster· GamesIT
- Akshay Shah· GamesIT
- Niccole Peters· GamesIT
- Jake Young· GamesIT
- Jeff Morris· GamesIT
- Alex Gregorio· GamesIT
- Mark McAllister· GTO Reserves Test Lead
- Kelsey Fukuhara· Infantry Test Leads
- Shauna Asgharian· Infantry Test Leads
- Sam Anderson· Infantry Test Leads
- Jason Vance· Infantry Test Leads
- Jordan Forbes· Infantry Test Leads
- Peter Johnson· Infantry Test Leads
- Matt Benson· Infantry Test Leads
- Todd Fox· Tools Foundation Infantry
- Ryu Muthui· Tools Foundation Infantry
- Bill Freist· Infantry Test Team
- Carlson Holloway-Factory· Infantry Test Team
- Chris Kirwan· Infantry Test Team
- Christopher Youngs· Infantry Test Team
- Cody Barbee· Infantry Test Team
- Eric Ferdinand· Infantry Test Team
- Jared Bryant· Infantry Test Team
- Jesse Mendez· Infantry Test Team
- Josh Sager· Infantry Test Team
- Joshua Manning· Infantry Test Team
- Juan J. Castro· Infantry Test Team
- Kelly Rios· Infantry Test Team
- Kris Sletten· Infantry Test Team
- Kyle O'Keefe· Infantry Test Team
- Mike Johnson· Infantry Test Team
- Riley VanAntwerp· Infantry Test Team
- Ryan Atwater· Infantry Test Team
- Tamara El-Khatib· Infantry Test Team
- Taylor Neal· Infantry Test Team
- Tung Le· Infantry Test Team
- Phil Spencer· Senior Management: Vice President
- Hanno Lemke· Senior Management
- Kudo Tsunoda· Senior Management
- Jeremy Clarkson· Presenter, TopGear BBC
- Andy Wilman· Executive Producer, TopGear BBC
- Robert Nashak· EVP Digital Entertainment, BBC Worldwide
- Adam Waddell· Managing Director, Adult Brands, BBC Worldwide
- Jamie Conners· Digital Marketing Manager, Digital Entertainment & Games, BBC Worldwide
- Julia Nocciolino· Brand Strategy Manager, TopGear, BBC Worldwide
- Richard Porter· Script Editor, TopGear BBC
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