
Forsaken 64 (1998)
Platform: Nintendo 64Genres: Genres · Action · 1st-person · Shooter · Direct control · Post-apocalyptic · Sci-fi / futuristic
The Ultimate 360 Death Match BREATHTAKING REALTIME GRAPHICS "Incredible colored lighting and huge explosion effects." ELECTRONIC GAMING MONTHLY 25 OBLITERATING WEAPONS "The weapons are simply...
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Age Rating
M
Cast & Crew · 101 people
- Darren Falcus· Managing Director
- Jason Falcus· Director of Product Development
- guy miller· Creative Director
- Richard Frankish· Technical Director
- Michael Muskett· Art Director
- Robert McCracken· Project Manager, Game Designer
- Robert Whitaker· Lead Artist
- David DePauw· Programmers
- Stuart McKenna· Programmers
- Mark Wilkinson· Programmers
- Neil Hislop· Artists
- Colin Mulhern· Artists
- James O'Brien· Artists
- Andy Roberts· Additional Design, Strategy Guide
- Nick Bagley· Additional Design
- Andrew Wright· Additional Design
- Jason Gee· Addition Art
- Robert Gray· Addition Art
- Reeson Ivatts· Addition Art
- Andrew Brock· Sound Effects Design, Casting, Director, Voice Processing
- Simon Robertson· Additional Music
- Stephen Root· Additional Music
- Jon St. John· Intro / Commentary Voice Talent
- Lani Minella· Casting, Director
- Brenda O' Farrell· Bike Computer Voice Talent
- Steve Abrahart· Strategy Guide
- Sam Hill· Special Thanks
- Robert A. Allen· Special Thanks
- Jay Richardson· Special Thanks
- Angela Doidge· Special Thanks
- Andrew Doidge· Special Thanks
- Richard Doidge· Special Thanks
- Jan Wilkinson· Special Thanks
- Craig Galley· Technical Support
- Brian Watson· Technical Support
- Frank Tindle· Extra Special Thanks
- Shawn David Rosen· Producer
- James Craddock· Lead Analysts
- Mike Patterson· Lead Analysts
- Chris Jean· Project Leads
- Raymond Yeomans· Project Leads
- Daniel Badilla· QA Testers
- Dan Kuby· QA Testers
- Joe Maiello· QA Testers
- Russell Ballenger· QA Testers
- Anthony Scaduto· QA Testers
- Andy Basile· QA Testers
- Sue Elliot· QA Testers
- Omar Sanabria· QA Testers
- G. Westwater· QA Testers
- James Daly· Weekend Forsaken Supervisor
- Don Jackson· Marketing Product Manager
- Ed Fortune· Assistant Product Manager
- Frank Sagnier· UK Marketing
- Theresa Noonan· UK Marketing
- Ned Browning· UK Marketing
- Vincent Mercier· UK Marketing, Translations
- Rainer Zipp· UK Marketing
- Scott Jenkins· Creative Services
- Lenny O'Donnell· Creative Services
- Bethany Pawluk· Creative Services
- Ben Fischbach· Manager Internet Services
- Bobby Saha· Webmaster
- Bill Dickson· Forsaken Manuals
- Jeff Gomez· Forsaken Strategy Guides
- Joe Caponsacco· Forsaken Strategy Guides
- Alana Zdinak· Forsaken Strategy Guides
- Dan Garcia· Forsaken Strategy Guides
- Matthew Canonico· Forsaken Strategy Guides
- Jeremy Pope· Forsaken Strategy Guides
- Alex Glass· Forsaken Strategy Guides
- Kathryn Morris· Forsaken Public Relations
- Michael Meyers· Forsaken Public Relations
- Simon Smith-Wright· UK Public Relations
- Reza Memari· UK Public Relations, Translations
- Sigfrido Buttner-Garcia· UK Public Relations, Translations
- Alex Ward· UK Public Relations
- Stefan Luludes· UK Public Relations
- Stéphanie Bolla· UK Public Relations
- Phil Brannelly· Translations
- Harvey Elliott· European Product Coordination
- Harry Reimer· Technical Support Group
- Howard Perlman· Technical Support Group
- Kevin Denehy· Technical Support Group
- Robert Coffey· Technical Support Group
- Andrew Fullaytor· Technical Support Group
- Greg McGovern· Technical Support Group
- Ulises Batalla· Technical Support Group
- David Pollick· Technical Support Group
- Leigh Busch· Technical Support Group
- Andy Skalka· Technical Support Group
- Col Stone· Special Thanks
- Brett Gow· Special Thanks
- Paul Eibeler· Special Thanks
- Roger Booth· Special Thanks
- Carol Caracciolo· Special Thanks
- Dale Taylor· Special Thanks
- Travis Calabrese· Special Thanks
- Zachary Calabrese· Special Thanks
- Robin Rosen· Special Thanks
- Jeff Rosa· Special Thanks
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