
FIFA 22 (2021)
Platforms: Windows · PlayStation 4 · Xbox One · Stadia · PlayStation 5 · Xbox SeriesGenres: Genres · Simulation · Sports · Diagonal-down · 2D scrolling · Gambling elements · Managerial / business simulation · Direct control · Menu structures · Football (European) / Soccer
Powered by Football™, EA SPORTS™ FIFA 22 brings the game even closer to the real thing with fundamental gameplay advances and a new season of innovation across every mode. What is FIFA? Play The...
Tell us your platforms and PC — every game page will show what you can play right now.
Set up your profile →Community tags
Be the first to tag this page — tags appear right away. Try a theme, capability, or subject (e.g. WWII, heist, slow burn, time travel, A24).
Cast & Crew · 299 people
- Kay Madati· Fédération Internationale de Football Association
- Nick Brown· Fédération Internationale de Football Association
- Christian Volk· Fédération Internationale de Football Association
- Jean-François Pathy· Fédération Internationale de Football Association
- Eduardo Solis· Fédération Internationale de Football Association
- Georgi Stoimenov· Fédération Internationale de Football Association
- Adrian Rölli· Fédération Internationale de Football Association
- Manuel Ezberci· Fédération Internationale de Football Association
- Roger Taillibert· 'Parc des Princes' © ADAGP
- Erick Delgado· Cinematic Designer
- Gilliard Lopes· Content Designer, Lead Presentation Designer
- Cristian-Stefan Ene· Development Directors
- Bhuvan Tripathi· Development Directors
- Sam Chan· Lead Software Engineer
- Hanson Kwong· Lead Software Engineer
- Gabriel Stefu· Lead Software Engineer
- Charlie Lui· Lead Technical Interface Designer
- Ovidiu Cristian Matei· Presentation Art Director
- Călin Mircea Ilie· Presentation Designer
- Fab Muoio· Presentation Director
- Adriano Negri· Producers
- Alexandru Peter· Producers
- Andrew Vance· Producers
- Leo Schiffer· Producers
- Mihai Antonenco· Software Engineers
- Rei Chen· Software Engineers
- Nicholas Hanlon· Software Engineers
- Mihaela Niculae· Software Engineers
- Daniel-Alexandru Radu· Software Engineers
- Ning Tang· Software Engineers
- Robert Alexandru Căpraru· Technical Interface Designers
- Victor Ojukwu· Technical Interface Designers
- Victor Souza· Technical Interface Designers
- Jane Tsai· Technical Interface Designers
- Adam Vernon· Technical Interface Designers
- Viorica Ghioc· Development Director
- Tom Harkin· Development Director
- Maria Barte· Game Designer
- Alin Vlăduț Vrînceanu· Game Designer Intern
- Gabriel Antonio Zdru· Lead Software Engineer
- Andrei Bucur· Producer
- Alex Constantinescu· Senior Game Designer
- Octavian Banu· Software Engineers
- Alexandru Bran· Software Engineers
- Lucian-Ilie Călin· Software Engineers
- Mihai Cărnu· Software Engineers
- Cosmin Florea· Software Engineers
- Adriana Mănoiu· Software Engineers
- Daniela Marcela Rusu· Software Engineers
- Eugen Virtan· Software Engineers
- Mihai Ilarie Vlad· Software Engineers
- Craig Koehn· Animation Director
- Julian Green· Animators
- Eduardo Ramirez Montiel· Animators
- Seigo Tanaka· Animators
- Patrick Deguzman· Associate Cinematic Designer
- Jake Parris· Associate Producers
- Katya Baraniuc· Associate Producers
- Brian Bredonia· Cinematic Craft
- John Parent· Cinematic Craft Director
- Brittany Felberg· Cinematic Designers
- Bruno Hayne· Cinematic Designers
- Liam O‘Loughlin· Cinematic Designers
- Riley Maruyama· Cinematic Designers
- Dylan Akio Smith· Cinematic Director
- Iuliana Constantinescu· Development Directors
- Niamh Lennon· Development Directors
- Allison Walchuck· Development Directors
- James Dykeman· Facial Animation Lead
- Lawrence Li· Facial Animators
- Sandy Sze· Facial Animators
- Matt Turner· Game Design Director
- Adam Barnett· Senior Art Director
- Mathew Prior· Creative Director
- Dan Payne· Franchise Development Directors
- Dan Vasile· Franchise Development Directors
- Mădălin Geantău· Lead Development Directors
- Mark Lavery· Lead Development Directors
- Mehdi Majeri· Lead Development Directors
- Matthew Lafreniere· Line Producer
- Ionel Stănescu· Line Producer
- Michael Day· Senior Art Director
- Xinwei Kong· Technical Directors
- Alexandru Pascoci· Technical Directors
- Cătălin Pintilie· Technical Leads
- Andrew Routledge· Technical Leads
- Vince Pan· Development Director
- Austin Rae· Interface Designer
- Aled Carver· Lead Software Engineer
- Chad Lindstrom· Lead Software Engineer
- Brendan Scalabrini· Producer
- Geoff Dirk· Software Engineers
- Jeremy Lo· Software Engineers
- Travis Willis· Software Engineers
- Carlton Chan· Architect
- Jason Kurtz· Art Director
- Taim Swid· Associate Development Manager
- Muhammad Ali Raza· Associate Development Manager Intern
- Suchita Venugopal· Data Engineer
- Eugene Borissov· Data Scientists
- Sania Campos· Data Scientists
- Tarek Elganainy· Data Scientists
- Armaan Hussain· Data Scientists
- Rachel Barclay· Development Directors
- Lawrence Chau· Development Directors
- Alexandru Chelărescu· Development Directors
- Matthew Duffy· Development Directors
- Andrei Georgescu· Development Directors
- Robert Grenda· Development Directors
- Amy Hu· Development Directors
- Michelle Liao· Development Directors
- Middy Liao· Development Directors
- Brian Pang· Development Directors
- Katy Schütze· Development Directors
- Mindi Sellers· Development Directors
- Eliza Sonsini· Development Directors
- Miroslav Stojavonic· Development Directors
- Sara Tisdale· Development Directors
- Ankit Mittal· Development Director Intern
- Edward Hu· Development Manager
- Andrew Gargus· Franchise Development Director
- Jamey Cane· Game Product Managers
- Noraldin Hamouda· Game Product Managers
- Connor McCord· Game Product Managers
- Murad Mustafa· Game Product Managers
- Emily Raso· Game Product Managers
- Jaime Coan· Interface Designers
- Danny Daeyoung Lee· Interface Designers
- Megan Friesen· Interface Designers
- Aimee Lydon· Interface Designers
- Sara-Elena Pletosu-Popa· Interface Designers
- Lia Shechter· Interface Designers
- Effy Ben-Shitrit· Lead Software Engineers
- Gavin Card· Lead Software Engineers
- Tyrone Ebert· Lead Software Engineers
- Michaela Stefanită· Lead Software Engineers
- Lars Wilke· Lead Software Engineers
- Dan Sochan· Line Producer
- Danillo Abreu· Producers
- Dragoś Alexe· Producers
- Bogdan Banasiewicz· Producers
- Noushin Bardi· Producers
- Freddie Bull· Producers
- Dan Burke· Producers
- Keith Cheng· Producers
- Murray Chu· Producers
- Joel Doonan· Producers
- Alexandru Frătilă· Producers
- Cyril Govind· Producers
- Theo Koke· Producers
- Aaron Mak· Producers
- John Mbuthia· Producers
- Stefan Miron· Producers
- Darius Motazed· Producers
- Suzana Opacak· Producers
- Goran Popvic· Producers
- Abdel Radwan· Producers
- Jacob Van Rooyen· Producers
- Cristian Schiopu· Producers
- Eduard Semeredi· Producers
- Ian Stocker· Producers
- Sarah Tam· Producers
- Jean Teather· Producers
- Răzvan Vintila· Producers
- Carissa Williams· Producers
- Ehren Yuen· Producers
- Martin Ahmadzadeh· Software Engineers
- J. Yan Naing Aye· Software Engineers
- Holly Babaran· Software Engineers
- Aron Brown· Software Engineers
- Raluca Bustan· Software Engineers
- John Chun Wai Chan· Software Engineers
- Scott Chen· Software Engineers
- Adrian Chesnoiu· Software Engineers
- Alex Chong· Software Engineers
- Cătalin Crainic· Software Engineers
- Raissa D'Souza· Software Engineers
- Alexandru Dascălu· Software Engineers
- Adrian Dinca· Software Engineers
- Chris Grant· Software Engineers
- Alexandru Grigoroiu· Software Engineers
- Bill Hsieh· Software Engineers
- Sebastian Iliescu· Software Engineers
- Luc Isaak· Software Engineers
- Aleks Jandrijevic· Software Engineers
- Dimitry Karmazin· Software Engineers
- James Kim· Software Engineers
- Jason Kim· Software Engineers
- Pezhman Lali· Software Engineers
- Haoyu Lei· Software Engineers
- Herbert Lin· Software Engineers
- Alex Lorimer· Software Engineers
- Davood Mazinanian· Software Engineers
- Bogdan Munteanu· Software Engineers
- Constantin Nicorescu· Software Engineers
- Jason Park· Software Engineers
- Zunnun Rahman· Software Engineers
- Mohammad Raihan· Software Engineers
- Jonathan Richardson· Software Engineers
- Lucian Rotariu· Software Engineers
- Daniel Sallaway· Software Engineers
- Constantin Segărceanu· Software Engineers
- Adrian Șerb· Software Engineers
- Jeff Shen· Software Engineers
- Vlad Staicu· Software Engineers
- Steven Tjendana· Software Engineers
- Alexandru Tudor· Software Engineers
- Robert Woff· Software Engineers
- George Wu· Software Engineers
- Hector Yu· Software Engineers
- Simona Serbănoiu· Software Engineers Intern
- Farhoud Talebi· Software Engineers Intern
- Cory Bailey· Technical Directors
- Răzvan Mihai Popescu· Technical Directors
- Radu-Teodor Băluţă· Development Directors
- Dana Carcota· Development Directors
- Matthew Cole· Development Directors
- Irina David· Development Directors
- Jesenka Duranovic· Development Directors
- Arian Ghaderi· Development Directors
- Elliot Hausman· Development Directors
- Luc Mcleish· Development Directors
- Ryan Nicholas· Development Directors
- Anjali Vyas· Development Directors
- Andreea Kiss· Development Director Intern
- Ruby Virk· Franchise Development Director
- Nicole Senger Maas· FUT/VOLTA Senior Art Director
- Tyler Blair· Game Design Director
- Joseph Kim· Game Designers
- Tomasz Krzyżaniak· Game Designers
- Rafael Kuhnen· Game Designers
- Santosh Peri· Game Designers
- Sorin Rizea· Game Designers
- John Limiac· Interface Designers
- Gabriel Neagu· Interface Designers
- Ștefan Ologeanu· Interface Designers
- Alex Tomescu· Interface Designers
- Camden Taylor· Lead Interface Designer
- Michael Barnucz· Lead Producers
- Robin Field· Lead Producers
- Andrei Trif· Lead Producers
- Philip Carswell· Lead Software Engineers
- Mark Frederick· Lead Software Engineers
- Mircea Stefan Ghideu· Lead Software Engineers
- Matt Gleeson· Lead Software Engineers
- Cătălin Gosman· Lead Software Engineers
- Garreth Reeder· Line Producers
- Andra Barbos· Producers
- Monty Bhinder· Producers
- Michael McCallion· Producers
- Azlan Mustapha· Producers
- Freddy Ouano· Producers
- Colin Ross· Producers
- Petteri Vottonen· Producers
- Rebecca Yang· Producers
- Alex Schmidt· Senior Game Designer
- Bogdan Anastasiu· Software Engineers
- Roman Arkhangelskiy· Software Engineers
- Abdul-Rasheed Audu· Software Engineers
- Vlad Balanescu· Software Engineers
- Iulian Boghiu· Software Engineers
- Brendan Chan· Software Engineers
- Eric Chan· Software Engineers
- Ashton Chen· Software Engineers
- Jeffrey Cheng· Software Engineers
- Michael Chiang· Software Engineers
- Cristina Constantin· Software Engineers
- David Deschamps· Software Engineers
- Eliza Maria Dragomir· Software Engineers
- Roman Fedotov· Software Engineers
- Daniel Forero· Software Engineers
- Chris Fung· Software Engineers
- Jocelyn Gau· Software Engineers
- Ezgi Erturk Guler· Software Engineers
- Tin Hoang· Software Engineers
- Octavian Hodea· Software Engineers
- Natalija Ilic· Software Engineers
- Wendy Jiang· Software Engineers
- Dalvir Khaira· Software Engineers
- Brandon Kim· Software Engineers
- Ideawin Koun· Software Engineers
- Howard Lee· Software Engineers
- Michael Kin Cheong Leung· Software Engineers
- Andrew Makoukji· Software Engineers
- Florin Matei· Software Engineers
- Ryan McNeill· Software Engineers
- Ionut Emanuel Mihăelescu· Software Engineers
- Alon Mizrahi· Software Engineers
- Richard Pang· Software Engineers
- Janna Lynn Patterson· Software Engineers
- Constantin Cătălin Pîrvu· Software Engineers
- Ștefan Viorel Popescu· Software Engineers
- James Reid· Software Engineers
- Joel Rubio· Software Engineers
- Alexandru Rusu· Software Engineers
- Gabriel Serban· Software Engineers
- Marius Bogdan Serban· Software Engineers
- Bala Shanmugam· Software Engineers
- Jean Leite· Software Engineers
Ratings & reviews
Where to watch
Not currently streaming on any platform we track.
Gallery
Add imageNo community images for FIFA 22 (2021) yet
Add a screenshot, a storyboard, or concept art — every image gets its own page where members can discuss it.
Media & Uploads
Screenshots, concept art, manuals, and community reference material for this game.
Did you or a loved one work on FIFA 22 (2021)?
Every stage matters — pitches and treatments from concept, prototypes and vertical slices from pre-production, internal screenshots, crunch memories, and design-pivots from production, QA bug stories and certification notes from post, and marketing kits, launch parties, and platform-storefront ephemera from distribution. Concept art, sketches, design docs, a bug that became a feature — please share what other fans would find interesting, so it's not lost to time.
We particularly welcome contributions from designers, writers, developers, producers, QA, community managers, publishers, marketing teams, their families, and anyone who was there at any stage.
Sign in to contribute screenshots, design docs, concept art, or behind-the-scenes stories.
Be the first to share something on FIFA 22 (2021).
Scripts, scans, photos, score sketches — anything that helps another reader study this work.
Physical releases
No physical releases yet for FIFA 22 (2021). Sign in to submit one.
Trailers
No trailers logged for FIFA 22 (2021) yet — add the first one below.
Spot a trailer we’re missing?
Add a trailer from any film, show, or game.
Memorable quotes
Browse all →No quotes logged for FIFA 22 (2021) yet — add the first memorable line below.
Got a quote we’re missing?
Submit a line from any film, show, or game.
The conversation
Loading the conversation…
Comments (0)
on FIFA 22 (2021)No comments yet. Be the first to share what you think.
No discussion yet
Start the discussion on FIFA 22 (2021).
You’ll be the first. We’ll spin up a forum tied to this page, your first post will live there, and other readers can join in.
Or — start a club
Build a member-run space around FIFA 22 (2021).
Banner, dedicated feed, events, members + admins. You’re the founder. Two clicks to live.
Edit history
Loading edit history…