
Far Cry: Instincts - Predator (2006)
Platforms: Xbox 360 · Xbox One · Xbox SeriesGenres: Genres · Action · Compilation · 1st-person · Shooter · Stealth · Fantasy
Jack has returned to his home on the island of Pompeii. He is approached by a dangerous and seductive Femme Fatale who recruits him to assist her in pulling a small heist inside a Southeast Asian pirate enclave. In the midst of Femme Fatale
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Age Rating
M
Cast & Crew · 272 people
- Olivier Paris· Motion Capture Studio Director
- Claude Comeau· Motion Capture Technical Director
- Gilles Monteil· Performance Consultant, Performer
- Julie Tighe· Motion Capture Coordinator
- Sylvain Côté· Sound Integration
- Simon Leduc· Sound Integration
- Martin Samuel· Sound Integration
- Saïd Fellah Semlali· Sound Integration
- Jérémi Valiquette· Sound Studio Director
- Paul Haslinger· Music Composed By
- Simon Charles Pressey· Sound Studio - Technical & Artistic Director
- Bénédicte Ouimet· Sound Editing
- Marc Léveillé· Sound Editing
- Mario Rodrigue· Sound Editing
- Tim Larkin· Sound Editing
- Mathieu Rodier· Sound Technicians
- Nicholas Grimwood· Sound Technicians
- Philippe Baude· Game Design / Lead Level Design, Game Design
- Laurent Hogue· Level Design - Single Player
- Marcus Bourguet· Level Design - Single Player
- Philippe Dion· Level Design - Single Player
- Stephen Douglass· Level Design - Single Player
- Jonathan Gosselin· Sound Design, Assistant Sound Design
- David Ghozland· Lead Level Design
- Steven Dumont· Lead Sound Design
- Alexandre Breault· Game Design
- Patrick Redding· Story Designer
- Benjamin Ackerman· Level Design - Single Player, Additional Level Design - Multiplayer
- Frédéric Ouellet· Level Design - Single Player
- Gabriel Sanvido· Level Design - Single Player
- James Clement· Level Design - Single Player
- Julien Fullum· Level Design - Single Player
- Nicholas Routhier· Level Design - Single Player
- Pierre-Yves Savard· Level Design - Single Player
- Gerhard Weihrauch· Level Design - Multiplayer
- Luc Plante· Level Design - Multiplayer
- Éric Belisle· Character Design & Modeling
- Véronique Fortin· Character Design & Modeling, Character Artists
- Nicholas Minns· Character Design & Modeling
- David Chan· Additional Sound Design
- Greg Rahn· Additional Sound Design
- Jean-François Dugas· Creative Director
- Jonathan-Jacques Belletête· Artistic Director / Lead Graphics
- Danny Oros· Technical Graphic Director
- Jean-Thierry Roy· Animation Technical Director
- Hoang Mac Thien Nguyen· Project Coordinator
- Jean-François Lopez· Lead 3D
- Frantz Raia· Lead Engine
- Philippe Gagnon· Architect, Additional Single Player Programming
- Jean-Sylvain Sormany· Lead Quality Assurance
- Ming Yin· Menus & Interfaces
- Don Shepperd· Also Starring
- Gordon Masten· Also Starring
- Jennifer Séguin· Also Starring
- John Mounsteven· Also Starring
- Kwasi Songui· Also Starring
- Matt Holland· Also Starring
- Michael Rudder· Also Starring
- Robin Wilcock· Also Starring
- Russell Yuen· Also Starring
- Sean Baichoo· Also Starring
- Sven Eriksson· Also Starring
- Coralie Martin· Localization Director
- Corinne Isabelle Le Dour· Localization Project Manager
- Jean-Robert Michel· Localization Lead Integration
- Sylvie Tremblay· Localization Tests Coordinator, Testers - Multiplayer
- Maïté Léon· Translation & Recordings
- Éric Holweck· Translation & Recordings
- Brad Waddingham· Character Artists
- Frédéric Madore· Character Artists
- Catherine Langevin· Character Artists
- Ian Ladouceur· Character Artists
- Jessica Larivé· Character Artists
- Luc Veillette· Character Artists
- Mathieu Faber· Character Artists
- Maximilien Albert· Character Artists
- Pascal Savignac· Character Artists
- Steve Fraser· Character Artists
- Steve Jubinville· Character Artists
- Tigran Akopian· Character Artists
- Tram Luong· Character Artists
- Abhinav Chokhavatia· Graphics
- Caroline Bergeron-Lyonnais· Graphics
- Jonathan Lesage· Graphics
- Ramil Laudico· Graphics
- Rodney Lum· Graphics
- Sébastien Michaud d'Auteuil· Graphics
- Mohanned Mansour· Graphics Effects
- Fabien Jean-Claude· Menus & Interfaces
- Philippe Côté· Menus & Interfaces
- François Messier· Data Management
- Jonathan Wilson· Data Management
- Pascal Rhéaume· Data Management
- Jonathan Moreau· QC Project Manager
- Alexandre Méthot· QC Team Leaders
- Pascal Gauthier· QC Team Leaders
- Luc Gagnon· QC Assistant Team Leaders, Testers - Multiplayer, Testers - Single Player
- Antoine Thisdale· Testers - Single Player
- Arnaud Collet· Testers - Single Player
- Benoit Lafreniere· Testers - Single Player
- Bruno Leblanc· Testers - Single Player
- Danny Ménard· Testers - Single Player
- Frédéric Hardy· Testers - Single Player
- Henri Durocher· Testers - Single Player
- Hugo Deschamps· Testers - Single Player
- Jean-Sébastien Primeau· Testers - Single Player
- Michel Duguay· Testers - Single Player
- Nicolas Monteilhet-Labossière· Testers - Single Player
- Pascal Lavallières· Testers - Single Player
- Raymond Brunette· Testers - Single Player
- Rodrigo Munoz· Testers - Single Player, Testers - Multiplayer
- Alexandre Gélinas· Testers - Multiplayer
- Christine Olsen· Testers - Multiplayer
- Daphney Alarie· Testers - Multiplayer
- Frédérick Marcil· Testers - Multiplayer
- Jean-François Carrier· Testers - Multiplayer
- Jean-François Gauthier· Testers - Multiplayer
- Jean-Jacques Dumonceau· Testers - Multiplayer
- Louis Cléroux· Testers - Multiplayer
- Louis-Philippe Brissette· Testers - Multiplayer
- Mathieu Buignet· Testers - Multiplayer
- Mathieu Landry· Testers - Multiplayer
- Patrice St-Pierre-Plamondon· Testers - Multiplayer
- Patrick Robichaud· Testers - Multiplayer
- Pascal Daraiche· Testers - Multiplayer
- Roger Jr. Chabot· Testers - Multiplayer
- Sébastien Roy· Testers - Multiplayer
- Jacques Alcé-Gabriel· Testers - Map Editor
- Jacques-Patrick Audain· Testers - Map Editor
- Annie Dolbec· Tool Testers, Tool Tester
- Vincent Nadeau· Tool Testers, Tool Tester
- Frédéric Laporte· Lead Platform Specialist
- Louis Martin Guay· Playtests Coordination
- Rémi Hachoud· Playtests Coordination
- Simon Bouchard· Playtest Observation
- Jonathan Dankoff· Playtest Observation
- Antoine Fortier-Auclair· Playtest Observation
- Benoît Gagnon· Playtest Observation
- Anthony Ménard Moquin· Playtest Observation
- Philippe Renaud· Playtest Observation
- Florent Goy· Lead Graphics
- Jean-François Méthot· Lead Animation & Animation Director, Performer
- Sébastien Bessette· Additional Online Expert
- Yan Bellerose· Project Security Analyst
- Alexandre René· Graphics
- Dominic Laforge· Graphics
- Edouard Kachaami· Graphics
- Jo-Ashley Robert· Graphics
- Nick Brdar· Graphics
- Mark Linington· Graphics
- Sébastien Hébert· Graphics
- Sébastien Schoeler· Graphics
- Stéphane Pinard· Graphics
- Yannick Veillette· Graphics
- Manuel Vallelunga· Menus & Interfaces, Illustrator
- Benoît Saumure· Animation
- Christine Ruby· Animation
- Matt Sifton· Animation
- Michel Cadieux· Animation
- Thomas J. Anderson· Animation
- Wilson Mui· Animation
- David Payne· Animation Technical Director
- Éric Audette· Ubisoft Montreal QC Studio Manager
- Marc-Alexandre Plouffe· QC Team Leaders
- Alia Hanouch· Testers - Single Player
- Bernard Fluet· Testers - Single Player
- Charles Faubert· Testers - Single Player
- Eric Pronto· Testers - Single Player
- Gabriel Dubuc· Testers - Single Player
- Jean-François Lauzon· Testers - Single Player
- Joël Bourgeois· Testers - Single Player
- Marc-André Burcikas· Testers - Single Player
- Patrick Paradis· Testers - Single Player
- Philippe Turcotte· Testers - Single Player
- Alain Chénier· Testers - Multiplayer
- Étienne Martel· Testers - Multiplayer
- Jean-Marc Goulet· Testers - Multiplayer, Platform Specialist
- Jocelyn Bastien· Testers - Multiplayer
- Justin Wong· Testers - Multiplayer
- Kelly Grondin· Testers - Multiplayer
- Mathieu Cardin· Testers - Multiplayer
- Marco Iavarone· Testers - Multiplayer
- Philippe Michaud· Testers - Multiplayer
- Pierre-Paul Champagne Jr.· Testers - Multiplayer
- Sébastien Larouche· Testers - Multiplayer
- Sébastien Raymond· Testers - Multiplayer
- Steve Lefebvre· Testers - Multiplayer
- Julien Cuny· Marketing Game Manager
- André Vu· Senior Marketing Coordinator
- Joey Whelan· Marketing Artists
- Xavier Thomas· Marketing Artists
- Jacques Dussault· Tracker / Editor
- Patrick Grimwood· Tracker / Editor
- Stéphan Chabot· Tracker / Editor
- Kun Chang· Cameraman
- Hytham Morsy· Performer
- Stéphanie Desforges· Performer
- Caroline Martin· Playtest Lab Manager
- Marie-Pierre Dyotte· Playtests Coordination
- Alexis Jolis-Desautels· Playtest Observation
- Gabriel Manzanares· Playtest Observation
- Lyne Archambault· Playtest Observation
- Pierre Boyer· Playtest Observation
- Thomas Delbuguet· Playtest Observation
- Nicholas Gagnon· Foley Artists
- Tchae Measroch· Foley Artists
- Alain Goulem· Also Starring
- Alex Ivanovici· Also Starring
- Andreas Apergis· Also Starring
- Arthur Holden· Also Starring
- Brian Wrench· Also Starring
- Carlo Mestroni· Also Starring
- Bertrand Hélias· Senior Producer
- Antoine Guignard· Associate Producer
- Gadi Pollack· Producer
- Mario Chabtini· Project Coordinator / Associate Producer
- Keith Arem· Stephen Dorff recorded in L.A. at PCB Productions studio by
- Patrice Zink· Lead Programming, Additional Single Player Programming
- Frédéric Robichaud· Programming
- Frédérick Champoux· Programming, Additional Single Player Programming
- Georges Giroux· Programming, Additional Multiplayer Programming
- Gilles Berguet· Programming
- Israël Duchesne· Programming
- Jean-François Couture· Programming, Additional Single Player Programming
- Jean-Francois Marquis· Programming, Additional Single Player Programming
- Jean-Francois Racine· Programming, Additional Single Player Programming
- Guillaume Fréchette· Programming, Lead AI Programmer
- Jean-François Roy· Programming, Single Player Programming
- Sébastien Atoch· Programming, Single Player Programming
- Yannick Joly· Programming, Multiplayer Programming
- Yanick Mimee· Programming, Single Player Programming
- Arnaud Storq· Additional Programming, Single Player Programming
- Alex Parlour· Lead Programming
- Alexandre Pelletier· Single Player Programming
- Dave Lynch· Single Player Programming
- James Di Vito· Single Player Programming
- Jonathan Bard· Single Player Programming
- Mattias Gruvman· Additional Single Player Programming
- Hugo Simard· Multiplayer Programming
- François Leblanc· Additional Multiplayer Programming
- Shawn Leblanc· Xbox Map Editor Programming
- Jocelyn Daoust· Sound Engineering
- Olivier Germain· Sound Engineering
- Gérard Dessalles· With the voices of
- Simon Peacock· Voice Direction
- Christian Schneider· Voice Direction
- Gabriele Vegetti· Voice Direction
- Ramón Reparaz Sr.· Voice Direction
- Martial Le Minoux· Voice Direction
- Frédérique Fourny-Jennings· Voice Coordination
- Samuel Girardin· Voices recorded in Montréal at Point d’Orgue studio by, Voice Editing
- David Axelrad· Voice Editing
- Élie Jalbert· Voice Editing
- François Lafrenière· Voice Editing
- Marie-Ève Livernoche· Voice Editing
- Barbara Berettà· With the voices of
- Cédric Dumond· With the voices of
- Cyrille Artaux· With the voices of
- Cyrille Monge· With the voices of
- Damien Boisseau· With the voices of
- Daniel Gall· With the voices of
- David Krüger· With the voices of
- Emmanuel Gradi· With the voices of
- Éric Herson-Macarel· With the voices of
- Éric Peter· With the voices of
- Frederick Taylor· Scripted Events Animation
- Gilles Garceau· Scripted Events Animation
- Alexi Hawley· Script Writer
- Raymond Almaden· Additional Script Writer
- Mathieu Laurin· Scripted Events Integration
- Michel Leduc St-Arnaud· Scripted Events Integration
- Roger Champagne· Scripted Events Integration
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