
Far Cry 4 (2014)
Platforms: Windows · Xbox 360 · PlayStation 3 · PlayStation 4 · Xbox OneGenres: Genres · Action · 1st-person · Puzzle elements · Sandbox / open world · Shooter · Stealth
Far Cry 4 is the fourth main game in the open world action series. It has no narrative ties to Far Cry 3, but carries over many gameplay elements. The game is set in Kyrat, a fictional region based on the Himalayan regions of Nepal. It is governed by...
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Cast & Crew · 299 people
- Tony Gronick· Audio Director
- Cedric Fleury· Level Designers
- Matthieu Garaud· Level Designers
- Patrick Sauvageau· Level Designers
- Marc-André Gauthier· Level Designers
- Karl Gendron· Level Designers
- John Granier· Level Designers
- Aidan Green· Level Designers
- Vincenzo Spina· Graphic Designers
- David Trinquart· Graphic Designers
- Jean-Sébastien Day· Graphic Designers
- Mathieu Gasse· Graphic Designers
- Jean-Claude Rosay· Level Design Director - Missions
- Nicolas Duclos· Level Design Director - Open World
- John Eric Byrd· Game Designers
- Pierre Luc Jutras Gouin· Game Designers
- Frank D.H. Lam· Game Designers
- Sébastien L'Heureux· Game Designers
- Rafael Morado· Game Designers
- Haig-James Toutikian· Game Designers
- Youssef Trad· Game Designers
- Mateo Lopez· Lead Level Design Technical Director
- Roland L· Level Design Technical Director
- Zhou Min· Level Design Technical Director - Codev
- Jason Arsenault· Level Design Director - Exploration
- Gaël Léger· Assistant Level Design Technical Directors
- Vincent Nadeau· Assistant Level Design Technical Directors
- Hideya Sugiyama· Assistant Level Design Technical Directors
- Ariel Gauthier· Assistant Directors Level Design
- Romain Petitmangin· Assistant Directors Level Design
- Wesley Holder· Level Design Team Leads
- Alexandre Jacques· Level Design Team Leads
- Erik Sjövold· Level Design Team Leads
- Zakaria Ahmed Belfarah· Level Designers
- Julien Bretin· Level Designers
- Rui Campos· Level Designers
- Jean Caspar· Level Designers
- Luc Couture· Level Designers
- Denis Demartin· Level Designers
- Manuel Fleurant· Level Designers
- Adam Grenier· Level Designers
- Pierre-Simon Hovaere· Level Designers
- Samuel Kack· Level Designers
- Guillaume Lavertue· Level Designers
- Vincent Lombardo· Level Designers
- Julien Marchal· Level Designers
- Kristofor McMahan· Level Designers
- François Messier· Level Designers
- Sean Noonan· Level Designers
- Edgard Orlando Oliva· Level Designers
- Guillaume Ouellet· Level Designers
- Vincent Ouellette· Level Designers
- Danny Paquette· Level Designers
- Michel Pedini· Level Designers
- Jacques Robert· Level Designers
- Louis Rousseau· Level Designers
- Sébastien Roy· Level Designers
- Etienne Savoie· Level Designers
- Michael Sklavounos· Level Designers
- Adrian Spiridon· Level Designers
- Jean-Michel Veilleux· Level Designers
- Andrejs Verlis· Level Designers
- Tyler Windecker· Level Designers
- Alexandre Beaumont· Level Designer - Codev
- Patrik Méthé· Game Director
- Alex Hutchinson· Creative Director
- Cedric Decelle· Technical Director, Producer
- Jean-Alexis Doyon· Art Director
- Stéphanie Hellin· Lead Level Artist
- Jeffrey Arriola· Graphic Team Leads
- Israël Duchesne· Technical Lead Tools / Engine
- Sébastien Giroux· Character Modelers
- Alexandre Jean-Philippe· Character Modelers
- Mager Kamel Aquino· Character Modelers
- Simon Lacoste· Character Modelers
- Bradley Lloyd Kachel· Character Modelers
- Jason Mark· Character Modelers
- Eric Moreno· Character Modelers
- Kaven Perreault· Character Modelers
- Laurent Sauvage· Character Modelers
- Timothy Brooks· Character Riggers
- Véronique Fortin· Character Riggers
- Hugo Levasseur· Lead Gameplay Art
- Nick Brdar· Gameplay Modelers
- Adam Brown· Gameplay Modelers
- Jérôme Busque· Gameplay Modelers
- Gregory Rassam· Gameplay Modelers
- John Chi Zhang· Gameplay Modelers
- Marilyn Girard· Gameplay Texture Artist
- Philippe Trarieux· Technical Directors - Graphics
- Sébastien Viard· Technical Directors - Graphics
- Minjie Wu· Technical Directors - Graphics
- Valérie Bernier-Jean· Technical Artists
- Kevin Bubba Lombardi· Technical Artists
- Christophe Romagnoli· Technical Artist - Character
- Philippe Dugas· Technical Character Director
- Ed Hardison IV· Lead Character
- Émilie Courcelles Petiteau· Graphic Team Lead - Character
- Maximilien Albert· Character Modelers
- Emanuel DaSilva Luz· Character Modelers
- Martin Fontaine· Character Modelers
- Laurent Bernier· Realization Directors
- Alexandre Neszvecsko· Realization Directors
- David Wilkinson· Realization Directors
- Liam Wong· Presentation Director
- Scott Mitchell· Animation Director
- Patrice Arseneault· Lead Tools & Automation
- Maxime Boudreau· Technical Lead Release & Build
- Adam Orlowski· Release & Build Specialists
- Étienne Vachon· Release & Build Specialists
- Yan Douglas Cussons· Tool Support Specialists
- Nathaël Goudreau· Tool Support Specialists
- Natacha Lafontaine· Tool Support Specialists
- Shayne McBurney· Tool Support Specialists
- Marco Beauchemin· Assistant Art Directors
- Sébastien Hébert· Assistant Art Directors
- Vincent Jean· Assistant Art Directors
- Dominic Laforge· Assistant Art Directors
- Genseki Tanaka· Assistant Art Directors
- David J. Y. Cheung· Project Lead - Graphics
- Danny Deslongchamps· Lead Technical Director - Graphics
- Louis-Philippe Cantin· Technical Directors - Graphics
- Liu Li· Technical Directors - Graphics
- Andrea Zanini· Lead Gameplay
- Paola Jouyaux· Project Closer
- Tommy Thiboutot· Live Operations Manager
- Jean-Dominic Audet· QC Project Manager
- Valérie Binette· Lead Coordinator
- Hugo Desmeules· Lead AI
- Frédéric Duroc· Lead Open World
- Clark Davies· Lead UI
- Julien Lamoureux· Lead IGE
- Rodolphe Recca· Lead Arena
- Franta Fulin· Technical Architects
- Philippe Gagnon· Technical Architects
- Jean-Philippe Harvey· Technical Architects
- Rémi Quenin· Technical Architects
- Mickael Gilabert· Technical Lead 3D
- Keith O'Conor· Technical Lead 3D
- Frédérick Martel-Lupien· Technical Lead AI
- Julien Varnier· Technical Lead AI
- Joël Michaud· Technical Lead Gameplay
- Marc Audouy· Technical Lead Co-op
- Vincent Bhérer-Roy· Technical Lead Engine
- Jean-François Cyr· Technical Lead Engine
- Martin Champagne· Technical Lead UI
- Anne Gibeault· Associate Producers
- Noël Kechichian· Associate Producers
- Jean-François Pelletier· Associate Producers
- Dan Hay· Executive Producer
- Darryl Long· Associate Executive Producer
- Julien Laferrière· Producer Narrative / Cinema / Art
- Émile Liang· Producer Ubisoft Toronto
- Stuart White· Producer Red Storm Studio
- Sergei Titarenko· Producer Ubisoft Shanghai
- Semen Kovalev· Producer Ubisoft Kiev
- Matthieu Crépaux· Associate Producers
- Simon Desjardins· Associate Producers
- Sylvain Trottier· Associate Producers
- Philippe Fournier· Production Managers
- Ryan Boyer· Production Managers
- Marc-André Proulx· Production Managers
- Jeffrey Braun· Production Managers
- Jonathan Campeau· Production Managers
- Olivier Gauthier· Production Managers
- Gabriel Hernandez· Production Managers
- Maxime Langevin· Production Managers
- Émeric Le Jouan· Production Managers
- Elena Sfecla· Production Managers
- Pascal Daraiche· Production Coordinators
- Olivier-Félix Dupuis· Production Coordinators
- Flora Luccini-Montiel· Production Coordinators
- Véronique Bouffard· Production Coordinator Internship
- WeiKe Zeng· Live Programmers
- James Di Vito· Programming Specialist - Codev
- Jean-Philippe April· Programming Additional Thanks
- Julien Bolduc· Programming Additional Thanks
- Joel Daignault· Programming Additional Thanks
- Steeve Dallaire· Programming Additional Thanks
- Stéphane Denis· Programming Additional Thanks
- Philippe Dompierre· Programming Additional Thanks
- Stéphane Girard· Programming Additional Thanks
- Christian Labelle· Programming Additional Thanks
- Craig Edwards· Programming Additional Thanks
- Dominic Boucher· Programming Additional Thanks
- Jessy Gosselin-Grant· Programming Additional Thanks
- Lukas Egger· Programming Additional Thanks
- Jean-Philippe Lalande· Programming Additional Thanks
- Benoît Maillot· Programming Additional Thanks
- Agathe Ottavi· Programming Additional Thanks
- Yohan Petiot· Programming Additional Thanks
- Olivier Deschamps· Tools Programmers
- Yi Biao Zheng· Co-op Programmers
- Mathieu Faber· Character Modeler - Codev
- Jean-Michel Tannous· Programming Additional Thanks
- Vincent Thériault· Programming Additional Thanks
- Vitalii Trubchaninov· Programming Additional Thanks
- Marius Mihai Ungureanu· Programming Additional Thanks
- Alexandre Audette Génier· Programming Additional Thanks
- Bobby Anguelov· Programming Additional Thanks
- Gustav Ralmark· Programming Additional Thanks
- Yasser Rihan· Programming Additional Thanks
- Jean-François Roy· Programming Additional Thanks
- Marc-André Boivin· Associate Producer - Codev
- Yat-Chi Lau· Production Managers - Codev
- Peter Chung· Production Managers - Codev
- David Chabot· Project Lead Programmer
- David Robillard· Project Lead Programmer Engine / 3D
- Raphaël Parent· Project Lead Programmer Gameplay / AI / UI
- Jeremy Moore· Lead 3D Programmer
- Jean-Sébastien Guay· 3D Programmers
- Gabriel Lassonde· 3D Programmers
- Bo Li· 3D Programmers
- Feng Liu· 3D Programmers
- Stephen McAuley· 3D Programmers
- Philip Palmer· 3D Programmers
- Félix Roy· 3D Programmers
- Emmanuel Thivierge· 3D Programmers
- Jean-François Tremblay· 3D Programmers
- Michel Vachon· 3D Programmers
- Nathalie Dubois· Lead Tools / IGE Programmer
- Patrick Gustävel· Tools Programmers
- André Mathieu· Tools Programmers
- Eric Sanchez· Tools Programmers
- Thibaut Tollemer· Tools Programmers
- Li Zhang· Tools Programmers
- Emeric Barthélemy· IGE Programmers
- Patrick Marty· IGE Programmers
- Olivier Monsonego· IGE Programmers
- Pierre Sackhouse· IGE Programmers
- Guillaume Sauveur· Lead AI Programmer
- Khalil Bellamine· AI Programmers
- Jan Bulin· AI Programmers
- Jean-François Durris· AI Programmers
- Nicholas Edwards· AI Programmers
- Romain Failliot· AI Programmers
- Francis Lapierre· AI Programmers
- Vincent Liottier· AI Programmers
- Yanick Mimee· AI Programmers
- David Tetlow· AI Programmers
- Marc-André Saulnier· Lead Gameplay Programmer
- Tom Baird· Gameplay Programmers
- Boris Briss· Gameplay Programmers
- Sacha Langlois· Gameplay Programmers
- Matthew Lauritzen· Gameplay Programmers
- Guillaume Maindron· Gameplay Programmers
- Julien Marchand· Gameplay Programmers
- Clément Menu· Gameplay Programmers
- Olivier Morel-des-Vallons· Gameplay Programmers
- Stephen O'Connor· Gameplay Programmers
- Javier Pérez Gómez· Gameplay Programmers
- Pierre-Olivier Rioux· Gameplay Programmers
- Guillaume St-Amour· Gameplay Programmers
- Neil Hill· Lead Co-op Programmer
- Martin Guillemette· Co-op Programmers
- Vincent Jouault· Co-op Programmers
- Alexandros Konstantonis· Co-op Programmers
- Mathieu L'Heureux· Co-op Programmers
- Bruce Mcvicar· Co-op Programmers
- Dimitri Sid· Co-op Programmers
- Mathieu Poliquin· Lead Engine / Physics / Sound Programmer
- Philippe de Sève· Engine Programmers
- Severin Ecker· Engine Programmers
- Wylie Garvin· Engine Programmers
- Hugo Elmoznino· Engine Programmers
- Insoo Kim· Engine Programmers
- François Ménard· Engine Programmers
- Charles Nepton· Engine Programmers
- Michael Schaadt· Engine Programmers
- Grzegorz Wojciechowski· Engine Programmers
- Chaouky Garram· Physics Programmers
- Julien Pelletier· Physics Programmers
- Bram Vermeulen· Physics Programmers
- Matthieu Dirrenberger· Sound Programmers
- Olivier Veneri· Sound Programmers
- Julien Jégou· Lead UI Programmer
- Bruno Baril· UI Programmers
- Dominik Bauset· UI Programmers
- Bogdan Corciova· UI Programmers
- Daniel García-Badillo· UI Programmers
- Grégory Joseph· UI Programmers
- Denis Maniti· UI Programmers
- Germán Rosado Martel· UI Programmers
- Anthony Jo Quinto· UI Programmers
- Stephanie Whitwill· UI Programmers
- Kevin Yi-Chia Hsu· UI Programmers
- Joseph-Edward Davidson· Live Programmers
- Hervé Faynel· Live Programmers
- Kévin Sauvourel· Live Programmers
- Luc Poirier· Programming Additional Thanks
- Guillaume Morréel· Programming Additional Thanks
- Mark Thompson· Narrative Director
- Mathieu Desmarais· Team Lead Event Scripters
- Patrick Bonin· Event Scripters
- Max Bricault· Event Scripters
- Guillaume Daigneault· Event Scripters
- Pierre-Luc Gagnon· Event Scripters
- Valérie Gauron· Event Scripters
- Frédéric Guay· Event Scripters
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