
Far Cry 3: Blood Dragon
Platforms: Microsoft Windows · PlayStation 3Genres: Genres · Action · 1st-person · Shooter · Stealth · Post-apocalyptic
The year is 2007, and Earth is recovering from a devastating nuclear war. Recently, the USA government has been attempting to promote peace negotiations with the countries of the Eastern Bloc. A Mark IV Cyber Commando, Sergeant Rex Power Colt, is sent...
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Age Rating
M
Cast & Crew · 297 people
- Danny Blanco-Hall· Main Cast
- Patrice Jutras· Stunt Talent
- Ken Proulx· Stunt Talent
- Lee Villeneuve· Stunt Talent
- Julien Joubert· Motion Capture Supervisors
- Mathieu Paquin· Motion Capture Supervisors
- François Harvey· Motion Capture Leads
- David Raposo· Motion Capture Leads
- Marc-Olivier Sabourin· Motion Capture Specialists
- Jean Boucher· Casting & Recording Coordinators
- Nancy Larocque· Casting & Recording Coordinators
- Sandra Cigana· Motion Capture Coordinator
- Luc Loubat· Motion Capture Dev Team
- Alexandre Messier· Motion Capture Dev Team
- Kevin O'Neal· Motion Capture Dev Team
- Stephen Shaw· Motion Capture Dev Team
- Patrick Blais· Motion Capture Technicians
- Martin Côté· Motion Capture Technicians
- Mikael Vannesjö· Motion Capture Technicians
- Michael Biehn· Main Cast
- Phil LaMarr· Main Cast
- Grey DeLisle-Griffin· Main Cast, Additional Voices
- Tony Gronick· Audio Director
- Geoffrey Côté· Sound Technicians
- Didier Gagnon· Sound Technicians
- Emmanuelle Novero· Sound Technicians
- Christopher Ove· Assistant Audio Director
- Paul-Ionuț Dumitrescu· Sound Compatibility Specialist
- Jocelyn Daoust· Sound Supervisor
- Kloé Rahilly· Sound Production Coordinator
- Karl Lamoureux· Sound Editors
- Yannick Lemieux· Sound Editors
- Kyle Switzer· Sound Editors
- Kevin Guillemette· Lead Game Designer
- Jason Arsenault· Level Design Directors
- Jean-Claude Rosay· Level Design Directors
- Hugo Desmeules· Game Designers
- Jonathan Eve· Game Designers
- Sébastien L'Heureux· Game Designers
- Frank D.H. Lam· Game Designers
- Robert Rabin· Game Designers
- Vincent Nadeau· Assistant Technical Design Director
- Zakaria Ahmed Belfarah· Level Designers
- Jean Caspar· Level Designers
- Denis Demartin· Level Designers
- Manuel Fleurant· Level Designers
- Alexandre Jacques· Level Designers
- Gaël Léger· Level Designers
- François Messier· Level Designers
- Vincent Ouellette· Level Designers
- Danny Paquette· Level Designers
- Michel Pedini· Level Designers
- Sébastien Roy· Level Designers, Brand Director
- Etienne Savoie· Level Designers
- Dennis Aaron Steelman· Level Designers
- Jean-Sébastien Day· Menu & Interface Graphic Designers
- Nadina Gafoor· Menu & Interface Graphic Designers
- Carl Bramucci· Voice Designers
- Philip Hunter· Voice Designers
- Martin Laplante· Audio Designers
- Geoffrey Roy· Audio Designers
- Sun Quan· Junior Level Designer
- Simon Landry· Music Design Specialist
- Alexandre Letendre· Game Director
- Simon Tessier· Director
- Khris Brown· Director, Narrative Talent Group
- Yann Nolan· Level Artists
- John O'Malley· Level Artists
- Stéphanie Hellin· Level Artists
- Yannick Veillette· Level Artists
- Jack Wikeley· Level Artists
- Nicholas Wood· Level Artists
- Steeve Beaulieu· Modellers
- Nick Brdar· Modellers
- Dean Evans· Creative Director
- Kevin Huynh· SFX Artists
- Sandra Pourmarin· Montreal Localization Coordinator
- Yan Charron· Localization Project Manager
- Babak Khajehmiraki· Localization Technical Specialists
- Dana Pavel· Localization Technical Specialists
- Émilie Plantin· Project Managers
- Mathieu Donsimoni· Project Managers
- Nicolas Moya· Translation & Adaptation
- Paola Jouyaux· Project Closer
- Raphaël Parent· Technical Director
- Olivier Nicolas· Art Director
- Martin Stoltz· Realization Director
- Pascal Daraiche· Project Coordinator
- Sophie Côté· Studio Manager
- Jean Gauvin· Creative Director
- Charles De Gagne· Projects Director
- Richard Côté· Project Manager
- Nathalie Pinard· Project Coordinator
- Charles Granger· 2D Comp Lead
- Maxime Proulx· 2D Comp
- Fabien Troncal· 2D Lead
- Hugo Deschamps· 2D Artists
- Pascal De Sampaïo· 2D Artists
- Anthony Guebels· 2D Artists
- Yanick Houle· 2D Artists
- Eve Berthelette· 2D Artists
- Peter Chung· Technology Coordinator
- Dominic Laforge· Assistant Art Director
- Louis-Philippe Cantin· Technical Art Directors
- Danny Deslongchamps· Technical Art Directors
- Catherine Fusier· Team Lead Artist
- Émilie Courcelles Petiteau· Character Artists
- Simon Labreche· Character Artists
- Eric Moreno· Character Artists
- Etienne Blythe· Level Artists
- Daniel Edwards· Level Artists
- Yannick Jacques· Level Artists
- Simon Desjardins· Modellers
- Jonathan Farrell· Modellers
- Frédéric Madore· Modellers
- Sébastien Michaud d'Auteuil· Modellers
- Gregory Rassam· Modellers
- Mathieu Roy· Modellers
- Yves Allaire· Texture Artists
- Paulette Richardson· Texture Artists
- Mathieu Vincent· SFX Artists
- Vincent Gauthier· Concept Artists
- Tri Nguyen· Concept Artists
- Sébastien Hébert· Lighting Artists
- Suzana Kilic· Lighting Artists
- Jonathan Guay· Assistant Animation Director
- Francis Lavoie-Gravel· Technical Animation Director
- Sébastien Lépine· Lead Animator
- Véronique Fortin· Character Rigger
- David Barrette Wardana· Animators
- Alexandru Dragutescu· Animators
- Simon Gauthier· Animators
- Karine Pelletier· Animators
- Allan Treitz· Animators
- Maxime Langevin· Lead Tools & Automation
- Maxime Boudreau· Technical Lead Release & Build Specialist
- Markus Gauthier· Technical Lead Release & Build Specialist
- Étienne Vachon· Technical Lead Release & Build Specialist
- Yan Douglas Cussons· Tool Support Specialist
- Henri-Philippe Guay· Brand Manager
- Sébastien Clermont-Petit· Marketing Artist
- Masao Kobayashi· Lead Community Developer
- David Rancourt· Community Developers
- Tim Seddon· Community Developers
- Louis Ducharme· Brand HR Advisor
- Romain Chataigner· Security Analyst
- Jonathan Moreau· QC Director
- Yanick Beaudet· QC Associate Director
- Olivier Gauthier· QC Project Manager
- Joey Sheehy· Lead Development Tester
- Guillaume Beaulieu· Development Testers
- Adam Brown· Development Testers
- John Eric Byrd· Development Testers
- Étienne Clavet· Development Testers
- Julien Daunais· Development Testers
- Jean-François St-Pierre· Development Testers
- Karin Thibault· Development Testers
- Julie Tremblay· Development Testers
- Olivier-Félix Dupuis· Lead Compliance Specialists
- Jean-Marc Goulet· Lead Compliance Specialists
- Laurent Bertrand· Compliance Specialists
- Jean-François Dupuis· Compliance Specialists
- Marie-Lou Landry· Compliance Specialists
- Giovanni Masin· Compliance Specialists
- Patrice St-Pierre-Plamondon· Compliance Specialists
- Françis Vaillancourt· Compliance Specialists
- Martin Marcoux· Lead Tester
- David Bastiany· Testers
- Guillaume Gardin· Testers
- Christopher Normandeau· Testers
- Ji Wen Jing· Lead Animator
- Zhu Xun· Animation Associate Technical Director
- Qian Chen· Senior Character Artist
- Wu Yang· Character Artist
- Wang Wen· Senior 3D Animator
- Guo De Biao· 3D Animators
- Yu Zhou· 3D Animators
- Zhou Xiao Qing· Data Manager
- Răzvan Rotunjanu· Worldwide QC Director
- Robert Neculau· Worldwide QC Coordinator
- George Enescu· Test Studio Manager
- Vlad Ionescu· QC Unit Manager
- Eduard Laurentiu Radu· QC Project Coordinator
- Claudiu Popa· QC Lead Testers
- Liviu Galateanu· QC Lead Testers
- Andrei Tanasele· QC Lead Testers
- Elena Sfecla· QC On-site Test Coordinator
- Ionut-Daniel Sandu· QC Associate Lead Testers
- Mihai Nita· QC Associate Lead Testers
- Ovidiu Traian Vasilescu· QC Associate Lead Testers
- Vladimir Pavel Popescu· QC Associate Lead Testers, QC Task Coordinators
- Adrian Scheiber· QC Task Coordinators
- Claudiu-Bogdan Grigoraș· QC Task Coordinators
- Alexandra Gheorghe· Functionality Testers
- Alexandru-Ionuț Nica· Functionality Testers
- Alexandru Răzvan Dinescu· Functionality Testers
- Alin-Eduard Rotaru· Functionality Testers
- Andrei Pană· Functionality Testers
- Bogdan Cazacu· Functionality Testers
- Bogdan H· Functionality Testers
- Andreea Buturoiu· Functionality Testers
- Ionuț Leșu· Functionality Testers
- Florin-Andrei Mihai· Functionality Testers
- Florin Cojocaru· Functionality Testers
- George-Alexandru Postelnicu· Functionality Testers
- Madalin Petcu· Functionality Testers
- Marius Chiritoiu· Functionality Testers
- Mihai-Alex Lecu· Functionality Testers
- Mihai-Victor Minciunescu· Functionality Testers
- Răzvan Pirlog· Functionality Testers
- Sorin Ionita· Functionality Testers
- Tudor Andrei· Functionality Testers
- Radu-Emanuel Constantin· USR QC Manager
- Mircea Nuţu· Compliance Manager
- Codruţ Catargiu· Lead Compliance Specialists
- Daniel Luca· Lead Compliance Specialists
- George Stercu· Lead Compliance Specialists
- Alexandru Ivana· Compliance Specialists
- Andrei-Costin Alexe· Compliance Specialists
- Horațiu Bradeanu· Compliance Specialists
- Victor Pop· Compliance Specialists
- Adrian Bursumac· Compliance Specialists
- Florin Cristea· Compliance Specialists
- Florin Cătălin Gafton· Compliance Specialists
- Ștefan Paraschiv· Compliance Specialists
- Sergiu Androne· Compliance Specialists
- Vlad Toma· Compliance Specialists
- Florin Popescu· Compliance Specialists
- Adrian Iliescu· Compliance Specialists
- Cristin Ghihaniș· Compliance Specialists
- Sebastian Toader· Compliance Specialists
- Mihai Laurențiu Ghimpu· Compliance Specialists
- Adrian Ghețu Bejan· Compliance Specialists
- Bogdan-Gabriel Avram· Compliance Specialists
- Radu-Constantin Muscalu· Compliance Specialists
- Octavian Constantin· Special Tests Lead
- Andrei Begu· Special Tests Team
- Dan Dragomir· Special Tests Team
- Liana Popescu· Special Tests Team
- Marius Tudorache· QC Compatibility Lead
- Florian Alungulesa· Hardware Compatibility Specialist
- Florent Goy· Alice Director
- Gabriel Hernandez· Alice Assistant Director
- Marc Beaudoin· Technical Director
- Mathieu Rodier· Dialog Supervisor
- Tchae Measroch· Foley Artist
- Patrick Plante· Editing Lead
- Maxime Marquis· Editor
- Roger Jr. Chabot· Capture Artist
- Nicolas Circé· Technical Support
- Benoit Monière· Technical Support
- Philippe Magnin-Robert· Technical Support
- Andrew Pak· Technical Support
- Fabrice Cuny· Producer
- Dan Hay· Executive Producer
- Darryl Long· Associate Executive Producer
- Philippe Fournier· Production Managers
- Marc-André Proulx· Production Managers
- Isabelle Rochette· Production Coordinator
- Roy Del Valle· Product Manager
- Véronique Novi· Production Manager
- Eric Lewis· Sound Engineers
- David W. Barr· Sound Engineers
- Fred Malone· Sound Engineer
- Julien Jégou· Lead UI Programmer
- Vincent Bhérer-Roy· Tech Lead Programmer
- Jean-Sébastien Guay· 3D Programmers
- Agathe Ottavi· 3D Programmers
- Matthew Lauritzen· AI Programmer
- Boris Briss· Gameplay Programmers
- Charles Alexander Goatley· Gameplay Programmers
- Joël Michaud· Gameplay Programmers
- Guillaume Morréel· Gameplay Programmers
- François Janson· Generalist Programmers
- François Ménard· Generalist Programmers
- Bruno Baril· Menu & Interface Programmer
- Matthieu Dirrenberger· Sound Programmer
- Olivier Deschamps· Tools Programmer
- Shan Liang· Lead Programmer
- Hao Lei· Senior Programmer
- Jin Jing· Generalist Programmer
- Tian Xiang· Gameplay Programmers
- Ji Zhi Qiang· Gameplay Programmers
- Zhang Jun Shan· Junior Gameplay Programmer
- Zhang De Zhen· Junior Programmer
- Qian Tian· Sound Programmer
- James A. Woods· Additional Voices
- Eric Artell· Additional Voices
- Robin Atkin Downes· Additional Voices
- Terrence Scammell· Additional Voices
- Jennifer Séguin· Additional Voices
- Josh Robert Thompson· Additional Voices
- Vlasta Vrana· Additional Voices
- Lucien Soulban· Scriptwriter
- Guillaume Daigneault· Event Scripters
- Valérie Gauron· Event Scripters
- Richard Forgues· Storyboard Artist
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